379 research outputs found

    The Pyramidal Capacitated Vehicle Routing Problem

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    This paper introduces the Pyramidal Capacitated Vehicle Routing Problem (PCVRP) as a restricted version of the Capacitated Vehicle Routing Problem (CVRP). In the PCVRP each route is required to be pyramidal in a sense generalized from the Pyramidal Traveling Salesman Problem (PTSP). A pyramidal route is de ned as a route on which the vehicle rst visits customers in increasing order of customer index, and on the remaining part of the route visits customers in decreasing order of customer index. Provided that customers are indexed in nondecreasing order of distance from the depot, the shape of a pyramidal route is such that its traversal can be divided in two parts, where on the rst part of the route, customers are visited in nondecreasing distance from the depot, and on the remaining part of the route, customers are visited in nonincreasing distance from the depot. Such a route shape is indeed found in many optimal solutions to CVRP instances. An optimal solution to the PCVRP may therefore be useful in itself as a heuristic solution to the CVRP. Further, an attempt can be made to nd an even better CVRP solution by solving a TSP, possibly leading to a non-pyramidal route, for each of the routes in the PCVRP solution. This paper develops an exact branch-and-cut-and-price (BCP) algorithm for the PCVRP. At the pricing stage, elementary routes can be computed in pseudo-polynomial time in the PCVRP, unlike in the CVRP. We have therefore implemented pricing algorithms that generate only elementary routes. Computational results suggest that PCVRP solutions are highly useful for obtaining near-optimal solutions to the CVRP. Moreover, pricing of pyramidal routes may due to its eciency prove to be very useful in column generation for the CVRP.vehicle routing; pyramidal traveling salesman; branch-and-cut-and-price

    On vertex adjacencies in the polytope of pyramidal tours with step-backs

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    We consider the traveling salesperson problem in a directed graph. The pyramidal tours with step-backs are a special class of Hamiltonian cycles for which the traveling salesperson problem is solved by dynamic programming in polynomial time. The polytope of pyramidal tours with step-backs PSB(n)PSB (n) is defined as the convex hull of the characteristic vectors of all possible pyramidal tours with step-backs in a complete directed graph. The skeleton of PSB(n)PSB (n) is the graph whose vertex set is the vertex set of PSB(n)PSB (n) and the edge set is the set of geometric edges or one-dimensional faces of PSB(n)PSB (n). The main result of the paper is a necessary and sufficient condition for vertex adjacencies in the skeleton of the polytope PSB(n)PSB (n) that can be verified in polynomial time.Comment: in Englis

    Fine-Grained Complexity Analysis of Two Classic TSP Variants

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    We analyze two classic variants of the Traveling Salesman Problem using the toolkit of fine-grained complexity. Our first set of results is motivated by the Bitonic TSP problem: given a set of nn points in the plane, compute a shortest tour consisting of two monotone chains. It is a classic dynamic-programming exercise to solve this problem in O(n2)O(n^2) time. While the near-quadratic dependency of similar dynamic programs for Longest Common Subsequence and Discrete Frechet Distance has recently been proven to be essentially optimal under the Strong Exponential Time Hypothesis, we show that bitonic tours can be found in subquadratic time. More precisely, we present an algorithm that solves bitonic TSP in O(nlog2n)O(n \log^2 n) time and its bottleneck version in O(nlog3n)O(n \log^3 n) time. Our second set of results concerns the popular kk-OPT heuristic for TSP in the graph setting. More precisely, we study the kk-OPT decision problem, which asks whether a given tour can be improved by a kk-OPT move that replaces kk edges in the tour by kk new edges. A simple algorithm solves kk-OPT in O(nk)O(n^k) time for fixed kk. For 2-OPT, this is easily seen to be optimal. For k=3k=3 we prove that an algorithm with a runtime of the form O~(n3ϵ)\tilde{O}(n^{3-\epsilon}) exists if and only if All-Pairs Shortest Paths in weighted digraphs has such an algorithm. The results for k=2,3k=2,3 may suggest that the actual time complexity of kk-OPT is Θ(nk)\Theta(n^k). We show that this is not the case, by presenting an algorithm that finds the best kk-move in O(n2k/3+1)O(n^{\lfloor 2k/3 \rfloor + 1}) time for fixed k3k \geq 3. This implies that 4-OPT can be solved in O(n3)O(n^3) time, matching the best-known algorithm for 3-OPT. Finally, we show how to beat the quadratic barrier for k=2k=2 in two important settings, namely for points in the plane and when we want to solve 2-OPT repeatedly.Comment: Extended abstract appears in the Proceedings of the 43rd International Colloquium on Automata, Languages, and Programming (ICALP 2016

    Well-solvable special cases of the TSP : a survey

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    The Traveling Salesman Problem belongs to the most important and most investigated problems in combinatorial optimization. Although it is an NP-hard problem, many of its special cases can be solved efficiently. We survey these special cases with emphasis on results obtained during the decade 1985-1995. This survey complements an earlier survey from 1985 compiled by Gilmore, Lawler and Shmoys. Keywords: Traveling Salesman Problem, Combinatorial optimization, Polynomial time algorithm, Computational complexity

    Dynamic Programming Methodologies in Very Large Scale Neighborhood Search Applied to the Traveling Salesman Problem

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    We provide two different neighborhood construction techniques for creating exponentially large neighborhoods that are searchable in polynomial time using dynamic programming. We illustrate both of these approaches on very large scale neighborhood search techniques for the traveling salesman problem. Our approaches are intended both to unify previously known results as well as to offer schemas for generating additional exponential neighborhoods that are searchable in polynomial time. The first approach is to define the neighborhood recursively. In this approach, the dynamic programming recursion is a natural consequence of the recursion that defines the neighborhood. In particular, we show how to create the pyramidal tour neighborhood, the twisted sequences neighborhood, and dynasearch neighborhoods using this approach. In the second approach, we consider the standard dynamic program to solve the TSP. We then obtain exponentially large neighborhoods by selecting a polynomially bounded number of states, and restricting the dynamic program to those states only. We show how the Balas and Simonetti neighborhood and the insertion dynasearch neighborhood can be viewed in this manner. We also show that one of the dynasearch neighborhoods can be derived directly from the 2-exchange neighborhood using this approach
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