120 research outputs found

    Cloud Service Selection System Approach based on QoS Model: A Systematic Review

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    The Internet of Things (IoT) has received a lot of interest from researchers recently. IoT is seen as a component of the Internet of Things, which will include billions of intelligent, talkative "things" in the coming decades. IoT is a diverse, multi-layer, wide-area network composed of a number of network links. The detection of services and on-demand supply are difficult in such networks, which are comprised of a variety of resource-limited devices. The growth of service computing-related fields will be aided by the development of new IoT services. Therefore, Cloud service composition provides significant services by integrating the single services. Because of the fast spread of cloud services and their different Quality of Service (QoS), identifying necessary tasks and putting together a service model that includes specific performance assurances has become a major technological problem that has caused widespread concern. Various strategies are used in the composition of services i.e., Clustering, Fuzzy, Deep Learning, Particle Swarm Optimization, Cuckoo Search Algorithm and so on. Researchers have made significant efforts in this field, and computational intelligence approaches are thought to be useful in tackling such challenges. Even though, no systematic research on this topic has been done with specific attention to computational intelligence. Therefore, this publication provides a thorough overview of QoS-aware web service composition, with QoS models and approaches to finding future aspects

    Service-oriented system engineering

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    Service-Oriented System Engineering (SOSE) is one of the emerging research areas that involves a number of research challenges in engineering service-oriented systems, the architecture and computing paradigm as well as the development and management of service-oriented systems. Service-Oriented Computing (SOC) exploits services as the fundamental elements for developing computer-based systems. It has been applied to various areas and promotes fundamental changes to system architecture, especially changing the way software systems are being analyzed, architected, designed, implemented, tested, evaluated, delivered, consumed, maintained and evolved. The innovations of SOC also offer many interesting avenues of research for scientific and industrial communities. In this paper, we present the concepts of the SOSE from the related work. The motivation, opportunities and challenges of the SOSE is highlighted thereafter. In addition to this, a brief overview of accepted papers in our Special Issue on SOSE is presented. Finally we highlight and summarize this paper.N/

    Location-aware deep learning-based framework for optimizing cloud consumer quality of service-based service composition

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    The expanding propensity of organization users to utilize cloud services urges to deliver services in a service pool with a variety of functional and non-functional attributes from online service providers. brokers of cloud services must intense rivalry competing with one another to provide quality of service (QoS) enhancements. Such rivalry prompts a troublesome and muddled providing composite services on the cloud using a simple service selection and composition approach. Therefore, cloud composition is considered a non-deterministic polynomial (NP-hard) and economically motivated problem. Hence, developing a reliable economic model for composition is of tremendous interest and to have importance for the cloud consumer. This paper provides “A location-aware deep learning framework for improving the QoS-based service composition for cloud consumers”. The proposed framework is firstly reducing the dimensions of data. Secondly, it applies a combination of the deep learning long short-term memory network and particle swarm optimization algorithm additionally to considering the location parameter to correctly forecast the QoS provisioned values. Finally, it composes the ideal services need to reduce the customer cost function. The suggested framework's performance has been demonstrated using a real dataset, proving that it superior the current models in terms of prediction and composition accuracy

    A Multi-Service Composition Model for Tasks in Cloud Manufacturing Based on VS-ABC Algorithm

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    This study analyzes the impact of Industry 4.0 and SARS-CoV-2 on the manufacturing industry, in which manufacturing entities are faced with insufficient resources and uncertain services; however, the current study does not fit this situation well. A multi-service composition for complex manufacturing tasks in a cloud manufacturing environment is proposed to improve the utilization of manufacturing service resources. Combining execution time, cost, energy consumption, service reliability and availability, a quality of service (QoS) model is constructed as the evaluation standard. A hybrid search algorithm (VS–ABC algorithm) based on the vortex search algorithm (VS) and the artificial bee colony algorithm (ABC) is introduced and combines the advantages of the two algorithms in search range and calculation speed. We take the customization production of automobiles as an example, and the case study shows that the VS–ABC algorithm has better applicability compared with traditional vortex search and artificial bee colony algorithms

    Toward a More Accurate Web Service Selection Using Modified Interval DEA Models with Undesirable Outputs

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    With the growing number of Web services on the internet, there is a challenge to select the best Web service which can offer more quality-of-service (QoS) values at the lowest price. Another challenge is the uncertainty of QoS values over time due to the unpredictable nature of the internet. In this paper, we modify the interval data envelopment analysis (DEA) models [Wang, Greatbanks and Yang (2005)] for QoS-aware Web service selection considering the uncertainty of QoS attributes in the presence of desirable and undesirable factors. We conduct a set of experiments using a synthesized dataset to show the capabilities of the proposed models. The experimental results show that the correlation between the proposed models and the interval DEA models is significant. Also, the proposed models provide almost robust results and represent more stable behavior than the interval DEA models against QoS variations. Finally, we demonstrate the usefulness of the proposed models for QoS-aware Web service composition. Experimental results indicate that the proposed models significantly improve the fitness of the resultant compositions when they filter out unsatisfactory candidate services for each abstract service in the preprocessing phase. These models help users to select the best possible cloud service considering the dynamic internet environment and they help service providers to improve their Web services in the marke

    A WOA-based optimization approach for task scheduling in cloud Computing systems

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    Task scheduling in cloud computing can directly affect the resource usage and operational cost of a system. To improve the efficiency of task executions in a cloud, various metaheuristic algorithms, as well as their variations, have been proposed to optimize the scheduling. In this work, for the first time, we apply the latest metaheuristics WOA (the whale optimization algorithm) for cloud task scheduling with a multiobjective optimization model, aiming at improving the performance of a cloud system with given computing resources. On that basis, we propose an advanced approach called IWC (Improved WOA for Cloud task scheduling) to further improve the optimal solution search capability of the WOA-based method. We present the detailed implementation of IWC and our simulation-based experiments show that the proposed IWC has better convergence speed and accuracy in searching for the optimal task scheduling plans, compared to the current metaheuristic algorithms. Moreover, it can also achieve better performance on system resource utilization, in the presence of both small and large-scale tasks

    Microservices-based IoT Applications Scheduling in Edge and Fog Computing: A Taxonomy and Future Directions

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    Edge and Fog computing paradigms utilise distributed, heterogeneous and resource-constrained devices at the edge of the network for efficient deployment of latency-critical and bandwidth-hungry IoT application services. Moreover, MicroService Architecture (MSA) is increasingly adopted to keep up with the rapid development and deployment needs of the fast-evolving IoT applications. Due to the fine-grained modularity of the microservices along with their independently deployable and scalable nature, MSA exhibits great potential in harnessing both Fog and Cloud resources to meet diverse QoS requirements of the IoT application services, thus giving rise to novel paradigms like Osmotic computing. However, efficient and scalable scheduling algorithms are required to utilise the said characteristics of the MSA while overcoming novel challenges introduced by the architecture. To this end, we present a comprehensive taxonomy of recent literature on microservices-based IoT applications scheduling in Edge and Fog computing environments. Furthermore, we organise multiple taxonomies to capture the main aspects of the scheduling problem, analyse and classify related works, identify research gaps within each category, and discuss future research directions.Comment: 35 pages, 10 figures, submitted to ACM Computing Survey

    Integrated IT and SDN Orchestration of multi-domain multi-layer transport networks

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    Telecom operators networks' management and control remains partitioned by technology, equipment supplier and networking layer. In some segments, the network operations are highly costly due to the need of the individual, and even manual, configuration of the network equipment by highly specialized personnel. In multi-vendor networks, expensive and never ending integration processes between Network Management Systems (NMSs) and the rest of systems (OSSs, BSSs) is a common situation, due to lack of adoption of standard interfaces in the management systems of the different equipment suppliers. Moreover, the increasing impact of the new traffic flows introduced by the deployment of massive Data Centers (DCs) is also imposing new challenges that traditional networking is not ready to overcome. The Fifth Generation of Mobile Technology (5G) is also introducing stringent network requirements such as the need of connecting to the network billions of new devices in IoT paradigm, new ultra-low latency applications (i.e., remote surgery) and vehicular communications. All these new services, together with enhanced broadband network access, are supposed to be delivered over the same network infrastructure. In this PhD Thesis, an holistic view of Network and Cloud Computing resources, based on the recent innovations introduced by Software Defined Networking (SDN), is proposed as the solution for designing an end-to-end multi-layer, multi-technology and multi-domain cloud and transport network management architecture, capable to offer end-to-end services from the DC networks to customers access networks and the virtualization of network resources, allowing new ways of slicing the network resources for the forthcoming 5G deployments. The first contribution of this PhD Thesis deals with the design and validation of SDN based network orchestration architectures capable to improve the current solutions for the management and control of multi-layer, multi-domain backbone transport networks. These problems have been assessed and progressively solved by different control and management architectures which has been designed and evaluated in real evaluation environments. One of the major findings of this work has been the need of developed a common information model for transport network's management, capable to describe the resources and services of multilayer networks. In this line, the Control Orchestration Protocol (COP) has been proposed as a first contriution towards an standard management interface based on the main principles driven by SDN. Furthermore, this PhD Thesis introduces a novel architecture capable to coordinate the management of IT computing resources together with inter- and intra-DC networks. The provisioning and migration of virtual machines together with the dynamic reconfiguration of the network has been successfully demonstrated in a feasible timescale. Moreover, a resource optimization engine is introduced in the architecture to introduce optimization algorithms capable to solve allocation problems such the optimal deployment of Virtual Machine Graphs over different DCs locations minimizing the inter-DC network resources allocation. A baseline blocking probability results over different network loads are also presented. The third major contribution is the result of the previous two. With a converged cloud and network infrastructure controlled and operated jointly, the holistic view of the network allows the on-demand provisioning of network slices consisting of dedicated network and cloud resources over a distributed DC infrastructure interconnected by an optical transport network. The last chapters of this thesis discuss the management and orchestration of 5G slices based over the control and management components designed in the previous chapters. The design of one of the first network slicing architectures and the deployment of a 5G network slice in a real Testbed, is one of the major contributions of this PhD Thesis.La gestión y el control de las redes de los operadores de red (Telcos), todavía hoy, está segmentado por tecnología, por proveedor de equipamiento y por capa de red. En algunos segmentos (por ejemplo en IP) la operación de la red es tremendamente costosa, ya que en muchos casos aún se requiere con guración individual, e incluso manual, de los equipos por parte de personal altamente especializado. En redes con múltiples proveedores, los procesos de integración entre los sistemas de gestión de red (NMS) y el resto de sistemas (p. ej., OSS/BSS) son habitualmente largos y extremadamente costosos debido a la falta de adopción de interfaces estándar por parte de los diferentes proveedores de red. Además, el impacto creciente en las redes de transporte de los nuevos flujos de tráfico introducidos por el despliegue masivo de Data Centers (DC), introduce nuevos desafíos que las arquitecturas de gestión y control de las redes tradicionales no están preparadas para afrontar. La quinta generación de tecnología móvil (5G) introduce nuevos requisitos de red, como la necesidad de conectar a la red billones de dispositivos nuevos (Internet de las cosas - IoT), aplicaciones de ultra baja latencia (p. ej., cirugía a distancia) y las comunicaciones vehiculares. Todos estos servicios, junto con un acceso mejorado a la red de banda ancha, deberán ser proporcionados a través de la misma infraestructura de red. Esta tesis doctoral propone una visión holística de los recursos de red y cloud, basada en los principios introducidos por Software Defined Networking (SDN), como la solución para el diseño de una arquitectura de gestión extremo a extremo (E2E) para escenarios de red multi-capa y multi-dominio, capaz de ofrecer servicios de E2E, desde las redes intra-DC hasta las redes de acceso, y ofrecer ademas virtualización de los recursos de la red, permitiendo nuevas formas de segmentación en las redes de transporte y la infrastructura de cloud, para los próximos despliegues de 5G. La primera contribución de esta tesis consiste en la validación de arquitecturas de orquestración de red, basadas en SDN, para la gestión y control de redes de transporte troncales multi-dominio y multi-capa. Estos problemas (gestion de redes multi-capa y multi-dominio), han sido evaluados de manera incremental, mediante el diseño y la evaluación experimental, en entornos de pruebas reales, de diferentes arquitecturas de control y gestión. Uno de los principales hallazgos de este trabajo ha sido la necesidad de un modelo de información común para las interfaces de gestión entre entidades de control SDN. En esta línea, el Protocolo de Control Orchestration (COP) ha sido propuesto como interfaz de gestión de red estándar para redes SDN de transporte multi-capa. Además, en esta tesis presentamos una arquitectura capaz de coordinar la gestión de los recursos IT y red. La provisión y la migración de máquinas virtuales junto con la reconfiguración dinámica de la red, han sido demostradas con éxito en una escala de tiempo factible. Además, la arquitectura incorpora una plataforma para la ejecución de algoritmos de optimización de recursos capaces de resolver diferentes problemas de asignación, como el despliegue óptimo de Grafos de Máquinas Virtuales (VMG) en diferentes DCs que minimizan la asignación de recursos de red. Esta tesis propone una solución para este problema, que ha sido evaluada en terminos de probabilidad de bloqueo para diferentes cargas de red. La tercera contribución es el resultado de las dos anteriores. La arquitectura integrada de red y cloud presentada permite la creación bajo demanda de "network slices", que consisten en sub-conjuntos de recursos de red y cloud dedicados para diferentes clientes sobre una infraestructura común. El diseño de una de las primeras arquitecturas de "network slicing" y el despliegue de un "slice" de red 5G totalmente operativo en un Testbed real, es una de las principales contribuciones de esta tesis.La gestió i el control de les xarxes dels operadors de telecomunicacions (Telcos), encara avui, està segmentat per tecnologia, per proveïdors d’equipament i per capes de xarxa. En alguns segments (Per exemple en IP) l’operació de la xarxa és tremendament costosa, ja que en molts casos encara es requereix de configuració individual, i fins i tot manual, dels equips per part de personal altament especialitzat. En xarxes amb múltiples proveïdors, els processos d’integració entre els Sistemes de gestió de xarxa (NMS) i la resta de sistemes (per exemple, Sistemes de suport d’operacions - OSS i Sistemes de suport de negocis - BSS) són habitualment interminables i extremadament costosos a causa de la falta d’adopció d’interfícies estàndard per part dels diferents proveïdors de xarxa. A més, l’impacte creixent en les xarxes de transport dels nous fluxos de trànsit introduïts pel desplegament massius de Data Centers (DC), introdueix nous desafiaments que les arquitectures de gestió i control de les xarxes tradicionals que no estan llestes per afrontar. Per acabar de descriure el context, la cinquena generació de tecnologia mòbil (5G) també presenta nous requisits de xarxa altament exigents, com la necessitat de connectar a la xarxa milers de milions de dispositius nous, dins el context de l’Internet de les coses (IOT), o les noves aplicacions d’ultra baixa latència (com ara la cirurgia a distància) i les comunicacions vehiculars. Se suposa que tots aquests nous serveis, juntament amb l’accés millorat a la xarxa de banda ampla, es lliuraran a través de la mateixa infraestructura de xarxa. Aquesta tesi doctoral proposa una visió holística dels recursos de xarxa i cloud, basada en els principis introduïts per Software Defined Networking (SDN), com la solució per al disseny de una arquitectura de gestió extrem a extrem per a escenaris de xarxa multi-capa, multi-domini i consistents en múltiples tecnologies de transport. Aquesta arquitectura de gestió i control de xarxes transport i recursos IT, ha de ser capaç d’oferir serveis d’extrem a extrem, des de les xarxes intra-DC fins a les xarxes d’accés dels clients i oferir a més virtualització dels recursos de la xarxa, obrint la porta a noves formes de segmentació a les xarxes de transport i la infrastructura de cloud, pels propers desplegaments de 5G. La primera contribució d’aquesta tesi doctoral consisteix en la validació de diferents arquitectures d’orquestració de xarxa basades en SDN capaces de millorar les solucions existents per a la gestió i control de xarxes de transport troncals multi-domini i multicapa. Aquests problemes (gestió de xarxes multicapa i multi-domini), han estat avaluats de manera incremental, mitjançant el disseny i l’avaluació experimental, en entorns de proves reals, de diferents arquitectures de control i gestió. Un dels principals troballes d’aquest treball ha estat la necessitat de dissenyar un model d’informació comú per a les interfícies de gestió de xarxes, capaç de descriure els recursos i serveis de la xarxes transport multicapa. En aquesta línia, el Protocol de Control Orchestration (COP, en les seves sigles en anglès) ha estat proposat en aquesta Tesi, com una primera contribució cap a una interfície de gestió de xarxa estàndard basada en els principis bàsics de SDN. A més, en aquesta tesi presentem una arquitectura innovadora capaç de coordinar la gestió de els recursos IT juntament amb les xarxes inter i intra-DC. L’aprovisionament i la migració de màquines virtuals juntament amb la reconfiguració dinàmica de la xarxa, ha estat demostrat amb èxit en una escala de temps factible. A més, l’arquitectura incorpora una plataforma per a l’execució d’algorismes d’optimització de recursos, capaços de resoldre diferents problemes d’assignació, com el desplegament òptim de Grafs de Màquines Virtuals (VMG) en diferents ubicacions de DC que minimitzen la assignació de recursos de xarxa entre DC. També es presenta una solució bàsica per a aquest problema, així com els resultats de probabilitat de bloqueig per a diferents càrregues de xarxa. La tercera contribució principal és el resultat dels dos anteriors. Amb una infraestructura de xarxa i cloud convergent, controlada i operada de manera conjunta, la visió holística de la xarxa permet l’aprovisionament sota demanda de "network slices" que consisteixen en subconjunts de recursos d’xarxa i cloud, dedicats per a diferents clients, sobre una infraestructura de Data Centers distribuïda i interconnectada per una xarxa de transport òptica. Els últims capítols d’aquesta tesi tracten sobre la gestió i organització de "network slices" per a xarxes 5G en funció dels components de control i administració dissenyats i desenvolupats en els capítols anteriors. El disseny d’una de les primeres arquitectures de "network slicing" i el desplegament d’un "slice" de xarxa 5G totalment operatiu en un Testbed real, és una de les principals contribucions d’aquesta tesi.Postprint (published version

    Web service composition: A survey of techniques and tools

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    Web services are a consolidated reality of the modern Web with tremendous, increasing impact on everyday computing tasks. They turned the Web into the largest, most accepted, and most vivid distributed computing platform ever. Yet, the use and integration of Web services into composite services or applications, which is a highly sensible and conceptually non-trivial task, is still not unleashing its full magnitude of power. A consolidated analysis framework that advances the fundamental understanding of Web service composition building blocks in terms of concepts, models, languages, productivity support techniques, and tools is required. This framework is necessary to enable effective exploration, understanding, assessing, comparing, and selecting service composition models, languages, techniques, platforms, and tools. This article establishes such a framework and reviews the state of the art in service composition from an unprecedented, holistic perspective

    Serious Gaming for the Evaluation of Market Mechanisms

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    Design science consists of two major design processes: building and evaluation. A wellexecuted evaluation of design artifacts is crucial to their success. Traditional evaluation tools have certain weaknesses because design artifacts include “wicked” problems. Serious Gaming can help to overcome these problems. To this end an online based cloud resource managing game is developed which simulates the implementation of a market mechanism and represents a new design artifact. This mechanism is a heuristic solution consisting of dynamic pricing and a priority policy. The aim of this research is to show that Serious Gaming complements traditional evaluation tools and improves the evaluation of market mechanisms. Therefore, a general guideline for designing Serious Games for evaluation is developed and a classification of Serious Gaming is established. After having collected sufficient data, future work will be to analyze players’ behavior and finally evaluate the market mechanism
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