34 research outputs found

    A Faster Distributed Single-Source Shortest Paths Algorithm

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    We devise new algorithms for the single-source shortest paths (SSSP) problem with non-negative edge weights in the CONGEST model of distributed computing. While close-to-optimal solutions, in terms of the number of rounds spent by the algorithm, have recently been developed for computing SSSP approximately, the fastest known exact algorithms are still far away from matching the lower bound of Ω~(n+D) \tilde \Omega (\sqrt{n} + D) rounds by Peleg and Rubinovich [SIAM Journal on Computing 2000], where n n is the number of nodes in the network and D D is its diameter. The state of the art is Elkin's randomized algorithm [STOC 2017] that performs O~(n2/3D1/3+n5/6) \tilde O(n^{2/3} D^{1/3} + n^{5/6}) rounds. We significantly improve upon this upper bound with our two new randomized algorithms for polynomially bounded integer edge weights, the first performing O~(nD) \tilde O (\sqrt{n D}) rounds and the second performing O~(nD1/4+n3/5+D) \tilde O (\sqrt{n} D^{1/4} + n^{3/5} + D) rounds. Our bounds also compare favorably to the independent result by Ghaffari and Li [STOC 2018]. As side results, we obtain a (1+ϵ) (1 + \epsilon) -approximation O~((nD1/4+D)/ϵ) \tilde O ((\sqrt{n} D^{1/4} + D) / \epsilon) -round algorithm for directed SSSP and a new work/depth trade-off for exact SSSP on directed graphs in the PRAM model.Comment: Presented at the the 59th Annual IEEE Symposium on Foundations of Computer Science (FOCS 2018

    Asymptotically Faster Quantum Distributed Algorithms for Approximate Steiner Trees and Directed Minimum Spanning Trees

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    The CONGEST and CONGEST-CLIQUE models have been carefully studied to represent situations where the communication bandwidth between processors in a network is severely limited. Messages of only O(log(n))O(log(n)) bits of information each may be sent between processors in each round. The quantum versions of these models allow the processors instead to communicate and compute with quantum bits under the same bandwidth limitations. This leads to the following natural research question: What problems can be solved more efficiently in these quantum models than in the classical ones? Building on existing work, we contribute to this question in two ways. Firstly, we present two algorithms in the Quantum CONGEST-CLIQUE model of distributed computation that succeed with high probability; one for producing an approximately optimal Steiner Tree, and one for producing an exact directed minimum spanning tree, each of which uses O~(n1/4)\tilde{O}(n^{1/4}) rounds of communication and O~(n9/4)\tilde{O}(n^{9/4}) messages, where nn is the number of nodes in the network. The algorithms thus achieve a lower asymptotic round and message complexity than any known algorithms in the classical CONGEST-CLIQUE model. At a high level, we achieve these results by combining classical algorithmic frameworks with quantum subroutines. An existing framework for using distributed version of Grover's search algorithm to accelerate triangle finding lies at the core of the asymptotic speedup. Secondly, we carefully characterize the constants and logarithmic factors involved in our algorithms as well as related algorithms, otherwise commonly obscured by O~\tilde{O} notation. The analysis shows that some improvements are needed to render both our and existing related quantum and classical algorithms practical, as their asymptotic speedups only help for very large values of nn.Comment: 23 pages, 0 figure

    Quantum Distributed Algorithm for Triangle Finding in the CONGEST Model

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    Computing Power of Hybrid Models in Synchronous Networks

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    During the last two decades, a small set of distributed computing models for networks have emerged, among which LOCAL, CONGEST, and Broadcast Congested Clique (BCC) play a prominent role. We consider hybrid models resulting from combining these three models. That is, we analyze the computing power of models allowing to, say, perform a constant number of rounds of CONGEST, then a constant number of rounds of LOCAL, then a constant number of rounds of BCC, possibly repeating this figure a constant number of times. We specifically focus on 2-round models, and we establish the complete picture of the relative powers of these models. That is, for every pair of such models, we determine whether one is (strictly) stronger than the other, or whether the two models are incomparable. The separation results are obtained by approaching communication complexity through an original angle, which may be of an independent interest. The two players are not bounded to compute the value of a binary function, but the combined outputs of the two players are constrained by this value. In particular, we introduce the XOR-Index problem, in which Alice is given a binary vector x ? {0,1}? together with an index i ? [n], Bob is given a binary vector y ? {0,1}? together with an index j ? [n], and, after a single round of 2-way communication, Alice must output a boolean out_A, and Bob must output a boolean out_B, such that out_A ? out_B = x_j? y_i. We show that the communication complexity of XOR-Index is ?(n) bits

    Computing Power of Hybrid Models in Synchronous Networks

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    During the last two decades, a small set of distributed computing models for networks have emerged, among which LOCAL, CONGEST, and Broadcast Congested Clique (BCC) play a prominent role. We consider hybrid models resulting from combining these three models. That is, we analyze the computing power of models allowing to, say, perform a constant number of rounds of CONGEST, then a constant number of rounds of LOCAL, then a constant number of rounds of BCC, possibly repeating this figure a constant number of times. We specifically focus on 2-round models, and we establish the complete picture of the relative powers of these models. That is, for every pair of such models, we determine whether one is (strictly) stronger than the other, or whether the two models are incomparable. The separation results are obtained by approaching communication complexity through an original angle, which may be of independent interest. The two players are not bounded to compute the value of a binary function, but the combined outputs of the two players are constrained by this value. In particular, we introduce the XOR-Index problem, in which Alice is given a binary vector x∈{0,1}nx\in\{0,1\}^n together with an index i∈[n]i\in[n], Bob is given a binary vector y∈{0,1}ny\in\{0,1\}^n together with an index j∈[n]j\in[n], and, after a single round of 2-way communication, Alice must output a boolean outA\textrm{out}_A, and Bob must output a boolean outB\textrm{out}_B, such that \mbox{out}_A\land\mbox{out}_B = x_j\oplus y_i. We show that the communication complexity of XOR-Index is Ω(n)\Omega(n) bits

    Quantum Distributed Algorithms for Detection of Cliques

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    The possibilities offered by quantum computing have drawn attention in the distributed computing community recently, with several breakthrough results showing quantum distributed algorithms that run faster than the fastest known classical counterparts, and even separations between the two models. A prime example is the result by Izumi, Le Gall, and Magniez [STACS 2020], who showed that triangle detection by quantum distributed algorithms is easier than triangle listing, while an analogous result is not known in the classical case. In this paper we present a framework for fast quantum distributed clique detection. This improves upon the state-of-the-art for the triangle case, and is also more general, applying to larger clique sizes. Our main technical contribution is a new approach for detecting cliques by encapsulating this as a search task for nodes that can be added to smaller cliques. To extract the best complexities out of our approach, we develop a framework for nested distributed quantum searches, which employ checking procedures that are quantum themselves. Moreover, we show a circuit-complexity barrier on proving a lower bound of the form ?(n^{3/5+?}) for K_p-detection for any p ? 4, even in the classical (non-quantum) distributed CONGEST setting

    On the Distributed Complexity of Large-Scale Graph Computations

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    Motivated by the increasing need to understand the distributed algorithmic foundations of large-scale graph computations, we study some fundamental graph problems in a message-passing model for distributed computing where k≥2k \geq 2 machines jointly perform computations on graphs with nn nodes (typically, n≫kn \gg k). The input graph is assumed to be initially randomly partitioned among the kk machines, a common implementation in many real-world systems. Communication is point-to-point, and the goal is to minimize the number of communication {\em rounds} of the computation. Our main contribution is the {\em General Lower Bound Theorem}, a theorem that can be used to show non-trivial lower bounds on the round complexity of distributed large-scale data computations. The General Lower Bound Theorem is established via an information-theoretic approach that relates the round complexity to the minimal amount of information required by machines to solve the problem. Our approach is generic and this theorem can be used in a "cookbook" fashion to show distributed lower bounds in the context of several problems, including non-graph problems. We present two applications by showing (almost) tight lower bounds for the round complexity of two fundamental graph problems, namely {\em PageRank computation} and {\em triangle enumeration}. Our approach, as demonstrated in the case of PageRank, can yield tight lower bounds for problems (including, and especially, under a stochastic partition of the input) where communication complexity techniques are not obvious. Our approach, as demonstrated in the case of triangle enumeration, can yield stronger round lower bounds as well as message-round tradeoffs compared to approaches that use communication complexity techniques
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