402,494 research outputs found
Cross-Sender Bit-Mixing Coding
Scheduling to avoid packet collisions is a long-standing challenge in
networking, and has become even trickier in wireless networks with multiple
senders and multiple receivers. In fact, researchers have proved that even {\em
perfect} scheduling can only achieve . Here
is the number of nodes in the network, and is the {\em medium
utilization rate}. Ideally, one would hope to achieve ,
while avoiding all the complexities in scheduling. To this end, this paper
proposes {\em cross-sender bit-mixing coding} ({\em BMC}), which does not rely
on scheduling. Instead, users transmit simultaneously on suitably-chosen slots,
and the amount of overlap in different user's slots is controlled via coding.
We prove that in all possible network topologies, using BMC enables us to
achieve . We also prove that the space and time
complexities of BMC encoding/decoding are all low-order polynomials.Comment: Published in the International Conference on Information Processing
in Sensor Networks (IPSN), 201
Interference Mitigation in Large Random Wireless Networks
A central problem in the operation of large wireless networks is how to deal
with interference -- the unwanted signals being sent by transmitters that a
receiver is not interested in. This thesis looks at ways of combating such
interference.
In Chapters 1 and 2, we outline the necessary information and communication
theory background, including the concept of capacity. We also include an
overview of a new set of schemes for dealing with interference known as
interference alignment, paying special attention to a channel-state-based
strategy called ergodic interference alignment.
In Chapter 3, we consider the operation of large regular and random networks
by treating interference as background noise. We consider the local performance
of a single node, and the global performance of a very large network.
In Chapter 4, we use ergodic interference alignment to derive the asymptotic
sum-capacity of large random dense networks. These networks are derived from a
physical model of node placement where signal strength decays over the distance
between transmitters and receivers. (See also arXiv:1002.0235 and
arXiv:0907.5165.)
In Chapter 5, we look at methods of reducing the long time delays incurred by
ergodic interference alignment. We analyse the tradeoff between reducing delay
and lowering the communication rate. (See also arXiv:1004.0208.)
In Chapter 6, we outline a problem that is equivalent to the problem of
pooled group testing for defective items. We then present some new work that
uses information theoretic techniques to attack group testing. We introduce for
the first time the concept of the group testing channel, which allows for
modelling of a wide range of statistical error models for testing. We derive
new results on the number of tests required to accurately detect defective
items, including when using sequential `adaptive' tests.Comment: PhD thesis, University of Bristol, 201
Partition Information and its Transmission over Boolean Multi-Access Channels
In this paper, we propose a novel partition reservation system to study the
partition information and its transmission over a noise-free Boolean
multi-access channel. The objective of transmission is not message restoration,
but to partition active users into distinct groups so that they can,
subsequently, transmit their messages without collision. We first calculate (by
mutual information) the amount of information needed for the partitioning
without channel effects, and then propose two different coding schemes to
obtain achievable transmission rates over the channel. The first one is the
brute force method, where the codebook design is based on centralized source
coding; the second method uses random coding where the codebook is generated
randomly and optimal Bayesian decoding is employed to reconstruct the
partition. Both methods shed light on the internal structure of the partition
problem. A novel hypergraph formulation is proposed for the random coding
scheme, which intuitively describes the information in terms of a strong
coloring of a hypergraph induced by a sequence of channel operations and
interactions between active users. An extended Fibonacci structure is found for
a simple, but non-trivial, case with two active users. A comparison between
these methods and group testing is conducted to demonstrate the uniqueness of
our problem.Comment: Submitted to IEEE Transactions on Information Theory, major revisio
Group Communication Patterns for High Performance Computing in Scala
We developed a Functional object-oriented Parallel framework (FooPar) for
high-level high-performance computing in Scala. Central to this framework are
Distributed Memory Parallel Data structures (DPDs), i.e., collections of data
distributed in a shared nothing system together with parallel operations on
these data. In this paper, we first present FooPar's architecture and the idea
of DPDs and group communications. Then, we show how DPDs can be implemented
elegantly and efficiently in Scala based on the Traversable/Builder pattern,
unifying Functional and Object-Oriented Programming. We prove the correctness
and safety of one communication algorithm and show how specification testing
(via ScalaCheck) can be used to bridge the gap between proof and
implementation. Furthermore, we show that the group communication operations of
FooPar outperform those of the MPJ Express open source MPI-bindings for Java,
both asymptotically and empirically. FooPar has already been shown to be
capable of achieving close-to-optimal performance for dense matrix-matrix
multiplication via JNI. In this article, we present results on a parallel
implementation of the Floyd-Warshall algorithm in FooPar, achieving more than
94 % efficiency compared to the serial version on a cluster using 100 cores for
matrices of dimension 38000 x 38000
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