1,010 research outputs found

    Transductions Computed by One-Dimensional Cellular Automata

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    Cellular automata are investigated towards their ability to compute transductions, that is, to transform inputs into outputs. The families of transductions computed are classified with regard to the time allowed to process the input and to compute the output. Since there is a particular interest in fast transductions, we mainly focus on the time complexities real time and linear time. We first investigate the computational capabilities of cellular automaton transducers by comparing them to iterative array transducers, that is, we compare parallel input/output mode to sequential input/output mode of massively parallel machines. By direct simulations, it turns out that the parallel mode is not weaker than the sequential one. Moreover, with regard to certain time complexities cellular automaton transducers are even more powerful than iterative arrays. In the second part of the paper, the model in question is compared with the sequential devices single-valued finite state transducers and deterministic pushdown transducers. It turns out that both models can be simulated by cellular automaton transducers faster than by iterative array transducers.Comment: In Proceedings AUTOMATA&JAC 2012, arXiv:1208.249

    Program schemes with deep pushdown storage.

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    Inspired by recent work of Meduna on deep pushdown automata, we consider the computational power of a class of basic program schemes, TeX, based around assignments, while-loops and non- deterministic guessing but with access to a deep pushdown stack which, apart from having the usual push and pop instructions, also has deep-push instructions which allow elements to be pushed to stack locations deep within the stack. We syntactically define sub-classes of TeX by restricting the occurrences of pops, pushes and deep-pushes and capture the complexity classes NP and PSPACE. Furthermore, we show that all problems accepted by program schemes of TeX are in EXPTIME

    On the descriptional complexity of iterative arrays

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    The descriptional complexity of iterative arrays (lAs) is studied. Iterative arrays are a parallel computational model with a sequential processing of the input. It is shown that lAs when compared to deterministic finite automata or pushdown automata may provide savings in size which are not bounded by any recursive function, so-called non-recursive trade-offs. Additional non-recursive trade-offs are proven to exist between lAs working in linear time and lAs working in real time. Furthermore, the descriptional complexity of lAs is compared with cellular automata (CAs) and non-recursive trade-offs are proven between two restricted classes. Finally, it is shown that many decidability questions for lAs are undecidable and not semidecidable

    An Experiment in Ping-Pong Protocol Verification by Nondeterministic Pushdown Automata

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    An experiment is described that confirms the security of a well-studied class of cryptographic protocols (Dolev-Yao intruder model) can be verified by two-way nondeterministic pushdown automata (2NPDA). A nondeterministic pushdown program checks whether the intersection of a regular language (the protocol to verify) and a given Dyck language containing all canceling words is empty. If it is not, an intruder can reveal secret messages sent between trusted users. The verification is guaranteed to terminate in cubic time at most on a 2NPDA-simulator. The interpretive approach used in this experiment simplifies the verification, by separating the nondeterministic pushdown logic and program control, and makes it more predictable. We describe the interpretive approach and the known transformational solutions, and show they share interesting features. Also noteworthy is how abstract results from automata theory can solve practical problems by programming language means.Comment: In Proceedings MARS/VPT 2018, arXiv:1803.0866

    Efficient universal pushdown cellular automata and their application to complexity

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    In order to obtain universal classical cellular automata an infinite space is required. Therefore, the number of required processors depends on the length of input data and, additionally, may increase during the computation. On the other hand, Turing machines are universal devices which have one processor only and additionally an infinite storage tape. Here an in some sense intermediate model is studied. The pushdown cellular automata are a stack augmented generalization of classical cellular automata. They form a massively parallel universal model where the number of processors is bounded by the length of input data. Effcient universal pushdown cellular automata and their efficiently verifiable encodings are proposed. They are applied to computational complexity, and tight time and stack-space hierarchies are shown. CR Subject Classification (1998): F.1, F.4.3, B.6.1, E.

    Input-Driven Tissue P Automata

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    We introduce several variants of input-driven tissue P automata where the rules to be applied only depend on the input symbol. Both strings and multisets are considered as input objects; the strings are either read from an input tape or defined by the sequence of symbols taken in, and the multisets are given in an input cell at the beginning of a computation, enclosed in a vesicle. Additional symbols generated during a computation are stored in this vesicle, too. An input is accepted when the vesicle reaches a final cell and it is empty. The computational power of some variants of input-driven tissue P automata is illustrated by examples and compared with the power of the input-driven variants of other automata as register machines and counter automata

    On non-recursive trade-offs between finite-turn pushdown automata

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    It is shown that between one-turn pushdown automata (1-turn PDAs) and deterministic finite automata (DFAs) there will be savings concerning the size of description not bounded by any recursive function, so-called non-recursive tradeoffs. Considering the number of turns of the stack height as a consumable resource of PDAs, we can show the existence of non-recursive trade-offs between PDAs performing k+ 1 turns and k turns for k >= 1. Furthermore, non-recursive trade-offs are shown between arbitrary PDAs and PDAs which perform only a finite number of turns. Finally, several decidability questions are shown to be undecidable and not semidecidable

    AT-GIS: highly parallel spatial query processing with associative transducers

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    Users in many domains, including urban planning, transportation, and environmental science want to execute analytical queries over continuously updated spatial datasets. Current solutions for largescale spatial query processing either rely on extensions to RDBMS, which entails expensive loading and indexing phases when the data changes, or distributed map/reduce frameworks, running on resource-hungry compute clusters. Both solutions struggle with the sequential bottleneck of parsing complex, hierarchical spatial data formats, which frequently dominates query execution time. Our goal is to fully exploit the parallelism offered by modern multicore CPUs for parsing and query execution, thus providing the performance of a cluster with the resources of a single machine. We describe AT-GIS, a highly-parallel spatial query processing system that scales linearly to a large number of CPU cores. ATGIS integrates the parsing and querying of spatial data using a new computational abstraction called associative transducers(ATs). ATs can form a single data-parallel pipeline for computation without requiring the spatial input data to be split into logically independent blocks. Using ATs, AT-GIS can execute, in parallel, spatial query operators on the raw input data in multiple formats, without any pre-processing. On a single 64-core machine, AT-GIS provides 3× the performance of an 8-node Hadoop cluster with 192 cores for containment queries, and 10× for aggregation queries
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