81,156 research outputs found
A new fuzzy set merging technique using inclusion-based fuzzy clustering
This paper proposes a new method of merging parameterized fuzzy sets based on clustering in the parameters space, taking into account the degree of inclusion of each fuzzy set in the cluster prototypes. The merger method is applied to fuzzy rule base simplification by automatically replacing the fuzzy sets corresponding to a given cluster with that pertaining to cluster prototype. The feasibility and the performance of the proposed method are studied using an application in mobile robot navigation. The results indicate that the proposed merging and rule base simplification approach leads to good navigation performance in the application considered and to fuzzy models that are interpretable by experts. In this paper, we concentrate mainly on fuzzy systems with Gaussian membership functions, but the general approach can also be applied to other parameterized fuzzy sets
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Identifying table tennis balls from real match scenes using image processing and artificial intelligence techniques
Table tennis is a fast sport and it is very difficult for a normal human being to manage accurate umpiring, especially in services (serves), which usually take less than a second to complete. The umpire needs to make over 30 observations and makes a judgment before or soon after the service is complete. This is a complex task and the author believes the employment of image processing and artificial intelligence (AI) technologies could aid the umpire to evaluating services more accurately. The aim of this research is to develop an intelligent system which is able to identify and track the location of the ball from live video images and evaluate the service according to the service rules. In this paper, the discussion is focused on the development of techniques for identifying a table tennis ball from match scenes. These techniques formed the basis of the ball detection system. Artificial neural networks (ANN) have been designed and applied to further the accuracy of the detection system. The system has been tested on still images taken at real match scenes and the preliminary results are very promising. Almost all the balls from the images have been correctly identified. The system has been further tested on some video images and the preliminary result is also very encouraging. It shows the system could tolerate the poorer quality of video images. This paper also discusses the idea of employing multiple cameras for improving accuracy. A multi-agent system is proposed because it is known to be able to coordinate and manage the flow of information more effectively
Demonstrating Advantages of Neuromorphic Computation: A Pilot Study
Neuromorphic devices represent an attempt to mimic aspects of the brain's
architecture and dynamics with the aim of replicating its hallmark functional
capabilities in terms of computational power, robust learning and energy
efficiency. We employ a single-chip prototype of the BrainScaleS 2 neuromorphic
system to implement a proof-of-concept demonstration of reward-modulated
spike-timing-dependent plasticity in a spiking network that learns to play the
Pong video game by smooth pursuit. This system combines an electronic
mixed-signal substrate for emulating neuron and synapse dynamics with an
embedded digital processor for on-chip learning, which in this work also serves
to simulate the virtual environment and learning agent. The analog emulation of
neuronal membrane dynamics enables a 1000-fold acceleration with respect to
biological real-time, with the entire chip operating on a power budget of 57mW.
Compared to an equivalent simulation using state-of-the-art software, the
on-chip emulation is at least one order of magnitude faster and three orders of
magnitude more energy-efficient. We demonstrate how on-chip learning can
mitigate the effects of fixed-pattern noise, which is unavoidable in analog
substrates, while making use of temporal variability for action exploration.
Learning compensates imperfections of the physical substrate, as manifested in
neuronal parameter variability, by adapting synaptic weights to match
respective excitability of individual neurons.Comment: Added measurements with noise in NEST simulation, add notice about
journal publication. Frontiers in Neuromorphic Engineering (2019
Measuring Poverty at the State Level
Outlines a model for using the National Academy of Sciences poverty measure, which accounts for all income, non-discretionary work and out-of-pocket health expenses, and geographic cost variations, to estimate the effects of poverty reduction policies
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Developing an Intelligent Table Tennis Umpiring System: Identifying the ball from the scene
This paper reports further development of an intelligent table tennis umpiring system, of which the idea and plan was previously published at this conference in 2007. Briefly, table tennis is a fast sport. A service usually takes a few seconds to complete but an umpire needs to make many observations and makes a judgment before or soon after the service is complete. This is a complex task and the author believes the employment of videography, image processing and artificial intelligence (AI) technologies could help evaluating the service. The aim of this research is to develop an intelligent system which is able to identify and track the location of the ball from live video images and evaluate the service according to the service rules.
In this paper, the techniques of identifying a table tennis ball from the scene is described and discussed. A number of image processing techniques have been employed to identify and measure the characteristics of the ball. Artificial neural networks have been applied as a classifier. It classifies whether the detected object is not-a- ball, a ball on the palm or a ball in mid air. The system has been tested on 21 still images which contain pictures of ball-like objects, balls on the palm and in mid air. The preliminary results are very promising. Out of 83 objects, 82 have been correctly classified. The system will be further tested on video images once the video is captured and processed.
This paper also discusses the idea of implementing the final system as a multi-agent system, which the author believes it is appropriate for this application because multiple cameras will have to be employed to obtain accurate results
Heterogeneous Proxytypes Extended: Integrating Theory-like Representations and Mechanisms with Prototypes and Exemplars
The paper introduces an extension of the proposal according to which
conceptual representations in cognitive agents should be intended as heterogeneous
proxytypes. The main contribution of this paper is in that it details how
to reconcile, under a heterogeneous representational perspective, different theories
of typicality about conceptual representation and reasoning. In particular, it
provides a novel theoretical hypothesis - as well as a novel categorization algorithm
called DELTA - showing how to integrate the representational and reasoning
assumptions of the theory-theory of concepts with the those ascribed to the
prototype and exemplars-based theories
Coded Caching for Delay-Sensitive Content
Coded caching is a recently proposed technique that achieves significant
performance gains for cache networks compared to uncoded caching schemes.
However, this substantial coding gain is attained at the cost of large delivery
delay, which is not tolerable in delay-sensitive applications such as video
streaming. In this paper, we identify and investigate the tradeoff between the
performance gain of coded caching and the delivery delay. We propose a
computationally efficient caching algorithm that provides the gains of coding
and respects delay constraints. The proposed algorithm achieves the optimum
performance for large delay, but still offers major gains for small delay.
These gains are demonstrated in a practical setting with a video-streaming
prototype.Comment: 9 page
Land cover classification using fuzzy rules and aggregation of contextual information through evidence theory
Land cover classification using multispectral satellite image is a very
challenging task with numerous practical applications. We propose a multi-stage
classifier that involves fuzzy rule extraction from the training data and then
generation of a possibilistic label vector for each pixel using the fuzzy rule
base. To exploit the spatial correlation of land cover types we propose four
different information aggregation methods which use the possibilistic class
label of a pixel and those of its eight spatial neighbors for making the final
classification decision. Three of the aggregation methods use Dempster-Shafer
theory of evidence while the remaining one is modeled after the fuzzy k-NN
rule. The proposed methods are tested with two benchmark seven channel
satellite images and the results are found to be quite satisfactory. They are
also compared with a Markov random field (MRF) model-based contextual
classification method and found to perform consistently better.Comment: 14 pages, 2 figure
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