89 research outputs found

    QoE-Centric Control and Management of Multimedia Services in Software Defined and Virtualized Networks

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    Multimedia services consumption has increased tremendously since the deployment of 4G/LTE networks. Mobile video services (e.g., YouTube and Mobile TV) on smart devices are expected to continue to grow with the emergence and evolution of future networks such as 5G. The end user’s demand for services with better quality from service providers has triggered a trend towards Quality of Experience (QoE) - centric network management through efficient utilization of network resources. However, existing network technologies are either unable to adapt to diverse changing network conditions or limited in available resources. This has posed challenges to service providers for provisioning of QoE-centric multimedia services. New networking solutions such as Software Defined Networking (SDN) and Network Function Virtualization (NFV) can provide better solutions in terms of QoE control and management of multimedia services in emerging and future networks. The features of SDN, such as adaptability, programmability and cost-effectiveness make it suitable for bandwidth-intensive multimedia applications such as live video streaming, 3D/HD video and video gaming. However, the delivery of multimedia services over SDN/NFV networks to achieve optimized QoE, and the overall QoE-centric network resource management remain an open question especially in the advent development of future softwarized networks. The work in this thesis intends to investigate, design and develop novel approaches for QoE-centric control and management of multimedia services (with a focus on video streaming services) over software defined and virtualized networks. First, a video quality management scheme based on the traffic intensity under Dynamic Adaptive Video Streaming over HTTP (DASH) using SDN is developed. The proposed scheme can mitigate virtual port queue congestion which may cause buffering or stalling events during video streaming, thus, reducing the video quality. A QoE-driven resource allocation mechanism is designed and developed for improving the end user’s QoE for video streaming services. The aim of this approach is to find the best combination of network node functions that can provide an optimized QoE level to end-users through network node cooperation. Furthermore, a novel QoE-centric management scheme is proposed and developed, which utilizes Multipath TCP (MPTCP) and Segment Routing (SR) to enhance QoE for video streaming services over SDN/NFV-based networks. The goal of this strategy is to enable service providers to route network traffic through multiple disjointed bandwidth-satisfying paths and meet specific service QoE guarantees to the end-users. Extensive experiments demonstrated that the proposed schemes in this work improve the video quality significantly compared with the state-of-the- art approaches. The thesis further proposes the path protections and link failure-free MPTCP/SR-based architecture that increases survivability, resilience, availability and robustness of future networks. The proposed path protection and dynamic link recovery scheme achieves a minimum time to recover from a failed link and avoids link congestion in softwarized networks

    Improving Content Delivery Efficiency through Multi-Layer Mobile Edge Adaptation

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    This paper presents a novel architecture for optimizing the HTTP-based multimedia delivery in multi-user mobile networks. This proposal combines the usual client-driven dynamic adaptation scheme DASH-3GPP with network-assisted adaptation capabilities, in order to maximize the overall Quality of Experience. The foundation of this combined adaptation scheme is based on two state of the art technologies. On one hand, adaptive HTTP streaming with multi-layer encoding allows efficient media delivery and improves the experienced media quality in highly dynamic channels. Additionally, it enables the possibility to implement network-level adaptations for better coping with multi-user scenarios. On the other hand, mobile edge computing facilitates the deployment of mobile services close to the user. This approach brings new possibilities in modern and future mobile networks, such as close to zero delays and awareness of the radio status. The proposal in this paper introduces a novel element, denoted as Mobile Edge-DASH Adaptation Function, which combines all these advantages to support efficient media delivery in mobile multi-user scenarios. Furthermore, we evaluate the performance enhancements of this content- and user context-aware scheme through simulations of a mobile multimedia scenario.European Union H2020 programme: Grant Agreement H2020-ICT-671596. Spanish Ministerio de Economia y Competitividad (MINECO): grant TEC2013-46766-R

    QOE-AWARE CONTENT DISTRIBUTION SYSTEMS FOR ADAPTIVE BITRATE VIDEO STREAMING

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    A prodigious increase in video streaming content along with a simultaneous rise in end system capabilities has led to the proliferation of adaptive bit rate video streaming users in the Internet. Today, video streaming services range from Video-on-Demand services like traditional IP TV to more recent technologies such as immersive 3D experiences for live sports events. In order to meet the demands of these services, the multimedia and networking research community continues to strive toward efficiently delivering high quality content across the Internet while also trying to minimize content storage and delivery costs. The introduction of flexible and adaptable technologies such as compute and storage clouds, Network Function Virtualization and Software Defined Networking continue to fuel content provider revenue. Today, content providers such as Google and Facebook build their own Software-Defined WANs to efficiently serve millions of users worldwide, while NetFlix partners with ISPs such as ATT (using OpenConnect) and cloud providers such as Amazon EC2 to serve their content and manage the delivery of several petabytes of high-quality video content for millions of subscribers at a global scale, respectively. In recent years, the unprecedented growth of video traffic in the Internet has seen several innovative systems such as Software Defined Networks and Information Centric Networks as well as inventive protocols such as QUIC, in an effort to keep up with the effects of this remarkable growth. While most existing systems continue to sub-optimally satisfy user requirements, future video streaming systems will require optimal management of storage and bandwidth resources that are several orders of magnitude larger than what is implemented today. Moreover, Quality-of-Experience metrics are becoming increasingly fine-grained in order to accurately quantify diverse content and consumer needs. In this dissertation, we design and investigate innovative adaptive bit rate video streaming systems and analyze the implications of recent technologies on traditional streaming approaches using real-world experimentation methods. We provide useful insights for current and future content distribution network administrators to tackle Quality-of-Experience dilemmas and serve high quality video content to several users at a global scale. In order to show how Quality-of-Experience can benefit from core network architectural modifications, we design and evaluate prototypes for video streaming in Information Centric Networks and Software-Defined Networks. We also present a real-world, in-depth analysis of adaptive bitrate video streaming over protocols such as QUIC and MPQUIC to show how end-to-end protocol innovation can contribute to substantial Quality-of-Experience benefits for adaptive bit rate video streaming systems. We investigate a cross-layer approach based on QUIC and observe that application layer-based information can be successfully used to determine transport layer parameters for ABR streaming applications

    Measuring and Improving the Quality of Experience of Adaptive Rate Video

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    Today's popular over-the-top (OTT) video streaming services such as YouTube, Netflix and Hulu deliver video contents to viewers using adaptive bitrate (ABR) technologies. In ABR streaming, a video player running on a viewer's device adaptively changes bitrates to match given network conditions. However, providing reliable streaming is challenging. First, an ABR player may select an inappropriate bitrate during playback due to the lack of direct knowledge of access networks, frequent user mobility and rapidly changing channel conditions. Second, OTT content is delivered to viewers without any cooperation with Internet service providers (ISPs). Last, there are no appropriate tools that evaluate the performance of ABR streaming along with video quality of experience (QoE). This thesis describes how to improve the video QoE of OTT video streaming services using ABR technologies. Our analysis starts from understanding ABR heuristics. How does ABR streaming work? What factors does an ABR player consider when switching bitrates during a download? Then, we propose our solutions to improve existing ABR streaming from the perspective of network operators who deliver video content through their networks and video service providers who build ABR players running on viewers' devices. From the network operators' point of view, we propose to find a better video content server based on round trip times (RTTs) between an edge node of a wireless network and available video content servers when a viewer requests a video. The edge node can be an Internet Service Provider (ISP) router in a Wi-Fi network and a packet data network gateway (P-GW) in a 4G network. During the experiments, our solution showed better TCP performance (e.g., higher TCP throughput during playback) 146 times out of 200 experiments (73%) over Wi-Fi networks and 162 times out of 200 experiments (81%) over 3G networks. In addition, we claim that the wireless edge nodes can assist an ABR video player in selecting the best available bitrate by controlling the available bandwidth in the radio access network between a base station and a viewer's device. In our Wi-Fi testbed, the proposed solution saved up to 21% of radio bandwidth on mobile devices and enhanced the viewing experience by reducing rebufferings during playback. Last, we assert that software-defined networking (SDN) can improve video QoE by dynamically controlling routing paths of video streaming flows based on the provisioned networking information collected from SDN-enabled networking devices. Using an off-the-shelf SDN platform, we showed that our proposed solution can reduce rebufferings by 50% and provide higher bitrates during a download. From the perspective of video service providers, higher video QoE can be achieved by improving ABR heuristics implemented in an ABR player. To support this idea, we investigated the role of playout buffer size in ABR streaming and its impact on video QoE. Through our video QoE survey, we proved that a large buffer does not always outperform a small buffer, especially under rapidly varying network conditions. Based on this finding, we suggest to dynamically change the maximum buffer size in an ABR player depending on the current capacity of its playout buffer for improving the QoE of viewers. During the experiments, our proposed solution improved the viewing experience by offering 15% higher average played bitrate, 70% fewer bitrate changes and 50% shorter rebuffering duration. Our experimental results show that even small changes of ABR heuristics and new features of network systems can greatly affect video QoE. However, it is still difficult for video service providers or network operators to evaluate new ABR heuristics or network system changes due to lack of accurate QoE monitoring systems. In order to solve this issue, we have developed YouSlow ("YouTube Too Slow!? - YouSlow") as a new approach to monitoring video QoE for the analysis of ABR performance. The lightweight web browser plug-in and mobile application are designed to monitor various playback events (e.g., rebuffering duration and frequency of bitrate changes) directly from within ABR video players and calculate statistics along with video QoE. Using YouSlow, we investigate the impact of the above playback events on video abandonment: about 10% of viewers abandoned the YouTube videos when the pre-roll ads lasted for 15 seconds. Even increasing the bitrate can annoy viewers; they prefer a high starting bitrate with no bitrate changes during playback. Our regression analysis shows that bitrate changes do not affect video abandonment significantly and the abandonment rate can be estimated accurately using the rebuffering ratio and the number of rebufferings. The thesis includes four main contributions. First, we investigate today's popular OTT video streaming services (e.g., YouTube and Netflix) that use ABR streaming technologies. Second, we propose to build QoS and QoE aware video streaming that can be implemented in existing wireless networks (e.g., Wi-Fi, 3G and 4G) and in SDN-enabled networks. Third, we propose to improve current ABR heuristics by dynamically changing the playout buffer size under varying network conditions. Last, we designed and implemented a new monitoring system for measuring video QoE

    Seamless Application Delivery Using Software Defined Exchanges

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    One of the main challenges in delivering content over the Internet today is the absence of a centralized monitoring and control system [38]. Software Defined Networking has paved the way to provide a much needed control over network traffic. OpenFlow is now being standardized as part of the Open Networking Foundation, and Software Defined Exchanges (SDXes) provide a framework to use OpenFlow for multi-domain routing. Prototype deployments of Software Defined Exchanges have recently come into existence as a platform for Future Internet Architecture to eliminate the need for core routing technology used in today’s Internet. In this work, we look at how application delivery, in particular, Dynamic Adaptive Streaming over HTTP (DASH) and Nowcasting take advantage of a Software Defined Exchange. We compare unsophisticated controllers to more sophisticated ones which we call a ”load balancer” and find that implementing a good controller for inter-domain routing can result in better network utilization and application performance. We then design, develop and evaluate a prototype for a Content Distribution Network (CDN) that uses resources at SDXes to provide higher quality bitrates for a DASH client
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