490 research outputs found

    MEC vs MCC: performance analysis of real-time applications

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    Hoje em dia, numerosas são as aplicações que apresentam um uso intensivo de recursos empurrando os requisitos computacionais e a demanda de energia dos dispositivos para além das suas capacidades. Atentando na arquitetura Mobile Cloud, que disponibiliza plataformas funcionais e aplicações emergentes (como Realidade Aumentada (AR), Realidade Virtual (VR), jogos online em tempo real, etc.), são evidentes estes desafios directamente relacionados com a latência, consumo de energia, e requisitos de privacidade. O Mobile Edge Computing (MEC) é uma tecnologia recente que aborda os obstáculos de desempenho enfrentados pela Mobile Cloud Computing (MCC), procurando solucioná-los O MEC aproxima as funcionalidades de computação e de armazenamento da periferia da rede. Neste trabalho descreve-se a arquitetura MEC assim como os principais tipos soluções para a sua implementação. Apresenta-se a arquitetura de referência da tecnologia cloudlet e uma comparação com o modelo de arquitetura ainda em desenvolvimento e padronização pelo ETSI. Um dos propósitos do MEC é permitir remover dos dispositivos tarefas intensivas das aplicações para melhorar a computação, a capacidade de resposta e a duração da bateria dos dispositivos móveis. O objetivo deste trabalho é estudar, comparar e avaliar o desempenho das arquiteturas MEC e MCC para o provisionamento de tarefas intensivas de aplicações com uso intenso de computação. Os cenários de teste foram configurados utilizando esse tipo de aplicações em ambas as implementações de MEC e MCC. Os resultados do teste deste estudo permitem constatar que o MEC apresenta melhor desempenho do que o MCC relativamente à latência e à qualidade de experiência do utilizador. Além disso, os resultados dos testes permitem quantificar o benefício efetivo tecnologia MEC.Numerous applications, such as Augmented Reality (AR), Virtual Reality (VR), real-time online gaming are resource-intensive applications and consequently, are pushing the computational requirements and energy demands of the mobile devices beyond their capabilities. Despite the fact that mobile cloud architecture has practical and functional platforms, these new emerging applications present several challenges regarding latency, energy consumption, context awareness, and privacy enhancement. Mobile Edge Computing (MEC) is a new resourceful and intermediary technology, that addresses the performance hurdles faced by Mobile Cloud Computing (MCC), and brings computing and storage closer to the network edge. This work introduces the MEC architecture and some of edge computing implementations. It presents the reference architecture of the cloudlet technology and provides a comparison with the architecture model that is under standardization by ETSI. MEC can offload intensive tasks from applications to enhance computation, responsiveness and battery life of the mobile devices. The objective of this work is to study and evaluate the performance of MEC and MCC architectures for provisioning offload intensive tasks from compute-intensive applications. Test scenarios were set up with use cases with this kind of applications for both MEC and MCC implementations. The test results of this study enable to support evidence that the MEC presents better performance than cloud computing regarding latency and user quality of experience. Moreover, the results of the tests enable to quantify the effective benefit of the MEC approach

    Fog computing : enabling the management and orchestration of smart city applications in 5G networks

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    Fog computing extends the cloud computing paradigm by placing resources close to the edges of the network to deal with the upcoming growth of connected devices. Smart city applications, such as health monitoring and predictive maintenance, will introduce a new set of stringent requirements, such as low latency, since resources can be requested on-demand simultaneously by multiple devices at different locations. It is then necessary to adapt existing network technologies to future needs and design new architectural concepts to help meet these strict requirements. This article proposes a fog computing framework enabling autonomous management and orchestration functionalities in 5G-enabled smart cities. Our approach follows the guidelines of the European Telecommunications Standards Institute (ETSI) NFV MANO architecture extending it with additional software components. The contribution of our work is its fully-integrated fog node management system alongside the foreseen application layer Peer-to-Peer (P2P) fog protocol based on the Open Shortest Path First (OSPF) routing protocol for the exchange of application service provisioning information between fog nodes. Evaluations of an anomaly detection use case based on an air monitoring application are presented. Our results show that the proposed framework achieves a substantial reduction in network bandwidth usage and in latency when compared to centralized cloud solutions

    Next Generation Cloud Computing: New Trends and Research Directions

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    The landscape of cloud computing has significantly changed over the last decade. Not only have more providers and service offerings crowded the space, but also cloud infrastructure that was traditionally limited to single provider data centers is now evolving. In this paper, we firstly discuss the changing cloud infrastructure and consider the use of infrastructure from multiple providers and the benefit of decentralising computing away from data centers. These trends have resulted in the need for a variety of new computing architectures that will be offered by future cloud infrastructure. These architectures are anticipated to impact areas, such as connecting people and devices, data-intensive computing, the service space and self-learning systems. Finally, we lay out a roadmap of challenges that will need to be addressed for realising the potential of next generation cloud systems.Comment: Accepted to Future Generation Computer Systems, 07 September 201

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

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    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa

    Emerging Edge Computing Technologies for Distributed Internet of Things (IoT) Systems

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    The ever-increasing growth in the number of connected smart devices and various Internet of Things (IoT) verticals is leading to a crucial challenge of handling massive amount of raw data generated from distributed IoT systems and providing real-time feedback to the end-users. Although existing cloud-computing paradigm has an enormous amount of virtual computing power and storage capacity, it is not suitable for latency-sensitive applications and distributed systems due to the involved latency and its centralized mode of operation. To this end, edge/fog computing has recently emerged as the next generation of computing systems for extending cloud-computing functions to the edges of the network. Despite several benefits of edge computing such as geo-distribution, mobility support and location awareness, various communication and computing related challenges need to be addressed in realizing edge computing technologies for future IoT systems. In this regard, this paper provides a holistic view on the current issues and effective solutions by classifying the emerging technologies in regard to the joint coordination of radio and computing resources, system optimization and intelligent resource management. Furthermore, an optimization framework for edge-IoT systems is proposed to enhance various performance metrics such as throughput, delay, resource utilization and energy consumption. Finally, a Machine Learning (ML) based case study is presented along with some numerical results to illustrate the significance of edge computing.Comment: 16 pages, 4 figures, 2 tables, submitted to IEEE Wireless Communications Magazin
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