2,527 research outputs found

    Quantum counter automata

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    The question of whether quantum real-time one-counter automata (rtQ1CAs) can outperform their probabilistic counterparts has been open for more than a decade. We provide an affirmative answer to this question, by demonstrating a non-context-free language that can be recognized with perfect soundness by a rtQ1CA. This is the first demonstration of the superiority of a quantum model to the corresponding classical one in the real-time case with an error bound less than 1. We also introduce a generalization of the rtQ1CA, the quantum one-way one-counter automaton (1Q1CA), and show that they too are superior to the corresponding family of probabilistic machines. For this purpose, we provide general definitions of these models that reflect the modern approach to the definition of quantum finite automata, and point out some problems with previous results. We identify several remaining open problems.Comment: A revised version. 16 pages. A preliminary version of this paper appeared as A. C. Cem Say, Abuzer Yakary{\i}lmaz, and \c{S}efika Y\"{u}zsever. Quantum one-way one-counter automata. In R\={u}si\c{n}\v{s} Freivalds, editor, Randomized and quantum computation, pages 25--34, 2010 (Satellite workshop of MFCS and CSL 2010

    Superiority of one-way and realtime quantum machines and new directions

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    In automata theory, the quantum computation has been widely examined for finite state machines, known as quantum finite automata (QFAs), and less attention has been given to the QFAs augmented with counters or stacks. Moreover, to our knowledge, there is no result related to QFAs having more than one input head. In this paper, we focus on such generalizations of QFAs whose input head(s) operate(s) in one-way or realtime mode and present many superiority of them to their classical counterparts. Furthermore, we propose some open problems and conjectures in order to investigate the power of quantumness better. We also give some new results on classical computation.Comment: A revised edition with some correction

    Quantum computation with devices whose contents are never read

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    In classical computation, a "write-only memory" (WOM) is little more than an oxymoron, and the addition of WOM to a (deterministic or probabilistic) classical computer brings no advantage. We prove that quantum computers that are augmented with WOM can solve problems that neither a classical computer with WOM nor a quantum computer without WOM can solve, when all other resource bounds are equal. We focus on realtime quantum finite automata, and examine the increase in their power effected by the addition of WOMs with different access modes and capacities. Some problems that are unsolvable by two-way probabilistic Turing machines using sublogarithmic amounts of read/write memory are shown to be solvable by these enhanced automata.Comment: 32 pages, a preliminary version of this work was presented in the 9th International Conference on Unconventional Computation (UC2010

    Finite automata with advice tapes

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    We define a model of advised computation by finite automata where the advice is provided on a separate tape. We consider several variants of the model where the advice is deterministic or randomized, the input tape head is allowed real-time, one-way, or two-way access, and the automaton is classical or quantum. We prove several separation results among these variants, demonstrate an infinite hierarchy of language classes recognized by automata with increasing advice lengths, and establish the relationships between this and the previously studied ways of providing advice to finite automata.Comment: Corrected typo

    Bounded Counter Languages

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    We show that deterministic finite automata equipped with kk two-way heads are equivalent to deterministic machines with a single two-way input head and kāˆ’1k-1 linearly bounded counters if the accepted language is strictly bounded, i.e., a subset of a1āˆ—a2āˆ—...amāˆ—a_1^*a_2^*... a_m^* for a fixed sequence of symbols a1,a2,...,ama_1, a_2,..., a_m. Then we investigate linear speed-up for counter machines. Lower and upper time bounds for concrete recognition problems are shown, implying that in general linear speed-up does not hold for counter machines. For bounded languages we develop a technique for speeding up computations by any constant factor at the expense of adding a fixed number of counters
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