1,285 research outputs found

    Multimedia Streaming through Wireless Networks

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    An overview of wireless networks, cross-layer optimization techniques, and advances in wireless LAN technologies is presented. This paper presents a scalable and adaptive system-level approach to wireless multimedia in the emerging, Proactive Enterprise computing environment. A Distributed Network Information Base with Service Agents at each node is proposed to enable network-wide, proactive adaptation with adaptive routing and end-to-end Quality of Service (QoS) management. The paper suggests that a combination of technological advancements in emerging wireless networks, node-level cross-layer optimizations, and the proposed distributed cross-node system-level architecture are all required to efficiently scale and adapt wireless multimedia in the current market

    Seamless multimedia delivery within a heterogeneous wireless networks environment: are we there yet?

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    The increasing popularity of live video streaming from mobile devices such as Facebook Live, Instagram Stories, Snapchat, etc. pressurises the network operators to increase the capacity of their networks. However, a simple increase in system capacity will not be enough without considering the provisioning of Quality of Experience (QoE) as the basis for network control, customer loyalty and retention rate and thus increase in network operators revenue. As QoE is gaining strong momentum especially with increasing users’ quality expectations, the focus is now on proposing innovative solutions to enable QoE when delivering video content over heterogeneous wireless networks. In this context, this paper presents an overview of multimedia delivery solutions, identifies the problems and provides a comprehensive classification of related state-of-the-art approaches following three key directions: adaptation, energy efficiency and multipath content delivery. Discussions, challenges and open issues on the seamless multimedia provisioning faced by the current and next generation of wireless networks are also provided

    Seamless Multimedia Delivery Within a Heterogeneous Wireless Networks Environment: Are We There Yet?

    Get PDF
    The increasing popularity of live video streaming from mobile devices, such as Facebook Live, Instagram Stories, Snapchat, etc. pressurizes the network operators to increase the capacity of their networks. However, a simple increase in system capacity will not be enough without considering the provisioning of quality of experience (QoE) as the basis for network control, customer loyalty, and retention rate and thus increase in network operators revenue. As QoE is gaining strong momentum especially with increasing users' quality expectations, the focus is now on proposing innovative solutions to enable QoE when delivering video content over heterogeneous wireless networks. In this context, this paper presents an overview of multimedia delivery solutions, identifies the problems and provides a comprehensive classification of related state-of-the-art approaches following three key directions: 1) adaptation; 2) energy efficiency; and 3) multipath content delivery. Discussions, challenges, and open issues on the seamless multimedia provisioning faced by the current and next generation of wireless networks are also provided

    Congestion Control using FEC for Conversational Multimedia Communication

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    In this paper, we propose a new rate control algorithm for conversational multimedia flows. In our approach, along with Real-time Transport Protocol (RTP) media packets, we propose sending redundant packets to probe for available bandwidth. These redundant packets are Forward Error Correction (FEC) encoded RTP packets. A straightforward interpretation is that if no losses occur, the sender can increase the sending rate to include the FEC bit rate, and in the case of losses due to congestion the redundant packets help in recovering the lost packets. We also show that by varying the FEC bit rate, the sender is able to conservatively or aggressively probe for available bandwidth. We evaluate our FEC-based Rate Adaptation (FBRA) algorithm in a network simulator and in the real-world and compare it to other congestion control algorithms

    Network Coding-Based Next-Generation IoT for Industry 4.0

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    Industry 4.0 has become the main source of applications of the Internet of Things (IoT), which is generating new business opportunities. The use of cloud computing and artificial intelligence is also showing remarkable improvements in industrial operation, saving millions of dollars to manufacturers. The need for time-critical decision-making is evidencing a trade-off between latency and computation, urging Industrial IoT (IIoT) deployments to integrate fog nodes to perform early analytics. In this chapter, we review next-generation IIoT architectures, which aim to meet the requirements of industrial applications, such as low-latency and highly reliable communications. These architectures can be divided into IoT node, fog, and multicloud layers. We describe these three layers and compare their characteristics, providing also different use-cases of IIoT architectures. We introduce network coding (NC) as a solution to meet some of the requirements of next-generation communications. We review a variety of its approaches as well as different scenarios that improve their performance and reliability thanks to this technique. Then, we describe the communication process across the different levels of the architecture based on NC-based state-of-the-art works. Finally, we summarize the benefits and open challenges of combining IIoT architectures together with NC techniques

    Multipath optimized link state routing for mobile ad hoc networks

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    International audienceMultipath routing protocols for Mobile Ad hoc NETwork (MANET) address the problem of scalability, security (confidentiality and integrity), lifetime of networks, instability of wireless transmissions, and their adaptation to applications. Our protocol, called MP-OLSR (MultiPath OLSR), is a multipath routing protocol based on OLSR. The Multipath Dijkstra Algorithm is proposed to obtain multiple paths. The algorithm gains great flexibility and extensibility by employing different link metrics and cost functions. In addition, route recovery and loop detection are implemented in MP-OLSR in order to improve quality of service regarding OLSR. The backward compatibility with OLSR based on IP source routing is also studied. Simulation based on Qualnet simulator is performed in different scenarios. A testbed is also set up to validate the protocol in real world. The results reveal that MP-OLSR is suitable for mobile, large and dense networks with large traffic, and could satisfy critical multimedia applications with high on time constraints

    Towards a low complexity scheme for medical images in scalable video coding

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    Medical imaging has become of vital importance for diagnosing diseases and conducting noninvasive procedures. Advances in eHealth applications are challenged by the fact that Digital Imaging and Communications in Medicine (DICOM) requires high-resolution images, thereby increasing their size and the associated computational complexity, particularly when these images are communicated over IP and wireless networks. Therefore, medical research requires an efficient coding technique to achieve high-quality and low-complexity images with error-resilient features. In this study, we propose an improved coding scheme that exploits the content features of encoded videos with low complexity combined with flexible macroblock ordering for error resilience. We identify the homogeneous region in which the search for optimal macroblock modes is early terminated. For non-homogeneous regions, the integration of smaller blocks is employed only if the vector difference is less than the threshold. Results confirm that the proposed technique achieves a considerable performance improvement compared with existing schemes in terms of reducing the computational complexity without compromising the bit-rate and peak signal-to-noise ratio. © 2013 IEEE
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