402,494 research outputs found

    Cross-Sender Bit-Mixing Coding

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    Scheduling to avoid packet collisions is a long-standing challenge in networking, and has become even trickier in wireless networks with multiple senders and multiple receivers. In fact, researchers have proved that even {\em perfect} scheduling can only achieve R=O(1lnN)\mathbf{R} = O(\frac{1}{\ln N}). Here NN is the number of nodes in the network, and R\mathbf{R} is the {\em medium utilization rate}. Ideally, one would hope to achieve R=Θ(1)\mathbf{R} = \Theta(1), while avoiding all the complexities in scheduling. To this end, this paper proposes {\em cross-sender bit-mixing coding} ({\em BMC}), which does not rely on scheduling. Instead, users transmit simultaneously on suitably-chosen slots, and the amount of overlap in different user's slots is controlled via coding. We prove that in all possible network topologies, using BMC enables us to achieve R=Θ(1)\mathbf{R}=\Theta(1). We also prove that the space and time complexities of BMC encoding/decoding are all low-order polynomials.Comment: Published in the International Conference on Information Processing in Sensor Networks (IPSN), 201

    Interference Mitigation in Large Random Wireless Networks

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    A central problem in the operation of large wireless networks is how to deal with interference -- the unwanted signals being sent by transmitters that a receiver is not interested in. This thesis looks at ways of combating such interference. In Chapters 1 and 2, we outline the necessary information and communication theory background, including the concept of capacity. We also include an overview of a new set of schemes for dealing with interference known as interference alignment, paying special attention to a channel-state-based strategy called ergodic interference alignment. In Chapter 3, we consider the operation of large regular and random networks by treating interference as background noise. We consider the local performance of a single node, and the global performance of a very large network. In Chapter 4, we use ergodic interference alignment to derive the asymptotic sum-capacity of large random dense networks. These networks are derived from a physical model of node placement where signal strength decays over the distance between transmitters and receivers. (See also arXiv:1002.0235 and arXiv:0907.5165.) In Chapter 5, we look at methods of reducing the long time delays incurred by ergodic interference alignment. We analyse the tradeoff between reducing delay and lowering the communication rate. (See also arXiv:1004.0208.) In Chapter 6, we outline a problem that is equivalent to the problem of pooled group testing for defective items. We then present some new work that uses information theoretic techniques to attack group testing. We introduce for the first time the concept of the group testing channel, which allows for modelling of a wide range of statistical error models for testing. We derive new results on the number of tests required to accurately detect defective items, including when using sequential `adaptive' tests.Comment: PhD thesis, University of Bristol, 201

    Partition Information and its Transmission over Boolean Multi-Access Channels

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    In this paper, we propose a novel partition reservation system to study the partition information and its transmission over a noise-free Boolean multi-access channel. The objective of transmission is not message restoration, but to partition active users into distinct groups so that they can, subsequently, transmit their messages without collision. We first calculate (by mutual information) the amount of information needed for the partitioning without channel effects, and then propose two different coding schemes to obtain achievable transmission rates over the channel. The first one is the brute force method, where the codebook design is based on centralized source coding; the second method uses random coding where the codebook is generated randomly and optimal Bayesian decoding is employed to reconstruct the partition. Both methods shed light on the internal structure of the partition problem. A novel hypergraph formulation is proposed for the random coding scheme, which intuitively describes the information in terms of a strong coloring of a hypergraph induced by a sequence of channel operations and interactions between active users. An extended Fibonacci structure is found for a simple, but non-trivial, case with two active users. A comparison between these methods and group testing is conducted to demonstrate the uniqueness of our problem.Comment: Submitted to IEEE Transactions on Information Theory, major revisio

    Group Communication Patterns for High Performance Computing in Scala

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    We developed a Functional object-oriented Parallel framework (FooPar) for high-level high-performance computing in Scala. Central to this framework are Distributed Memory Parallel Data structures (DPDs), i.e., collections of data distributed in a shared nothing system together with parallel operations on these data. In this paper, we first present FooPar's architecture and the idea of DPDs and group communications. Then, we show how DPDs can be implemented elegantly and efficiently in Scala based on the Traversable/Builder pattern, unifying Functional and Object-Oriented Programming. We prove the correctness and safety of one communication algorithm and show how specification testing (via ScalaCheck) can be used to bridge the gap between proof and implementation. Furthermore, we show that the group communication operations of FooPar outperform those of the MPJ Express open source MPI-bindings for Java, both asymptotically and empirically. FooPar has already been shown to be capable of achieving close-to-optimal performance for dense matrix-matrix multiplication via JNI. In this article, we present results on a parallel implementation of the Floyd-Warshall algorithm in FooPar, achieving more than 94 % efficiency compared to the serial version on a cluster using 100 cores for matrices of dimension 38000 x 38000
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