21,351 research outputs found
Survey and Systematization of Secure Device Pairing
Secure Device Pairing (SDP) schemes have been developed to facilitate secure
communications among smart devices, both personal mobile devices and Internet
of Things (IoT) devices. Comparison and assessment of SDP schemes is
troublesome, because each scheme makes different assumptions about out-of-band
channels and adversary models, and are driven by their particular use-cases. A
conceptual model that facilitates meaningful comparison among SDP schemes is
missing. We provide such a model. In this article, we survey and analyze a wide
range of SDP schemes that are described in the literature, including a number
that have been adopted as standards. A system model and consistent terminology
for SDP schemes are built on the foundation of this survey, which are then used
to classify existing SDP schemes into a taxonomy that, for the first time,
enables their meaningful comparison and analysis.The existing SDP schemes are
analyzed using this model, revealing common systemic security weaknesses among
the surveyed SDP schemes that should become priority areas for future SDP
research, such as improving the integration of privacy requirements into the
design of SDP schemes. Our results allow SDP scheme designers to create schemes
that are more easily comparable with one another, and to assist the prevention
of persisting the weaknesses common to the current generation of SDP schemes.Comment: 34 pages, 5 figures, 3 tables, accepted at IEEE Communications
Surveys & Tutorials 2017 (Volume: PP, Issue: 99
Technologies and solutions for location-based services in smart cities: past, present, and future
Location-based services (LBS) in smart cities have drastically altered the way cities operate, giving a new dimension to the life of citizens. LBS rely on location of a device, where proximity estimation remains at its core. The applications of LBS range from social networking and marketing to vehicle-toeverything communications. In many of these applications, there is an increasing need and trend to learn the physical distance between nearby devices. This paper elaborates upon the current needs of proximity estimation in LBS and compares them against the available Localization and Proximity (LP) finding technologies (LP technologies in short). These technologies are compared for their accuracies and performance based on various different parameters, including latency, energy consumption, security, complexity, and throughput. Hereafter, a classification of these technologies, based on various different smart city applications, is presented. Finally, we discuss some emerging LP technologies that enable proximity estimation in LBS and present some future research areas
PROTECT: Proximity-based Trust-advisor using Encounters for Mobile Societies
Many interactions between network users rely on trust, which is becoming
particularly important given the security breaches in the Internet today. These
problems are further exacerbated by the dynamics in wireless mobile networks.
In this paper we address the issue of trust advisory and establishment in
mobile networks, with application to ad hoc networks, including DTNs. We
utilize encounters in mobile societies in novel ways, noticing that mobility
provides opportunities to build proximity, location and similarity based trust.
Four new trust advisor filters are introduced - including encounter frequency,
duration, behavior vectors and behavior matrices - and evaluated over an
extensive set of real-world traces collected from a major university. Two sets
of statistical analyses are performed; the first examines the underlying
encounter relationships in mobile societies, and the second evaluates DTN
routing in mobile peer-to-peer networks using trust and selfishness models. We
find that for the analyzed trace, trust filters are stable in terms of growth
with time (3 filters have close to 90% overlap of users over a period of 9
weeks) and the results produced by different filters are noticeably different.
In our analysis for trust and selfishness model, our trust filters largely undo
the effect of selfishness on the unreachability in a network. Thus improving
the connectivity in a network with selfish nodes.
We hope that our initial promising results open the door for further research
on proximity-based trust
Exploring the Design of Pay-Per-Use Objects in the Construction Domain
Equipment used in the construction domain is often hired in order to reduce cost and maintenance overhead. The cost of hire is dependent on the time period involved and does not take into account the actual use equipment has received. This paper presents our initial investigation into how physical objects augmented with sensing and communication technologies can measure use in order to enable new pay-per-use payment models for equipment hire. We also explore user interaction with pay-per-use objects via mobile devices. The user interactions that take place within our prototype scenario range from simple information access to transactions involving multiple users. This paper presents the design, implementation and evaluation of a prototype pay-per-use system motivated by a real world equipment hire scenario. We also provide insights into the various challenges introduced by supporting a pay-per-use model, including data storage and data security in addition to user interaction issues
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