296 research outputs found
Complex Quantum Contagion: A Quantum-Like Approach for The Analysis of Co-Evolutionary Dynamics of Social Contagion
Modeling the dynamics of social contagion processes has recently attracted a substantial amount of interest from researchers due to its wide applicability in network science, multi-agent systems, information science, and marketing. Unlike in biological spreading, the existence of a reinforcement effect in social contagion necessitates considering the complexity of individuals in the systems. Although many studies acknowledged the heterogeneity of the individuals in their adoption of information (or behavior), there are no studies that take into account the individuals\u27 uncertainty during their decision-making despite its theoretical and experimental evidence in behavioral economics, decision science, cognitive science, or multi-agent systems. This resulted in less than optimal modeling of social contagion dynamics in the existence of phase transition in the final adoption size versus transmission probability. We believe that it is mainly because traditional approaches do not consider the uncertainty stemming from agent interactions through an information exchange that can influence individuals\u27 emotions, change subconscious feelings, and trigger subjective biases. To address this problem, we propose quantum-like generalization of social contagion analysis for the analysis of co-evolutionary dynamics of social contagion. For this purpose, we employed Inverse Born Problem (IBP) to represent probabilistic entities as complex probability amplitudes in edge-based compartmental theory and demonstrated that our novel approach performs better in the prediction of social contagion dynamics through extensive simulations on random regular networks
Simulation Intelligence: Towards a New Generation of Scientific Methods
The original "Seven Motifs" set forth a roadmap of essential methods for the
field of scientific computing, where a motif is an algorithmic method that
captures a pattern of computation and data movement. We present the "Nine
Motifs of Simulation Intelligence", a roadmap for the development and
integration of the essential algorithms necessary for a merger of scientific
computing, scientific simulation, and artificial intelligence. We call this
merger simulation intelligence (SI), for short. We argue the motifs of
simulation intelligence are interconnected and interdependent, much like the
components within the layers of an operating system. Using this metaphor, we
explore the nature of each layer of the simulation intelligence operating
system stack (SI-stack) and the motifs therein: (1) Multi-physics and
multi-scale modeling; (2) Surrogate modeling and emulation; (3)
Simulation-based inference; (4) Causal modeling and inference; (5) Agent-based
modeling; (6) Probabilistic programming; (7) Differentiable programming; (8)
Open-ended optimization; (9) Machine programming. We believe coordinated
efforts between motifs offers immense opportunity to accelerate scientific
discovery, from solving inverse problems in synthetic biology and climate
science, to directing nuclear energy experiments and predicting emergent
behavior in socioeconomic settings. We elaborate on each layer of the SI-stack,
detailing the state-of-art methods, presenting examples to highlight challenges
and opportunities, and advocating for specific ways to advance the motifs and
the synergies from their combinations. Advancing and integrating these
technologies can enable a robust and efficient hypothesis-simulation-analysis
type of scientific method, which we introduce with several use-cases for
human-machine teaming and automated science
Non-determinism in the narrative structure of video games
PhD ThesisAt the present time, computer games represent a finite interactive system. Even in their more experimental forms, the number of possible interactions between player and NPCs (non-player characters) and among NPCs and the game world has a finite number and is led by a deterministic system in which events can therefore be predicted. This implies that the story itself, seen as the series of events that will unfold during gameplay, is a closed system that can be predicted a priori. This study looks beyond this limitation, and identifies the elements needed for the emergence of a non-finite, emergent narrative structure. Two major contributions are offered through this research. The first contribution comes in the form of a clear categorization of the narrative structures embracing all video game production since the inception of the medium. In order to look for ways to generate a non-deterministic narrative in games, it is necessary to first gain a clear understanding of the current narrative structures implemented and how their impact on users’ experiencing of the story. While many studies have observed the storytelling aspect, no attempt has been made to systematically distinguish among the different ways designers decide how stories are told in games. The second contribution is guided by the following research question: Is it possible to incorporate non-determinism into the narrative structure of computer games? The hypothesis offered is that non-determinism can be incorporated by means of nonlinear dynamical systems in general and Cellular Automata in particular
Artificial Intelligence for Science in Quantum, Atomistic, and Continuum Systems
Advances in artificial intelligence (AI) are fueling a new paradigm of
discoveries in natural sciences. Today, AI has started to advance natural
sciences by improving, accelerating, and enabling our understanding of natural
phenomena at a wide range of spatial and temporal scales, giving rise to a new
area of research known as AI for science (AI4Science). Being an emerging
research paradigm, AI4Science is unique in that it is an enormous and highly
interdisciplinary area. Thus, a unified and technical treatment of this field
is needed yet challenging. This work aims to provide a technically thorough
account of a subarea of AI4Science; namely, AI for quantum, atomistic, and
continuum systems. These areas aim at understanding the physical world from the
subatomic (wavefunctions and electron density), atomic (molecules, proteins,
materials, and interactions), to macro (fluids, climate, and subsurface) scales
and form an important subarea of AI4Science. A unique advantage of focusing on
these areas is that they largely share a common set of challenges, thereby
allowing a unified and foundational treatment. A key common challenge is how to
capture physics first principles, especially symmetries, in natural systems by
deep learning methods. We provide an in-depth yet intuitive account of
techniques to achieve equivariance to symmetry transformations. We also discuss
other common technical challenges, including explainability,
out-of-distribution generalization, knowledge transfer with foundation and
large language models, and uncertainty quantification. To facilitate learning
and education, we provide categorized lists of resources that we found to be
useful. We strive to be thorough and unified and hope this initial effort may
trigger more community interests and efforts to further advance AI4Science
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