1,276 research outputs found
WIMAX Basics from PHY Layer to Scheduling and Multicasting Approaches
WiMAX (Worldwide Interoperability for Microwave Access) is an emerging broadband wireless technology for providing Last mile solutions for supporting higher bandwidth and multiple service classes with various quality of service requirement. The unique architecture of the WiMAX MAC and PHY layers that uses OFDMA to allocate multiple channels with different modulation schema and multiple time slots for each channel allows better adaptation of heterogeneous user’s requirements. The main architecture in WiMAX uses PMP (Point to Multipoint), Mesh mode or the new MMR (Mobile Multi hop Mode) deployments where scheduling and multicasting have different approaches. In PMP SS (Subscriber Station) connects directly to BS (Base Station) in a single hop route so channel conditions adaptations and supporting QoS for classes of services is the key points in scheduling, admission control or multicasting, while in Mesh networks SS connects to other SS Stations or to the BS in a multi hop routes, the MMR mode extends the PMP mode in which the SS connects to either a relay station (RS) or to Bs. Both MMR and Mesh uses centralized or distributed scheduling with multicasting schemas based on scheduling trees for routing. In this paper a broad study is conducted About WiMAX technology PMP and Mesh deployments from main physical layers features with differentiation of MAC layer features to scheduling and multicasting approaches in both modes of operations
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Efficient Resource Management Mechanism for 802.16 Wireless Networks Based on Weighted Fair Queuing
Wireless Networking continues on its path of being one of the most commonly used means of communication. The evolution of this technology has taken place through the design of various protocols. Some common wireless protocols are the WLAN, 802.16 or WiMAX, and the emerging 802.20, which specializes in high speed vehicular networks, taking the concept from 802.16 to higher levels of performance. As with any large network, congestion becomes an important issue. Congestion gains importance as more hosts join a wireless network. In most cases, congestion is caused by the lack of an efficient mechanism to deal with exponential increases in host devices. This can effectively lead to very huge bottlenecks in the network causing slow sluggish performance, which may eventually reduce the speed of the network. With continuous advancement being the trend in this technology, the proposal of an efficient scheme for wireless resource allocation is an important solution to the problem of congestion. The primary area of focus will be the emerging standard for wireless networks, the 802.16 or “WiMAX”. This project, attempts to propose a mechanism for an effective resource management mechanism between subscriber stations and the corresponding base station
Agent Approach QoS Routing in Manet Based on Fuzzy Priority Scheduler
As mobile computing gains popularity, the need for Ad-hoc network will continue to grow. The mobile Ad-hoc network is an autonomous system of mobile wireless nodes connected dynamically without any preexisting infrastructure. Here, the nodes are mobile, hence the network topology changes rapidly and unpredictable over time.Here we proposed the mesh based On Demand multicast Routing protocol (OMDRP), in OMDRP the mesh created by using route request and route reply packets. After the mesh we create the cluster, Clustering is a method which aggregates nodes into groups. These groups are contained within the network and they are known as clusters. In mesh we find the multipaths from source to destinations. In that multipaths again we choose one QoS path depending on minimum delay required to reach the destination. In this paper we use the fuzzy scheduling algorithm to schedule the data packets based on their respective priority index,which will improve the network performance. The presented fuzzy scheduler for mobile Ad-hoc networks,determine the priority of the packets. The proposed fuzzy logic scheduling method is simulated by using Cprogramming language. The propsed scheme is better the without fuzzy priority scheduling system
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