237 research outputs found

    An Overview of Mobile Ad Hoc Networks for the Existing Protocols and Applications

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    Mobile Ad Hoc Network (MANET) is a collection of two or more devices or nodes or terminals with wireless communications and networking capability that communicate with each other without the aid of any centralized administrator also the wireless nodes that can dynamically form a network to exchange information without using any existing fixed network infrastructure. And it's an autonomous system in which mobile hosts connected by wireless links are free to be dynamically and some time act as routers at the same time, and we discuss in this paper the distinct characteristics of traditional wired networks, including network configuration may change at any time, there is no direction or limit the movement and so on, and thus needed a new optional path Agreement (Routing Protocol) to identify nodes for these actions communicate with each other path, An ideal choice way the agreement should not only be able to find the right path, and the Ad Hoc Network must be able to adapt to changing network of this type at any time. and we talk in details in this paper all the information of Mobile Ad Hoc Network which include the History of ad hoc, wireless ad hoc, wireless mobile approaches and types of mobile ad Hoc networks, and then we present more than 13 types of the routing Ad Hoc Networks protocols have been proposed. In this paper, the more representative of routing protocols, analysis of individual characteristics and advantages and disadvantages to collate and compare, and present the all applications or the Possible Service of Ad Hoc Networks.Comment: 24 Pages, JGraph-Hoc Journa

    Survey of Transportation of Adaptive Multimedia Streaming service in Internet

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    [DE] World Wide Web is the greatest boon towards the technological advancement of modern era. Using the benefits of Internet globally, anywhere and anytime, users can avail the benefits of accessing live and on demand video services. The streaming media systems such as YouTube, Netflix, and Apple Music are reining the multimedia world with frequent popularity among users. A key concern of quality perceived for video streaming applications over Internet is the Quality of Experience (QoE) that users go through. Due to changing network conditions, bit rate and initial delay and the multimedia file freezes or provide poor video quality to the end users, researchers across industry and academia are explored HTTP Adaptive Streaming (HAS), which split the video content into multiple segments and offer the clients at varying qualities. The video player at the client side plays a vital role in buffer management and choosing the appropriate bit rate for each such segment of video to be transmitted. A higher bit rate transmitted video pauses in between whereas, a lower bit rate video lacks in quality, requiring a tradeoff between them. The need of the hour was to adaptively varying the bit rate and video quality to match the transmission media conditions. Further, The main aim of this paper is to give an overview on the state of the art HAS techniques across multimedia and networking domains. A detailed survey was conducted to analyze challenges and solutions in adaptive streaming algorithms, QoE, network protocols, buffering and etc. It also focuses on various challenges on QoE influence factors in a fluctuating network condition, which are often ignored in present HAS methodologies. Furthermore, this survey will enable network and multimedia researchers a fair amount of understanding about the latest happenings of adaptive streaming and the necessary improvements that can be incorporated in future developments.Abdullah, MTA.; Lloret, J.; Canovas Solbes, A.; García-García, L. (2017). Survey of Transportation of Adaptive Multimedia Streaming service in Internet. Network Protocols and Algorithms. 9(1-2):85-125. doi:10.5296/npa.v9i1-2.12412S8512591-

    Optimização de recursos para difusão em redes de próxima geração

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    Doutoramento em ElectrotecniaEsta tese aborda o problema de optimização de recursos de rede, na entrega de Serviços de Comunicação em Grupo, em Redes de Próxima Geração que suportem tecnologias de difusão. De acordo com esta problemática, são feitas propostas que levam em atenção a evolução espectável das redes 3G em Redes Heterogéneas de Próxima Geração que incluam tecnologias de difusão tais como o DVB. A optimização de recursos em Comunicações em Grupo é apresentada como um desafio vertical que deve cruzar diversas camadas. As optimizações aqui propostas cobrem tanto a interface entre Aplicação e a Plataforma de Serviços para a disponibilização de serviços de comunicação em grupo, como as abstracções e mapeamentos feitos na interface entre a Rede Central e a Rede de Acesso Rádio. As optimizações propostas nesta tese, assumem que o caminho evolutivo na direcção de uma Rede de Próxima Geração é feito através do IP. Em primeiro lugar são endereçadas as optimizações entre a Aplicação e a Plataforma de Serviços que já podem ser integradas nas redes 3G existentes. Estas optimizações podem potenciar o desenvolvimento de novas e inovadoras aplicações, que através do uso de mecanismos de distribuição em difusão podem fazer um uso mais eficiente dos recursos de rede. De seguida são apresentadas optimizações ao nível da interface entre a Rede Central e a Rede de Acesso Rádio que abordam a heterogeneidade das redes futuras assim como a necessidade de suportar tecnologias de difusão. É ainda considerada a possibilidade de aumentar a qualidade de serviço de serviços de difusão através do mapeamento do IP multicast em portadoras unidireccionais. Por forma a validar todas estas optimizações, vários protótipos foram desenvolvidos com base num router avançado para redes de acesso de próxima geração. As funcionalidades e arquitectura de software desse router são também aqui apresentadas.This thesis addresses the problem of optimizing network resource usage, for the delivery of Group Services, in Next Generation Networks featuring broadcast technologies. In this scope, proposals are made according to the expected evolution of 3G networks into Next Generation Heterogeneous Networks that include broadcast technologies such as DVB. Group Communication resource optimization is considered a vertical challenge that must cross several layers. The optimizations here proposed cover both Application to Service Platform interfaces for group communication services, and Core Network to Radio Access Network interface abstractions and mappings. The proposed optimizations are also presented taking into consideration network evolution path towards an All-IP based Next Generation Network. First it is addressed the Application to Service Platform optimization, which can already be deployed over 3G networks. This optimization could potentiate the development of new and innovative applications that through the use of broadcast/multicast service delivery mechanisms could be more efficient network wise. Next proposals are made on the Core Network to Radio Access Network interfaces that address the heterogeneity of future networks and consider the need to support broadcast networks. It is also considered the possibility to increase the Quality of Service of broadcast/multicast services based on the dynamic mapping of IP multicast into unicast radio bearers. In order to validate these optimizations, several prototypes were built based on an advanced access router for next generation networks. Such access router functionalities and software architecture are also presented here

    Quality of service schemes for mobile ad-hoc networks

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    To achieve QoS, independently of the routing protocol, each mobile node participating in the network must implement traffic conditioning, traffic marking and buffer management (Random Early Drop with in- out dropping) or queue scheduling (Priority Queuing) schemes. In MANETs, since the mobile nodes can have simultaneous multiple roles (ingress, interior and destination), it was found that traffic conditioning and marking must be implemented in all mobile nodes acting as source (ingress) nodes. Buffer management and queue scheduling schemes must be performed by all mobile nodes. By utilizing the Network Simulator (NS2) tool, this thesis focused on the empirical performance evaluation of the QoS schemes for different types of traffic (FTP/TCP, CBR/UDP and VBRI/UDP, geographical areas of different sizes and various mobility levels. Key metrics, such as throughput, end-to-end delay and packet loss rates, were used to measure the relative improvements of QoS- enabled traffic sessions. The results indicate that in the presence of congestion, service differentiation can be achieved under different scenarios and for different types of traffic, whenever a physical connection between two nodes is realizable.http://archive.org/details/qualityofservice109451082

    Quality of Service optimisation framework for Next Generation Networks

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    Within recent years, the concept of Next Generation Networks (NGN) has become widely accepted within the telecommunication area, in parallel with the migration of telecommunication networks from traditional circuit-switched technologies such as ISDN (Integrated Services Digital Network) towards packet-switched NGN. In this context, SIP (Session Initiation Protocol), originally developed for Internet use only, has emerged as the major signalling protocol for multimedia sessions in IP (Internet Protocol) based NGN. One of the traditional limitations of IP when faced with the challenges of real-time communications is the lack of quality support at the network layer. In line with NGN specification work, international standardisation bodies have defined a sophisticated QoS (Quality of Service) architecture for NGN, controlling IP transport resources and conventional IP QoS mechanisms through centralised higher layer network elements via cross-layer signalling. Being able to centrally control QoS conditions for any media session in NGN without the imperative of a cross-layer approach would result in a feasible and less complex NGN architecture. Especially the demand for additional network elements would be decreased, resulting in the reduction of system and operational costs in both, service and transport infrastructure. This thesis proposes a novel framework for QoS optimisation for media sessions in SIP-based NGN without the need for cross-layer signalling. One key contribution of the framework is the approach to identify and logically group media sessions that encounter similar QoS conditions, which is performed by applying pattern recognition and clustering techniques. Based on this novel methodology, the framework provides functions and mechanisms for comprehensive resource-saving QoS estimation, adaptation of QoS conditions, and support of Call Admission Control. The framework can be integrated with any arbitrary SIP-IP-based real-time communication infrastructure, since it does not require access to any particular QoS control or monitoring functionalities provided within the IP transport network. The proposed framework concept has been deployed and validated in a prototypical simulation environment. Simulation results show MOS (Mean Opinion Score) improvement rates between 53 and 66 percent without any active control of transport network resources. Overall, the proposed framework comes as an effective concept for central controlled QoS optimisation in NGN without the need for cross-layer signalling. As such, by either being run stand-alone or combined with conventional QoS control mechanisms, the framework provides a comprehensive basis for both the reduction of complexity and mitigation of issues coming along with QoS provision in NGN

    Klausurtagung des Instituts für Telematik. Schloss Dagstuhl, 29. März bis 1. April 2000

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    Der vorliegende Bericht gibt einen Überblick über aktuelle Forschungsarbeiten des Instituts für Telematik an der Universität Karlsruhe (TH). Das Institut für Telematik ist in einem Teilgebiet der Informatik tätig, welches durch das Zusammenwachsen von Informatik und Kommunikationstechnik zur Telematik geprägt ist. Es gliedert sich in die Forschungsbereiche Telematik, Telecooperation Office (TecO), Cooperation & Management, Hochleistungsnetze und Netzwerkmanagement sowie dezentrale Systeme und Netzdienste. Die Schwerpunkte des Forschungsbereichs "Telematik" (Prof. Dr. Dr. h.c. mult. G. Krüger) liegen in den Bereichen "Dienstgüte", "Mobilkommunikation" und "Verteilte Systeme". Gemeinsames Ziel ist die Integration heterogener Netze (Festnetze und Funknetze), Rechnersysteme (von Workstations bis zu PDAs) und Softwarekomponenten, um damit den Anwendern eine Vielzahl von integrierten Diensten effizient und mit größtmöglicher Qualität zu erbringen. Das "Telecooperation Office" (TecO, Prof. Dr. Dr. h.c. mult. G. Krüger) ist ein Institutsbereich, der in Zusammenarbeit mit der Industrie anwendungsnahe Forschungsthemen der Telematik aufgreift. Im Mittelpunkt steht die innovative Nutzung von Kommunikationsinfrastrukturen mit den Schwerpunkten Softwaretechnik für Web-Anwendungen, neue Formen der Telekooperation sowie tragbare und allgegenwärtige Technologien (Ubiquitous Computing). Die Kernkompetenz des Forschungsbereichs "Cooperation & Management" (Prof. Dr. S. Abeck) liegt im prozessorientierten Netz-, System- und Anwendungsmanagement. Es werden werkzeuggestützte Managementlösungen für Betriebsprozesse entwickelt und in realen Szenarien erprobt. Ein wichtiges Szenario stellt das multimediale Informationssystem "NEXUS" dar, das als Plattform eines europaweit verteilten Lehr- und Lernsystems genutzt wird. Der Forschungsbereich "Hochleistungsnetze & Netzwerkmanagement" (Prof. Dr. W. Juling) befasst sich mit Technologie und Konzepten moderner leistungsfähiger Netzwerke sowie darüber hinaus mit sämtlichen Aspekten des Managements dieser zumeist ausgedehnten Netze. Um eine enge Abstimmung zwischen Forschungsaktivitäten und betrieblicher Praxis zu erzielen, werden insbesondere auch Synergien zwischen Institut und Rechenzentrum angestrebt. Die Arbeiten des Forschungsbereichs "Dezentrale Systeme und Netzdienste" (Prof. Dr. L. Wolf) befassen sich mit der Unterstützung verteilter Multimedia-Systeme, auch unter Berücksichtigung von Komponenten mit drahtlosem Zugang und den dafür geeigneten Architekturen und Infrastrukturen. Dabei werden vor allem Aspekte der Kommunikationssysteme wie Protokollmechanismen, Ressourcenverwaltung und adaptive und heterogene Systeme untersucht

    Immersive interconnected virtual and augmented reality : a 5G and IoT perspective

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    Despite remarkable advances, current augmented and virtual reality (AR/VR) applications are a largely individual and local experience. Interconnected AR/VR, where participants can virtually interact across vast distances, remains a distant dream. The great barrier that stands between current technology and such applications is the stringent end-to-end latency requirement, which should not exceed 20 ms in order to avoid motion sickness and other discomforts. Bringing AR/VR to the next level to enable immersive interconnected AR/VR will require significant advances towards 5G ultra-reliable low-latency communication (URLLC) and a Tactile Internet of Things (IoT). In this article, we articulate the technical challenges to enable a future AR/VR end-to-end architecture, that combines 5G URLLC and Tactile IoT technology to support this next generation of interconnected AR/VR applications. Through the use of IoT sensors and actuators, AR/VR applications will be aware of the environmental and user context, supporting human-centric adaptations of the application logic, and lifelike interactions with the virtual environment. We present potential use cases and the required technological building blocks. For each of them, we delve into the current state of the art and challenges that need to be addressed before the dream of remote AR/VR interaction can become reality

    Accepting the challenges of IP-based UMTS radio access network evolution scenarios

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    The tendency in future mobile Radio Access Networks (RANs) consists in an increase of new and Internet Protocol (IP)-based services with strict requirements regarding bandwidth and Quality of Service (QoS) and in a dominance of packet data traffic in future mobile networks. Existing mobile networks (e.g. Universal Mobile Telecommunications System (UMTS) Release 99 (R99)), which are designed assuming a predominance of circuit switched traffic, are not suitable to efficiently carry IP traffic under consideration of the hierarchical and centralistic network structure of existing mobile networks, the coupling of user and control plane and the strict delay requirements in the RAN. Consequently, an architecture evolution of mobile RANs with regard to their network architecture has to take place. Within the cooperation of Lucent Technologies and the University of Duisburg-Essen in the project IPonAir, funded by the German Ministry for Education and Research (Bundesministerium für Bildung und Forschung (BMBF)), and within the work carried out for this thesis, a flexible, efficient and toolsupported approach was developed that allows for an evaluation of future mobile RANs with regard to signaling performance. This approach provides decision support to the designer of future mobile networks in a very early design phase. The evaluation approach comprises a methodology for eventdriven simulation of signaling sequences, depicted in the form of Message Sequence Charts (MSCs), as well as a toolkit – both, i.e. the simulation methodology as well as the toolkit, enable an optimization as well as an assessment of future mobile RANs with regard to signaling performance as well as a comparison with the UMTS R99 as a reference architecture. In the thesis on hand, the above mentioned evaluation approach is presented in detail. Moreover, the approach is applied to potential evolution scenarios of mobile RANs. On the one hand these RAN evolution scenarios are optimized with regard to signaling performance. On the other hand the RAN evolution scenarios are compared to the UMTS R99 reference architecture with regard to their signaling performance behavior

    Multimedia in mobile networks: Streaming techniques, optimization and User Experience

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    1.UMTS overview and User Experience 2.Streaming Service & Streaming Platform 3.Quality of Service 4.Mpeg-4 5.Test Methodology & testing architecture 6.Conclusion
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