136 research outputs found

    Towards video streaming in IoT environments: vehicular communication perspective

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    Multimedia oriented Internet of Things (IoT) enables pervasive and real-time communication of video, audio and image data among devices in an immediate surroundings. Today's vehicles have the capability of supporting real time multimedia acquisition. Vehicles with high illuminating infrared cameras and customized sensors can communicate with other on-road devices using dedicated short-range communication (DSRC) and 5G enabled communication technologies. Real time incidence of both urban and highway vehicular traffic environment can be captured and transmitted using vehicle-to-vehicle and vehicle-to-infrastructure communication modes. Video streaming in vehicular IoT (VSV-IoT) environments is in growing stage with several challenges that need to be addressed ranging from limited resources in IoT devices, intermittent connection in vehicular networks, heterogeneous devices, dynamism and scalability in video encoding, bandwidth underutilization in video delivery, and attaining application-precise quality of service in video streaming. In this context, this paper presents a comprehensive review on video streaming in IoT environments focusing on vehicular communication perspective. Specifically, significance of video streaming in vehicular IoT environments is highlighted focusing on integration of vehicular communication with 5G enabled IoT technologies, and smart city oriented application areas for VSV-IoT. A taxonomy is presented for the classification of related literature on video streaming in vehicular network environments. Following the taxonomy, critical review of literature is performed focusing on major functional model, strengths and weaknesses. Metrics for video streaming in vehicular IoT environments are derived and comparatively analyzed in terms of their usage and evaluation capabilities. Open research challenges in VSV-IoT are identified as future directions of research in the area. The survey would benefit both IoT and vehicle industry practitioners and researchers, in terms of augmenting understanding of vehicular video streaming and its IoT related trends and issues

    QoE de streaming de vídeo em redes veiculares com multihoming

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    With the ever-increasing interest and availability of vehicular networks, it is important to study the Quality-of-Experience provided by these networks, which ultimately determines the general public perception and thus the overall user adoption. The broad Internet access, the evolution of user equipment, such as smartphones, tablets and personal computers, and the appearance of services like Youtube and Netflix, is leading the user content consumption to be more and more in the form of video streaming. Either motivated by safety or commercial applications, video streaming in such highly mobile environments offers multiple challenges. This dissertation evaluates the QoE of a multihoming communication strategy, supported simultaneously byWAVE and Wi-Fi, for increasing the reliability and performance of video streams in these environments. Furthermore, it also investigates how distinct network functionalities, such as multihoming load balance, buffering, and network metrics such as throughput and latency affect the overall QoE observed. The results obtained led to the proposal of a multihoming load balance policy for video applications based on access technologies, aiming to improve QoE. The overall results show that QoE improves by 7.5% using the proposed approach.Com o aumento contínuo do interesse e disponibilidade de redes veiculares, é importante agora estudar a Qualidade de Experiência fornecida por estas redes, que fundamentalmente determina a opinião e a percepção do público geral sobre um dado serviço. O vasto acesso à Internet, a evolução dos equipamentos, como os telemóveis atuais, tablets e computadores pessoais, e o aparecimento de serviços como o YouTube e o Netflix, está a fazer com que o conteúdo mais consumido seja cada vez mais em forma de streaming de vídeo. Quer seja motivado por aplicações de segurança ou comerciais, o streaming de vídeo em ambientes altamente móveis levanta vários desafios. Esta dissertação avalia a Qualidade de Experiência de técnicas de multihoming, permitindo o uso de diferentes tecnologias de comunicação, como o WAVE e o Wi-Fi, para aumentar a fiabilidade e desempenho de streams de vídeo nestes ambientes. Para além disso, investiga também como é que diferentes mecanismos de rede, como o balanceamento, multihoming e o buffering, e métricas como a taxa de transferência e latência, afetam a QoE observada. Os resultados obtidos levaram à proposta de uma política de divisão de tráfego para aplicações de vídeo baseada em tecnologias de acesso para situações de multihoming, visando uma melhoria da QoE do utilizador. Utilizando o método proposto, os resultados mostram que a experiência do utilizador tem uma melhoria de 7,5%.Mestrado em Engenharia de Computadores e Telemátic

    Interference-aware multipath video streaming in vehicular environments

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    The multipath transmission is one of the suitable transmission methods for high data rate oriented communication such as video streaming. Each video packets are split into smaller frames for parallel transmission via different paths. One path may interfere with another path due to these parallel transmissions. The multipath oriented interference is due to the route coupling which is one of the major challenges in vehicular traffic environments. The route coupling increases channel contention resulting in video packet collision. In this context, this paper proposes an Interference-aware Multipath Video Streaming (I-MVS) framework focusing on link and node disjoint optimal paths. Specifically, a multipath vehicular network model is derived. The model is utilized to develop interference-aware video streaming method considering angular driving statistics of vehicles. The quality of video streaming links is measured based on packet error rate considering non-circular transmission range oriented shadowing effects. Algorithms are developed as a complete operational I-MVS framework. The comparative performance evaluation attests the benefit of the proposed framework considering various video streaming related metrics

    Named Data Networking in Vehicular Ad hoc Networks: State-of-the-Art and Challenges

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    International audienceInformation-Centric Networking (ICN) has been proposed as one of the future Internet architectures. It is poised to address the challenges faced by today's Internet that include, but not limited to, scalability, addressing, security, and privacy. Furthermore, it also aims at meeting the requirements for new emerging Internet applications. To realize ICN, Named Data Networking (NDN) is one of the recent implementations of ICN that provides a suitable communication approach due to its clean slate design and simple communication model. There are a plethora of applications realized through ICN in different domains where data is the focal point of communication. One such domain is Intelligent Transportation System (ITS) realized through Vehicular Ad hoc NETwork (VANET) where vehicles exchange information and content with each other and with the infrastructure. To date, excellent research results have been yielded in the VANET domain aiming at safe, reliable, and infotainment-rich driving experience. However, due to the dynamic topologies, host-centric model, and ephemeral nature of vehicular communication, various challenges are faced by VANET that hinder the realization of successful vehicular networks and adversely affect the data dissemination, content delivery, and user experiences. To fill these gaps, NDN has been extensively used as underlying communication paradigm for VANET. Inspired by the extensive research results in NDN-based VANET, in this paper, we provide a detailed and systematic review of NDN-driven VANET. More precisely, we investigate the role of NDN in VANET and discuss the feasibility of NDN architecture in VANET environment. Subsequently, we cover in detail, NDN-based naming, routing and forwarding, caching, mobility, and security mechanism for VANET. Furthermore, we discuss the existing standards, solutions, and simulation tools used in NDN-based VANET. Finally, we also identify open challenges and issues faced by NDN-driven VANET and highlight future research directions that should be addressed by the research community

    Video Streaming over Vehicular Ad Hoc Networks: A Comparative Study and Future Perspectives

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    Vehicular  Ad Hoc Network  (VANET) is emerged as an important research area that provides ubiquitous short-range connectivity among moving vehicles.  This network enables efficient traffic safety and infotainment applications. One of the promising applications is video transmission in vehicle-to-vehicle or vehicle-to-infrastructure environments.  But, video streaming over vehicular environment is a daunting task due to high movement of vehicles. This paper presents a survey on state-of-arts of video streaming over VANET. Furthermore, taxonomy of vehicular video transmission is highlighted in this paper with special focus on significant applications and their requirements with challenges, video content sharing, multi-source video streaming and video broadcast services. The comparative study of the paper compares the video streaming schemes based on type of error resilient technique, objective of study, summary of their study, the utilized simulator and the type of video sharing.  Lastly, we discussed the open issues and research directions related to video communication over VANET

    Priority-Based Cloud Computing Architecture for Multimedia-Enabled Heterogeneous Vehicular Users

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    In recent days, vehicles have been equipped with smart devices that offer various multimedia-related applications and services, such as smart driving assistance, traffic congestions, weather forecasting, road safety alarms, and many entertainment and comfort applications. Thus, these smart vehicles produce a large amount of multimedia-related data that require fast and real-time processing. However, due to constrained computing and storage capacities, such huge amounts of multimedia-related data cannot be processed in on-board standalone devices. Thus, multimedia cloud computing (MCC) has emerged as an economical and scalable computing technology that can process multimedia-related data efficiently while providing improved Quality of Service (QoS) to vehicular users from anywhere, at any time and on any device, at reduced costs. However, there are certain challenges, such as fast service response time and resource cost optimization, that can severely affect the performance of the MCC. Therefore, to tackle these issues, in this paper, we propose a dynamic priority-based architecture for the MCC. In the proposed scheme, we divide multimedia processing into four different subphases, while computing resources to each computing server are assigned dynamically, according to the workload, in order to process multimedia tasks according to the multimedia user Quality of Experience (QoE) requirements. The performance of the proposed scheme is evaluated in terms of service response time and resource cost optimization using the CloudSim simulator
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