129 research outputs found

    Improving the robustness of CELP-like speech decoders using late-arrival packets information : application to G.729 standard in VoIP

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    L'utilisation de la voix sur Internet est une nouvelle tendance dans Ie secteur des tĂ©lĂ©communications et de la rĂ©seautique. La paquetisation des donnĂ©es et de la voix est rĂ©alisĂ©e en utilisant Ie protocole Internet (IP). Plusieurs codecs existent pour convertir la voix codĂ©e en paquets. La voix codĂ©e est paquetisĂ©e et transmise sur Internet. À la rĂ©ception, certains paquets sont soit perdus, endommages ou arrivent en retard. Ceci est cause par des contraintes telles que Ie dĂ©lai («jitter»), la congestion et les erreurs de rĂ©seau. Ces contraintes dĂ©gradent la qualitĂ© de la voix. Puisque la transmission de la voix est en temps rĂ©el, Ie rĂ©cepteur ne peut pas demander la retransmission de paquets perdus ou endommages car ceci va causer plus de dĂ©lai. Au lieu de cela, des mĂ©thodes de rĂ©cupĂ©ration des paquets perdus (« concealment ») s'appliquent soit Ă  l'Ă©metteur soit au rĂ©cepteur pour remplacer les paquets perdus ou endommages. Ce projet vise Ă  implĂ©menter une mĂ©thode innovatrice pour amĂ©liorer Ie temps de convergence suite a la perte de paquets au rĂ©cepteur d'une application de Voix sur IP. La mĂ©thode a dĂ©jĂ  Ă©tĂ© intĂ©grĂ©e dans un codeur large-bande (AMR-WB) et a significativement amĂ©liorĂ© la qualitĂ© de la voix en prĂ©sence de <<jitter » dans Ie temps d'arrivĂ©e des trames au dĂ©codeur. Dans ce projet, la mĂȘme mĂ©thode sera intĂ©grĂ©e dans un codeur a bande Ă©troite (ITU-T G.729) qui est largement utilise dans les applications de voix sur IP. Le codeur ITU-T G.729 dĂ©fini des standards pour coder et dĂ©coder la voix a 8 kb/s en utilisant 1'algorithme CS-CELP (Conjugate Stmcture Algebraic Code-Excited Linear Prediction).Abstract: Voice over Internet applications is the new trend in telecommunications and networking industry today. Packetizing data/voice is done using the Internet protocol (IP). Various codecs exist to convert the raw voice data into packets. The coded and packetized speech is transmitted over the Internet. At the receiving end some packets are either lost, damaged or arrive late. This is due to constraints such as network delay (fitter), network congestion and network errors. These constraints degrade the quality of speech. Since voice transmission is in real-time, the receiver can not request the retransmission of lost or damaged packets as this will cause more delay. Instead, concealment methods are applied either at the transmitter side (coder-based) or at the receiver side (decoder-based) to replace these lost or late-arrival packets. This work attempts to implement a novel method for improving the recovery time of concealed speech The method has already been integrated in a wideband speech coder (AMR-WB) and significantly improved the quality of speech in the presence of jitter in the arrival time of speech frames at the decoder. In this work, the same method will be integrated in a narrowband speech coder (ITU-T G.729) that is widely used in VoIP applications. The ITUT G.729 coder defines the standards for coding and decoding speech at 8 kb/s using Conjugate Structure Algebraic Code-Excited Linear Prediction (CS-CELP) Algorithm

    Immersive interconnected virtual and augmented reality : a 5G and IoT perspective

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    Despite remarkable advances, current augmented and virtual reality (AR/VR) applications are a largely individual and local experience. Interconnected AR/VR, where participants can virtually interact across vast distances, remains a distant dream. The great barrier that stands between current technology and such applications is the stringent end-to-end latency requirement, which should not exceed 20 ms in order to avoid motion sickness and other discomforts. Bringing AR/VR to the next level to enable immersive interconnected AR/VR will require significant advances towards 5G ultra-reliable low-latency communication (URLLC) and a Tactile Internet of Things (IoT). In this article, we articulate the technical challenges to enable a future AR/VR end-to-end architecture, that combines 5G URLLC and Tactile IoT technology to support this next generation of interconnected AR/VR applications. Through the use of IoT sensors and actuators, AR/VR applications will be aware of the environmental and user context, supporting human-centric adaptations of the application logic, and lifelike interactions with the virtual environment. We present potential use cases and the required technological building blocks. For each of them, we delve into the current state of the art and challenges that need to be addressed before the dream of remote AR/VR interaction can become reality

    Feasibility study of VoIP in 3GPP UMTS release 5 interworking with fixed networks

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    Masteroppgave i informasjons- og kommunikasjonsteknologi 2003 - HĂžgskolen i Agder, GrimstadThe Universal Mobile Telecommunications System (UMTS) is denoted as a 3rd generation cellular system and has been designed with the objective to be a system with global coverage. With improvement of bandwidth capabilities, the UMTS system has the ability to support real time multimedia services. The focus in this thesis is Voice over IP (VoIP) which enables a user to make phone calls in the packet switched network in UMTS. This thesis starts with a presentation of VoIP with the quality requirements related to a voice session. A voice conversation needs a guaranteed quality to satisfy the participants. This thesis focuses on three main aspects; Quality of Service mechanisms (Best Effort, IntServ and DiffServ), VoIP in UMTS with a certain quality and last but not least implementation of Quality of Service (QoS) in a voice call interworking with external networks. Best Effort cannot be used when dealing with real time traffic such as VoIP. IntServ reserves resources from the application itself, and gives opportunity for each application in the terminal to request a certain quality. DiffServ works on a higher level and classifies traffic based on type of traffic, not for a particular request. For UMTS interworking with IP networks, the theoretical results suggest that IntServ over DiffServ should be used in the UMTS gateway node. An evaluation of the UMTS network is done by checking the voice quality attained by the network during a VoIP session in comparison of a traditional circuit switched call setup. Moreover, tests from the Norwegian UMTS network operator NetCom became useful when evaluating how well the VoIP could work when implementing UMTS release 5. The tests were set up with the focus on delay and voice quality in the network, and were meant for disclosing the differences with and without quality parameters during a transmission. Due to network restrictions the test results are limited

    Telecommunications Networks

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    This book guides readers through the basics of rapidly emerging networks to more advanced concepts and future expectations of Telecommunications Networks. It identifies and examines the most pressing research issues in Telecommunications and it contains chapters written by leading researchers, academics and industry professionals. Telecommunications Networks - Current Status and Future Trends covers surveys of recent publications that investigate key areas of interest such as: IMS, eTOM, 3G/4G, optimization problems, modeling, simulation, quality of service, etc. This book, that is suitable for both PhD and master students, is organized into six sections: New Generation Networks, Quality of Services, Sensor Networks, Telecommunications, Traffic Engineering and Routing

    Satellite Communications

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    This study is motivated by the need to give the reader a broad view of the developments, key concepts, and technologies related to information society evolution, with a focus on the wireless communications and geoinformation technologies and their role in the environment. Giving perspective, it aims at assisting people active in the industry, the public sector, and Earth science fields as well, by providing a base for their continued work and thinking
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