222 research outputs found
Softwarization in Future Mobile Networks and Energy Efficient Networks
The data growth generated by pervasive mobile devices and the Internet of Things at the network edge (i.e., closer to mobile users), couple with the demand for ultra-low latency, requires high computation resources which are not available at the end-user device. This demands a new network design paradigm in order to handle user demands. As a remedy, a new MN network design paradigm has emerged, called Mobile Edge Computing (MEC), to enable low-latency and location-aware data processing at the network edge. MEC is based on network function virtualization (NFV) technology, where mobile network functions (NFs) that formerly existed in the evolved packet core (EPC) are moved to the access network [i.e., they are deployed on local cloud platforms in proximity to the base stations (BSs)]. In order to reap the full benefits of the virtualized infrastructure, the NFV technology shall be combined with intelligent mechanisms for handling network resources. Despite the potential benefits presented by MEC, energy consumption is a challenge due to the foreseen dense deployment of BSs empowered with computation capabilities. In the effort to build greener 5G mobile network (MN), we advocate the integration of energy harvesting (EH) into future edge systems
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Software defined virtualized cloud radio access network (SD-vCRAN) and programmable EPC for 5G
This thesis was submitted for the award of Doctor of Philosophy and was awarded by Brunel University LondonThis thesis focuses on proposing a Software Defined Network (SDN) based programmable and capacity optimized backhaul and core network which is critical for 5G network design. Cloud Radio Access networks (CRAN) which is key enabler of 5G networks can address a number of challenges that mobile operators face while trying to support ever-growing end-users’ needs towards 5th generation of mobile networks (5G). A novel layered and modular programmable CRAN architecture called Software Defined Virtualised Cloud Radio Access Network (SD-vCRAN) is introduced with Network Function Virtualization (NFV) and Software Defined Network (SDN) capabilities. The SDN-Base Band Unit (BBU) pool is shifted to the programmable core network site, where a centralised SDN controller manages the network servers and virtualised network function entities – Mobile Management Entity (MME), Serving/Packet Data Network Data plane (S/PGW-D), Serving/Packet Data Network Control plane (S/PGW-C), Software Network Defined Baseband Unit (SDN-BBU) and Local controllers (LC) via OpenFlow (OF) protocol. This approach simplifies network operations, improve traffic management, enable system-wide optimisation of Quality of Service (QoS) and network-aware application development. The control plane (excluding the preserved 3GPP standard interfaces: S1-MME, S6a, Gx) managed by the network servers provides load balancing, traffic management and optimisation tools for the data plane. The proposed work starts by reviewing the requirements of 5G networks, followed by discussion on 5G backhaul and core challenge. Then, an overview of CRAN, Evolved Programmable Core (EPC), SDN, NFV and related works. The simulation details of the proposed architecture are discussed along with the challenges faced by adopting SDN and NFV in mobile core. A thorough assessment of the interfaces and protocols that should be conserved or enhanced on both data and control plane is conducted. The result enables an architecture where the SDN-BBU pool shares a single cloud with the programmable EPC and the control plane is migrated from the network elements to a centralized controller, running on a virtual machine in the mobile core. The data and control plane separation removes overlaps and provides better signalling, as well as efficient network functioning to comply with latency demands. The proposed system performance is validated in terms of throughput, datagram loss, and packet delay variation under three scenarios: 1. single policy installation, 2. multiple policy installation and 3. load balancing. The load balancing performance of proposed system is validated comparing the performance of two different SDN controllers: Floodlight and OpenDaylight, where the later performs better in terms of throughput (no bandwidth restriction), packet loss (below 0.3%) and jitter (below 0.2ms). Furthermore, a detailed comparison of two SDN controller’s – Floodlight and OpenDaylight performances is presented, which shows that OpenDaylight performs better only for less dense networks which needs less processing of messages without being blocked, and the Floodlight performs better in ultra-dense network. Some directions and preliminary thoughts for future work and necessary information to operators for building their roadmap to the upcoming technologies is presented
Algorithms for advance bandwidth reservation in media production networks
Media production generally requires many geographically distributed actors (e.g., production houses, broadcasters, advertisers) to exchange huge amounts of raw video and audio data. Traditional distribution techniques, such as dedicated point-to-point optical links, are highly inefficient in terms of installation time and cost. To improve efficiency, shared media production networks that connect all involved actors over a large geographical area, are currently being deployed. The traffic in such networks is often predictable, as the timing and bandwidth requirements of data transfers are generally known hours or even days in advance. As such, the use of advance bandwidth reservation (AR) can greatly increase resource utilization and cost efficiency. In this paper, we propose an Integer Linear Programming formulation of the bandwidth scheduling problem, which takes into account the specific characteristics of media production networks, is presented. Two novel optimization algorithms based on this model are thoroughly evaluated and compared by means of in-depth simulation results
QoS Enabled Video Telephony with a Virtualized HSS in a 4G EPC Environment
Video Telephony is the real time exchange of voice and video between end-users. It is the basis of a wide range of applications (e.g. Multiparty games, distance learning). Quality of service (QoS) enables network performance control for meeting specific applications and/or end-user requirements. It is a differentiating factor for service providers. Evolved Packet Core (EPC) is the new core network for 3GPP 4G networks. Home Subscriber Server (HSS) is the standardized master database of 3GPP next generation networks including video telephony networks and EPC. It contains the subscription related information that is needed to support the network entities when they handle sessions. The constant increase in the number of subscribers is one of the challenges for future mobile networks including video telephony networks and EPC. Virtualization is a technique used to emulate the physical characteristics of resources. It enables efficiency in resource usage and is a key technology for scalability and elasticity.
This thesis proposes an architecture for QoS Enabled video telephony with a Virtualized HSS (VHSS) in a 3GPP 4G environment. It makes two main contributions. Firstly, it proposes a differentiated QoS service delivery platform that relies on EPC. This platform enables the provisioning of a refined differentiated QoS scheme which allows prioritization between different sessions of a same video telephony application running on a same network. This new scheme is a differentiating factor for service providers. Second it proposes a preliminary mechanism for a scalable and elastic HSS in order to cope with the increasing number of subscribers. This is done by decomposing the HSS into three main layers (diameter layer, database computation layer and storage layer). Each of these layers are virtualized and can grow/shrink independently. We have built a proof of concept prototype to demonstrate the feasibility of the proposed architecture. Performance measurements have also been made to evaluate viability
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