288 research outputs found
Scalable Dense Monocular Surface Reconstruction
This paper reports on a novel template-free monocular non-rigid surface
reconstruction approach. Existing techniques using motion and deformation cues
rely on multiple prior assumptions, are often computationally expensive and do
not perform equally well across the variety of data sets. In contrast, the
proposed Scalable Monocular Surface Reconstruction (SMSR) combines strengths of
several algorithms, i.e., it is scalable with the number of points, can handle
sparse and dense settings as well as different types of motions and
deformations. We estimate camera pose by singular value thresholding and
proximal gradient. Our formulation adopts alternating direction method of
multipliers which converges in linear time for large point track matrices. In
the proposed SMSR, trajectory space constraints are integrated by smoothing of
the measurement matrix. In the extensive experiments, SMSR is demonstrated to
consistently achieve state-of-the-art accuracy on a wide variety of data sets.Comment: International Conference on 3D Vision (3DV), Qingdao, China, October
201
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TVL<sub>1</sub>shape approximation from scattered 3D data
With the emergence in 3D sensors such as laser scanners and 3D reconstruction from cameras, large 3D point clouds can now be sampled from physical objects within a scene. The raw 3D samples delivered by these sensors however, contain only a limited degree of information about the environment the objects exist in, which means that further geometrical high-level modelling is essential. In addition, issues like sparse data measurements, noise, missing samples due to occlusion, and the inherently huge datasets involved in such representations makes this task extremely challenging. This paper addresses these issues by presenting a new 3D shape modelling framework for samples acquired from 3D sensor. Motivated by the success of nonlinear kernel-based approximation techniques in the statistics domain, existing methods using radial basis functions are applied to 3D object shape approximation. The task is framed as an optimization problem and is extended using non-smooth L1 total variation regularization. Appropriate convex energy functionals are constructed and solved by applying the Alternating Direction Method of Multipliers approach, which is then extended using Gauss-Seidel iterations. This significantly lowers the computational complexity involved in generating 3D shape from 3D samples, while both numerical and qualitative analysis confirms the superior shape modelling performance of this new framework compared with existing 3D shape reconstruction techniques
Efficient Model-Based Reconstruction for Dynamic MRI
Dynamic magnetic resonance imaging (MRI) has important clinical and neuro- science applications (e.g., cardiac disease diagnosis, neurological behavior studies). It captures an object in motion by acquiring data across time, then reconstructing a sequence of images from them. This dissertation considers efficient dynamic MRI reconstruction using handcrafted models, to achieve fast imaging with high spatial and temporal resolution. Our modeling framework considers data acquisition process, image properties, and artifact correction. The reconstruction model expressed as a large-scale inverse problem requires optimization algorithms to solve, and we consider efficient implementations that make use of underlying problem structures.
In the context of dynamic MRI reconstruction, we investigate efficient updates in two frameworks of algorithms for solving a nonsmooth composite convex optimization problem for the low-rank plus sparse (L+S) model. In the proximal gradient framework, current algorithms for the L+S model involve the classical iterative soft thresholding algorithm (ISTA); we consider two accelerated alternatives, one based on the fast iterative shrinkage-thresholding algorithm (FISTA), and the other with the recent proximal optimized gradient method (POGM). In the augmented Lagrangian (AL) framework, we propose an efficient variable splitting scheme based on the form of the data acquisition operator, leading to simpler computation than the conjugate gradient (CG) approach required by existing AL methods. Numerical results suggest faster convergence of our efficient implementations in both frameworks, with POGM providing the fastest convergence overall and the practical benefit of being free of algorithm tuning parameters.
In the context of magnetic field inhomogeneity correction, we present an efficient algorithm for a regularized field inhomogeneity estimation problem. Most existing minimization techniques are computationally or memory intensive for 3D datasets, and are designed for single-coil MRI. We consider 3D MRI with optional consideration of coil sensitivity and a generalized expression that addresses both multi-echo field map estimation and water-fat imaging. Our efficient algorithm uses a preconditioned nonlinear conjugate gradient method based on an incomplete Cholesky factorization of the Hessian of the cost function, along with a monotonic line search. Numerical experiments show the computational advantage of the proposed algorithm over state- of-the-art methods with similar memory requirements.
In the context of task-based functional MRI (fMRI) reconstruction, we introduce a space-time model that represents an fMRI timeseries as a sum of task-correlated signal and non-task background. Our model consists of a spatiotemporal decomposition based on assumptions of the activation waveform shape, with spatial and temporal smoothness regularization on the magnitude and phase of the timeseries. Compared with two contemporary task fMRI decomposition models, our proposed model yields better timeseries and activation maps on simulated and human subject fMRI datasets with multiple tasks.
The above examples are part of a larger framework for model-based dynamic MRI reconstruction. This dissertation concludes by presenting a general framework with flexibility on model assumptions and artifact compensation options (e.g., field inhomogeneity, head motion), and proposing future work ideas on both the framework and its connection to data acquisition.PHDApplied and Interdisciplinary MathematicsUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/168081/1/yilinlin_1.pd
Manifold Graph Signal Restoration using Gradient Graph Laplacian Regularizer
In the graph signal processing (GSP) literature, graph Laplacian regularizer
(GLR) was used for signal restoration to promote piecewise smooth / constant
reconstruction with respect to an underlying graph. However, for signals slowly
varying across graph kernels, GLR suffers from an undesirable "staircase"
effect. In this paper, focusing on manifold graphs -- collections of uniform
discrete samples on low-dimensional continuous manifolds -- we generalize GLR
to gradient graph Laplacian regularizer (GGLR) that promotes planar / piecewise
planar (PWP) signal reconstruction. Specifically, for a graph endowed with
sampling coordinates (e.g., 2D images, 3D point clouds), we first define a
gradient operator, using which we construct a gradient graph for nodes'
gradients in sampling manifold space. This maps to a gradient-induced nodal
graph (GNG) and a positive semi-definite (PSD) Laplacian matrix with planar
signals as the 0 frequencies. For manifold graphs without explicit sampling
coordinates, we propose a graph embedding method to obtain node coordinates via
fast eigenvector computation. We derive the means-square-error minimizing
weight parameter for GGLR efficiently, trading off bias and variance of the
signal estimate. Experimental results show that GGLR outperformed previous
graph signal priors like GLR and graph total variation (GTV) in a range of
graph signal restoration tasks
A Benchmark and Evaluation of Non-Rigid Structure from Motion
Non-Rigid structure from motion (NRSfM), is a long standing and central
problem in computer vision, allowing us to obtain 3D information from multiple
images when the scene is dynamic. A main issue regarding the further
development of this important computer vision topic, is the lack of high
quality data sets. We here address this issue by presenting of data set
compiled for this purpose, which is made publicly available, and considerably
larger than previous state of the art. To validate the applicability of this
data set, and provide and investigation into the state of the art of NRSfM,
including potential directions forward, we here present a benchmark and a
scrupulous evaluation using this data set. This benchmark evaluates 16
different methods with available code, which we argue reasonably spans the
state of the art in NRSfM. We also hope, that the presented and public data set
and evaluation, will provide benchmark tools for further development in this
field
A Smoothed Dual Approach for Variational Wasserstein Problems
Variational problems that involve Wasserstein distances have been recently
proposed to summarize and learn from probability measures. Despite being
conceptually simple, such problems are computationally challenging because they
involve minimizing over quantities (Wasserstein distances) that are themselves
hard to compute. We show that the dual formulation of Wasserstein variational
problems introduced recently by Carlier et al. (2014) can be regularized using
an entropic smoothing, which leads to smooth, differentiable, convex
optimization problems that are simpler to implement and numerically more
stable. We illustrate the versatility of this approach by applying it to the
computation of Wasserstein barycenters and gradient flows of spacial
regularization functionals
Mathematical Imaging and Surface Processing
Within the last decade image and geometry processing have become increasingly rigorous with solid foundations in mathematics. Both areas are research fields at the intersection of different mathematical disciplines, ranging from geometry and calculus of variations to PDE analysis and numerical analysis. The workshop brought together scientists from all these areas and a fruitful interplay took place. There was a lively exchange of ideas between geometry and image processing applications areas, characterized in a number of ways in this workshop. For example, optimal transport, first applied in computer vision is now used to define a distance measure between 3d shapes, spectral analysis as a tool in image processing can be applied in surface classification and matching, and so on. We have also seen the use of Riemannian geometry as a powerful tool to improve the analysis of multivalued images.
This volume collects the abstracts for all the presentations covering this wide spectrum of tools and application domains
Computational Methods for Computer Vision : Minimal Solvers and Convex Relaxations
Robust fitting of geometric models is a core problem in computer vision. The most common approach is to use a hypothesize-and-test framework, such as RANSAC. In these frameworks the model is estimated from as few measurements as possible, which minimizes the risk of selecting corrupted measurements. These estimation problems are called minimal problems, and they can often be formulated as systems of polynomial equations. In this thesis we present new methods for building so-called minimal solvers or polynomial solvers, which are specialized code for solving such systems. On several minimal problems we improve on the state-of-the-art both with respect to numerical stability and execution time.In many computer vision problems low rank matrices naturally occur. The rank can serve as a measure of model complexity and typically a low rank is desired. Optimization problems containing rank penalties or constraints are in general difficult. Recently convex relaxations, such as the nuclear norm, have been used to make these problems tractable. In this thesis we present new convex relaxations for rank-based optimization which avoid drawbacks of previous approaches and provide tighter relaxations. We evaluate our methods on a number of real and synthetic datasets and show state-of-the-art results
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