63 research outputs found

    Quasiconvex Programming

    Full text link
    We define quasiconvex programming, a form of generalized linear programming in which one seeks the point minimizing the pointwise maximum of a collection of quasiconvex functions. We survey algorithms for solving quasiconvex programs either numerically or via generalizations of the dual simplex method from linear programming, and describe varied applications of this geometric optimization technique in meshing, scientific computation, information visualization, automated algorithm analysis, and robust statistics.Comment: 33 pages, 14 figure

    Multiplicative measures on free groups

    Full text link
    We introduce a family of atomic measures on free groups generated by no-return random walks. These measures are shown to be very convenient for comparing "relative sizes" of subgroups, context-free and regular subsets (that, subsets generated by finite automata) of free groups. Many asymptotic characteristics of subsets and subgroups are naturally expressed as analytic properties of related generating functions. We introduce an hierarchy of asymptotic behaviour "at infinity" of subsets in the free groups, more sensitive than the traditionally used asymptotic density, and apply it to normal subgroups and regular subsets.Comment: LaTeX, requires amssymb.sty; 31 pp Version 3: more detail in Example 2 and Tauberian theorem

    Zero-Convex Functions, Perturbation Resilience, and Subgradient Projections for Feasibility-Seeking Methods

    Full text link
    The convex feasibility problem (CFP) is at the core of the modeling of many problems in various areas of science. Subgradient projection methods are important tools for solving the CFP because they enable the use of subgradient calculations instead of orthogonal projections onto the individual sets of the problem. Working in a real Hilbert space, we show that the sequential subgradient projection method is perturbation resilient. By this we mean that under appropriate conditions the sequence generated by the method converges weakly, and sometimes also strongly, to a point in the intersection of the given subsets of the feasibility problem, despite certain perturbations which are allowed in each iterative step. Unlike previous works on solving the convex feasibility problem, the involved functions, which induce the feasibility problem's subsets, need not be convex. Instead, we allow them to belong to a wider and richer class of functions satisfying a weaker condition, that we call "zero-convexity". This class, which is introduced and discussed here, holds a promise to solve optimization problems in various areas, especially in non-smooth and non-convex optimization. The relevance of this study to approximate minimization and to the recent superiorization methodology for constrained optimization is explained.Comment: Mathematical Programming Series A, accepted for publicatio

    Design by Measure and Conquer, A Faster Exact Algorithm for Dominating Set

    Get PDF
    The measure and conquer approach has proven to be a powerful tool to analyse exact algorithms for combinatorial problems, like Dominating Set and Independent Set. In this paper, we propose to use measure and conquer also as a tool in the design of algorithms. In an iterative process, we can obtain a series of branch and reduce algorithms. A mathematical analysis of an algorithm in the series with measure and conquer results in a quasiconvex programming problem. The solution by computer to this problem not only gives a bound on the running time, but also can give a new reduction rule, thus giving a new, possibly faster algorithm. This makes design by measure and conquer a form of computer aided algorithm design. When we apply the methodology to a Set Cover modelling of the Dominating Set problem, we obtain the currently fastest known exact algorithms for Dominating Set: an algorithm that uses O(1.5134n)O(1.5134^n) time and polynomial space, and an algorithm that uses O(1.5063n)O(1.5063^n) time

    Robust and large-scale quasiconvex programming in structure-from-motion

    Get PDF
    Structure-from-Motion (SfM) is a cornerstone of computer vision. Briefly speaking, SfM is the task of simultaneously estimating the poses of the cameras behind a set of images of a scene, and the 3D coordinates of the points in the scene. Often, the optimisation problems that underpin SfM do not have closed-form solutions, and finding solutions via numerical schemes is necessary. An objective function, which measures the discrepancy of a geometric object (e.g., camera poses, rotations, 3D coordi- nates) with a set of image measurements, is to be minimised. Each image measurement gives rise to an error function. For example, the reprojection error, which measures the distance between an observed image point and the projection of a 3D point onto the image, is a commonly used error function. An influential optimisation paradigm in SfM is the β„“β‚€β‚€ paradigm, where the objective function takes the form of the maximum of all individual error functions (e.g. individual reprojection errors of scene points). The benefit of the β„“β‚€β‚€ paradigm is that the objective function of many SfM optimisation problems become quasiconvex, hence there is a unique minimum in the objective function. The task of formulating and minimising quasiconvex objective functions is called quasiconvex programming. Although tremendous progress in SfM techniques under the β„“β‚€β‚€ paradigm has been made, there are still unsatisfactorily solved problems, specifically, problems associated with large-scale input data and outliers in the data. This thesis describes novel techniques to tackle these problems. A major weakness of the β„“β‚€β‚€ paradigm is its susceptibility to outliers. This thesis improves the robustness of β„“β‚€β‚€ solutions against outliers by employing the least median of squares (LMS) criterion, which amounts to minimising the median error. In the context of triangulation, this thesis proposes a locally convergent robust algorithm underpinned by a novel quasiconvex plane sweep technique. Imposing the LMS criterion achieves significant outlier tolerance, and, at the same time, some properties of quasiconvexity greatly simplify the process of solving the LMS problem. Approximation is a commonly used technique to tackle large-scale input data. This thesis introduces the coreset technique to quasiconvex programming problems. The coreset technique aims find a representative subset of the input data, such that solving the same problem on the subset yields a solution that is within known bound of the optimal solution on the complete input set. In particular, this thesis develops a coreset approximate algorithm to handle large-scale triangulation tasks. Another technique to handle large-scale input data is to break the optimisation into multiple smaller sub-problems. Such a decomposition usually speeds up the overall optimisation process, and alleviates the limitation on memory. This thesis develops a large-scale optimisation algorithm for the known rotation problem (KRot). The proposed method decomposes the original quasiconvex programming problem with potentially hundreds of thousands of parameters into multiple sub-problems with only three parameters each. An efficient solver based on a novel minimum enclosing ball technique is proposed to solve the sub-problems.Thesis (Ph.D.) (Research by Publication) -- University of Adelaide, School of Computer Science, 201
    • …
    corecore