10,994 research outputs found

    Enabling Social Applications via Decentralized Social Data Management

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    An unprecedented information wealth produced by online social networks, further augmented by location/collocation data, is currently fragmented across different proprietary services. Combined, it can accurately represent the social world and enable novel socially-aware applications. We present Prometheus, a socially-aware peer-to-peer service that collects social information from multiple sources into a multigraph managed in a decentralized fashion on user-contributed nodes, and exposes it through an interface implementing non-trivial social inferences while complying with user-defined access policies. Simulations and experiments on PlanetLab with emulated application workloads show the system exhibits good end-to-end response time, low communication overhead and resilience to malicious attacks.Comment: 27 pages, single ACM column, 9 figures, accepted in Special Issue of Foundations of Social Computing, ACM Transactions on Internet Technolog

    Quality of Information in Mobile Crowdsensing: Survey and Research Challenges

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    Smartphones have become the most pervasive devices in people's lives, and are clearly transforming the way we live and perceive technology. Today's smartphones benefit from almost ubiquitous Internet connectivity and come equipped with a plethora of inexpensive yet powerful embedded sensors, such as accelerometer, gyroscope, microphone, and camera. This unique combination has enabled revolutionary applications based on the mobile crowdsensing paradigm, such as real-time road traffic monitoring, air and noise pollution, crime control, and wildlife monitoring, just to name a few. Differently from prior sensing paradigms, humans are now the primary actors of the sensing process, since they become fundamental in retrieving reliable and up-to-date information about the event being monitored. As humans may behave unreliably or maliciously, assessing and guaranteeing Quality of Information (QoI) becomes more important than ever. In this paper, we provide a new framework for defining and enforcing the QoI in mobile crowdsensing, and analyze in depth the current state-of-the-art on the topic. We also outline novel research challenges, along with possible directions of future work.Comment: To appear in ACM Transactions on Sensor Networks (TOSN

    An objective based classification of aggregation techniques for wireless sensor networks

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    Wireless Sensor Networks have gained immense popularity in recent years due to their ever increasing capabilities and wide range of critical applications. A huge body of research efforts has been dedicated to find ways to utilize limited resources of these sensor nodes in an efficient manner. One of the common ways to minimize energy consumption has been aggregation of input data. We note that every aggregation technique has an improvement objective to achieve with respect to the output it produces. Each technique is designed to achieve some target e.g. reduce data size, minimize transmission energy, enhance accuracy etc. This paper presents a comprehensive survey of aggregation techniques that can be used in distributed manner to improve lifetime and energy conservation of wireless sensor networks. Main contribution of this work is proposal of a novel classification of such techniques based on the type of improvement they offer when applied to WSNs. Due to the existence of a myriad of definitions of aggregation, we first review the meaning of term aggregation that can be applied to WSN. The concept is then associated with the proposed classes. Each class of techniques is divided into a number of subclasses and a brief literature review of related work in WSN for each of these is also presented

    MobiFuzzyTrust: An efficient fuzzy trust inference mechanism in mobile social networks

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    PublishedJournal Article© 2014 IEEE. Mobile social networks (MSNs) facilitate connections between mobile users and allow them to find other potential users who have similar interests through mobile devices, communicate with them, and benefit from their information. As MSNs are distributed public virtual social spaces, the available information may not be trustworthy to all. Therefore, mobile users are often at risk since they may not have any prior knowledge about others who are socially connected. To address this problem, trust inference plays a critical role for establishing social links between mobile users in MSNs. Taking into account the nonsemantical representation of trust between users of the existing trust models in social networks, this paper proposes a new fuzzy inference mechanism, namely MobiFuzzyTrust, for inferring trust semantically from one mobile user to another that may not be directly connected in the trust graph of MSNs. First, a mobile context including an intersection of prestige of users, location, time, and social context is constructed. Second, a mobile context aware trust model is devised to evaluate the trust value between two mobile users efficiently. Finally, the fuzzy linguistic technique is used to express the trust between two mobile users and enhance the human's understanding of trust. Real-world mobile dataset is adopted to evaluate the performance of the MobiFuzzyTrust inference mechanism. The experimental results demonstrate that MobiFuzzyTrust can efficiently infer trust with a high precision.This work was partly supported by the National Nature Science Foundation of China under grant 61201219 and the EU FP7 CLIMBER project under Grant Agreement No. PIRSES-GA-2012-318939

    The locative dystopia

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    Locative media uses portable, networked, location aware computing devices for user-led mapping and artistic interventions in which geographical space becomes its canvas. The discourse of locative media gestures to a convergence of the digital domain and geographical space, and the course it plots towards this future demands not only that data be made geographically specific but also that the user - if not defined by their location - at least offers up their location as a condition of entering the game. In this respect, not to mention its choice of tools, locative media operates upon the same plane as military tracking, State and commercial surveillance, forcing a consideration of how locative media might challenge, or be complicit with such forms of social control
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