1,934 research outputs found
Git4Voc: Git-based Versioning for Collaborative Vocabulary Development
Collaborative vocabulary development in the context of data integration is
the process of finding consensus between the experts of the different systems
and domains. The complexity of this process is increased with the number of
involved people, the variety of the systems to be integrated and the dynamics
of their domain. In this paper we advocate that the realization of a powerful
version control system is the heart of the problem. Driven by this idea and the
success of Git in the context of software development, we investigate the
applicability of Git for collaborative vocabulary development. Even though
vocabulary development and software development have much more similarities
than differences there are still important differences. These need to be
considered within the development of a successful versioning and collaboration
system for vocabulary development. Therefore, this paper starts by presenting
the challenges we were faced with during the creation of vocabularies
collaboratively and discusses its distinction to software development. Based on
these insights we propose Git4Voc which comprises guidelines how Git can be
adopted to vocabulary development. Finally, we demonstrate how Git hooks can be
implemented to go beyond the plain functionality of Git by realizing
vocabulary-specific features like syntactic validation and semantic diffs
The evaluation of ontologies: Editorial review vs. democratic ranking
Increasingly, the high throughput technologies used by biomedical researchers are bringing about a situation in which large bodies of data are being described using controlled structured vocabulariesâalso known as ontologiesâin order to support the integration and analysis of this data. Annotation of data by means of ontologies is already contributing in significant ways to the cumulation of scientific knowledge and, prospectively, to the applicability of cross-domain algorithmic reasoning in support of scientific advance. This very success, however, has led to a proliferation of ontologies of varying scope and quality. We define one strategy for achieving quality assurance of ontologiesâa plan of action already adopted by a large community of collaborating ontologistsâwhich consists in subjecting ontologies to a process of peer review analogous to that which is applied to scientific journal articles
NFDI4Culture - Consortium for research data on material and immaterial cultural heritage
Digital data on tangible and intangible cultural assets is an essential part of daily life, communication and experience. It has a lasting influence on the perception of cultural identity as well as on the interactions between research, the cultural economy and society. Throughout the last three decades, many cultural heritage institutions have contributed a wealth of digital representations of cultural assets (2D digital reproductions of paintings, sheet music, 3D digital models of sculptures, monuments, rooms, buildings), audio-visual data (music, film, stage performances), and procedural research data such as encoding and annotation formats. The long-term preservation and FAIR availability of research data from the cultural heritage domain is fundamentally important, not only for future academic success in the humanities but also for the cultural identity of individuals and society as a whole. Up to now, no coordinated effort for professional research data management on a national level exists in Germany. NFDI4Culture aims to fill this gap and create a usercentered, research-driven infrastructure that will cover a broad range of research domains from musicology, art history and architecture to performance, theatre, film, and media studies.
The research landscape addressed by the consortium is characterized by strong institutional differentiation. Research units in the consortium's community of interest comprise university institutes, art colleges, academies, galleries, libraries, archives and museums. This diverse landscape is also characterized by an abundance of research objects, methodologies and a great potential for data-driven research. In a unique effort carried out by the applicant and co-applicants of this proposal and ten academic societies, this community is interconnected for the first time through a federated approach that is ideally suited to the needs of the participating researchers. To promote collaboration within the NFDI, to share knowledge and technology and to provide extensive support for its users have been the guiding principles of the consortium from the beginning and will be at the heart of all workflows and decision-making processes. Thanks to these principles, NFDI4Culture has gathered strong support ranging from individual researchers to highlevel cultural heritage organizations such as the UNESCO, the International Council of Museums, the Open Knowledge Foundation and Wikimedia. On this basis, NFDI4Culture will take innovative measures that promote a cultural change towards a more reflective and sustainable handling of research data and at the same time boost qualification and professionalization in data-driven research in the domain of cultural heritage. This will create a long-lasting impact on science, cultural economy and society as a whole
First Attempt towards a Standard Glossary of Ontology Engineering Terminology
In this paper we present the consensus reaching process followed
within the NeOn consortium for the identification and definition of the
activities involved in the ontology network development process. This work
was conceived due to the lack of standardization in the Ontology Engineering
terminology, which clearly contrasts with the Software Engineering field that
boasts the IEEE Standard Glossary of Software Engineering Terminology.
The paper also includes the NeOn Glossary of Activities, which is the result
of the consensus reaching process here explained. Our future aim is to
standardize the NeOn Glossary of Activities
Evaluation the software tools quality to thesaurus in the implementation of a controlled media art vocabulary
In this project, he develops the evaluation of seven thesaurus software tools, in the implementation of a controlled vocabulary, for the CAAC (Collections and Archives of Contemporary Art of the Faculty of Fine Arts of Cuenca, UCLM) in collaboration with UC3M; framed in the "Media Art vocabulary" project. For the conservation of artistic products as digital objects of the museum of Cuenca, Spain. The Construction and application of the thesaurus, Web implementation, publication of its terms as Linked Data, using TemaTres Software. A customized method is used combining quality, usability and semantic web techniques. A method was designed to evaluate the characteristics of each of the tools. Such as the availability of download, easy of access, use, learning, deployment on the server, sharing, and exchange of data, and free use. This study is a part project to Vocabularies for a Media Art Archives and Collections Network. This project establishes the scientific and methodological convergence of two research teams, one from Humanities, Art and Fine Arts, the other from Documentation, with a support of Computer Science and Audiovisual Communication. The importance of project progress lies in metadata labeling, identification by descriptors of the specific thesaurus, guarantee of semantic reuse of content, interoperability for a network of Media Art archives and collections, its digital continuity and dissemination in virtual spaces Wide projection. Winning the TemaTres tool, the thesaurus was implemented in the period from April to July 2019.The Minister of Economy and Competitiveness (Spain) for the funding of the project "Vocabularies for a Network of Archives and Media Art Collections and its effects: metaliteracy and knowledge tourism" whose reference is HAR2016-75949-C2-1-R. The FundaciĂłn Carolina (Spain), in the program: "Estancias cortas postdoctorales" in colaboration The Exerior Relations Secretary (MĂ©xico)
The Bari Manifesto : An interoperability framework for essential biodiversity variables
Essential Biodiversity Variables (EBV) are fundamental variables that can be used for assessing biodiversity change over time, for determining adherence to biodiversity policy, for monitoring progress towards sustainable development goals, and for tracking biodiversity responses to disturbances and management interventions. Data from observations or models that provide measured or estimated EBV values, which we refer to as EBV data products, can help to capture the above processes and trends and can serve as a coherent framework for documenting trends in biodiversity. Using primary biodiversity records and other raw data as sources to produce EBV data products depends on cooperation and interoperability among multiple stakeholders, including those collecting and mobilising data for EBVs and those producing, publishing and preserving EBV data products. Here, we encapsulate ten principles for the current best practice in EBV-focused biodiversity informatics as 'The Bari Manifesto', serving as implementation guidelines for data and research infrastructure providers to support the emerging EBV operational framework based on trans-national and cross-infrastructure scientific workflows. The principles provide guidance on how to contribute towards the production of EBV data products that are globally oriented, while remaining appropriate to the producer's own mission, vision and goals. These ten principles cover: data management planning; data structure; metadata; services; data quality; workflows; provenance; ontologies/vocabularies; data preservation; and accessibility. For each principle, desired outcomes and goals have been formulated. Some specific actions related to fulfilling the Bari Manifesto principles are highlighted in the context of each of four groups of organizations contributing to enabling data interoperability - data standards bodies, research data infrastructures, the pertinent research communities, and funders. The Bari Manifesto provides a roadmap enabling support for routine generation of EBV data products, and increases the likelihood of success for a global EBV framework.Peer reviewe
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Models for Learning (Mod4L) Final Report: Representing Learning Designs
The Mod4L Models of Practice project is part of the JISC-funded Design for Learning Programme. It ran from 1 May â 31 December 2006. The philosophy underlying the project was that a general split is evident in the e-learning community between development of e-learning tools, services and standards, and research into how teachers can use these most effectively, and is impeding uptake of new tools and methods by teachers. To help overcome this barrier and bridge the gap, a need is felt for practitioner-focused resources which describe a range of learning designs and offer guidance on how these may be chosen and applied, how they can support effective practice in design for learning, and how they can support the development of effective tools, standards and systems with a learning design capability (see, for example, Griffiths and Blat 2005, JISC 2006). Practice models, it was suggested, were such a resource.
The aim of the project was to: develop a range of practice models that could be used by practitioners in real life contexts and have a high impact on improving teaching and learning practice.
We worked with two definitions of practice models. Practice models are:
1. generic approaches to the structuring and orchestration of learning activities. They express elements of pedagogic principle and allow practitioners to make informed choices (JISC 2006)
However, however effective a learning design may be, it can only be shared with others through a representation. The issue of representation of learning designs is, then, central to the concept of sharing and reuse at the heart of JISCâs Design for Learning programme. Thus practice models should be both representations of effective practice, and effective representations of practice. Hence we arrived at the project working definition of practice models as:
2. Common, but decontextualised, learning designs that are represented in a way that is usable by practitioners (teachers, managers, etc).(Mod4L working definition, Falconer & Littlejohn 2006).
A learning design is defined as the outcome of the process of designing, planning and orchestrating learning activities as part of a learning session or programme (JISC 2006).
Practice models have many potential uses: they describe a range of learning designs that are found to be effective, and offer guidance on their use; they support sharing, reuse and adaptation of learning designs by teachers, and also the development of tools, standards and systems for planning, editing and running the designs.
The project took a practitioner-centred approach, working in close collaboration with a focus group of 12 teachers recruited across a range of disciplines and from both FE and HE. Focus group members are listed in Appendix 1. Information was gathered from the focus group through two face to face workshops, and through their contributions to discussions on the project wiki. This was supplemented by an activity at a JISC pedagogy experts meeting in October 2006, and a part workshop at ALT-C in September 2006. The project interim report of August 2006 contained the outcomes of the first workshop (Falconer and Littlejohn, 2006).
The current report refines the discussion of issues of representing learning designs for sharing and reuse evidenced in the interim report and highlights problems with the concept of practice models (section 2), characterises the requirements teachers have of effective representations (section 3), evaluates a number of types of representation against these requirements (section 4), explores the more technically focused role of sequencing representations and controlled vocabularies (sections 5 & 6), documents some generic learning designs (section 8.2) and suggests ways forward for bridging the gap between teachers and developers (section 2.6).
All quotations are taken from the Mod4L wiki unless otherwise stated
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