98 research outputs found

    Humanoid Robots

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    For many years, the human being has been trying, in all ways, to recreate the complex mechanisms that form the human body. Such task is extremely complicated and the results are not totally satisfactory. However, with increasing technological advances based on theoretical and experimental researches, man gets, in a way, to copy or to imitate some systems of the human body. These researches not only intended to create humanoid robots, great part of them constituting autonomous systems, but also, in some way, to offer a higher knowledge of the systems that form the human body, objectifying possible applications in the technology of rehabilitation of human beings, gathering in a whole studies related not only to Robotics, but also to Biomechanics, Biomimmetics, Cybernetics, among other areas. This book presents a series of researches inspired by this ideal, carried through by various researchers worldwide, looking for to analyze and to discuss diverse subjects related to humanoid robots. The presented contributions explore aspects about robotic hands, learning, language, vision and locomotion

    Teaching humanoid robotics by means of human teleoperation through RGB-D sensors

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    This paper presents a graduate course project on humanoid robotics offered by the University of Padova. The target is to safely lift an object by teleoperating a small humanoid. Students have to map human limbs into robot joints, guarantee the robot stability during the motion, and teleoperate the robot to perform the correct movement. We introduce the following innovative aspects with respect to classical robotic classes: i) the use of humanoid robots as teaching tools; ii) the simplification of the stable locomotion problem by exploiting the potential of teleoperation; iii) the adoption of a Project-Based Learning constructivist approach as teaching methodology. The learning objectives of both course and project are introduced and compared with the students\u2019 background. Design and constraints students have to deal with are reported, together with the amount of time they and their instructors dedicated to solve tasks. A set of evaluation results are provided in order to validate the authors\u2019 purpose, including the students\u2019 personal feedback. A discussion about possible future improvements is reported, hoping to encourage further spread of educational robotics in schools at all levels

    Bio-Inspired Robotics

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    Modern robotic technologies have enabled robots to operate in a variety of unstructured and dynamically-changing environments, in addition to traditional structured environments. Robots have, thus, become an important element in our everyday lives. One key approach to develop such intelligent and autonomous robots is to draw inspiration from biological systems. Biological structure, mechanisms, and underlying principles have the potential to provide new ideas to support the improvement of conventional robotic designs and control. Such biological principles usually originate from animal or even plant models, for robots, which can sense, think, walk, swim, crawl, jump or even fly. Thus, it is believed that these bio-inspired methods are becoming increasingly important in the face of complex applications. Bio-inspired robotics is leading to the study of innovative structures and computing with sensory–motor coordination and learning to achieve intelligence, flexibility, stability, and adaptation for emergent robotic applications, such as manipulation, learning, and control. This Special Issue invites original papers of innovative ideas and concepts, new discoveries and improvements, and novel applications and business models relevant to the selected topics of ``Bio-Inspired Robotics''. Bio-Inspired Robotics is a broad topic and an ongoing expanding field. This Special Issue collates 30 papers that address some of the important challenges and opportunities in this broad and expanding field

    Open motion control architecture for humanoid robots

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    This Ph.D. thesis contributes to the development of control architecture for robots. It provides a complex study of a control systems design and makes a proposal for generalized open motion control architecture for humanoid robots. Generally speaking, the development of humanoid robots is a very complex engineering and scientific task that requires new approaches in mechanical design, electronics, software engineering and control. First of all, taking into account all these considerations, this thesis tries to answer the question of why we need the development of such robots. Further, it provides a study of the evolution of humanoid robots, as well as an analysis of modern trends. A complex study of motion, that for humanoid robots, means first of all the biped locomotion is addressed. Requirements for the design of open motion control architecture are posed. This work stresses the motion control algorithms for humanoid robots. The implementation of only servo control for some types of robots (especially for walking systems) is not sufficient. Even having stable motion pattern and well tuned joint control, a humanoid robot can fall down while walking. Therefore, these robots need the implementation of another, upper control loop which will provide the stabilization of their motion. This Ph.D. thesis proposes the study of a joint motion control problem and a new solution to walking stability problem for humanoids. A new original walking stabilization controller based on decoupled double inverted pendulum dynamical model is developed. This Ph.D. thesis proposes novel motion control software and hardware architecture for humanoid robots. The main advantage of this architecture is that it was designed by an open systems approach allowing the development of high-quality humanoid robotics platforms that are technologically up-to-date. The Rh-1 prototype of the humanoid robot was constructed and used as a test platform for implementing the concepts described in this Ph.D. thesis. Also, the implementation of walking stabilization control algorithms was made with OpenHRP platform and HRP-2 humanoid robot. The simulations and walking experiments showed favourable results not only in forward walking but also in turning and backwards walking gaits. It proved the applicability and reliability of designed open motion control architecture for humanoid robots. Finally, it should be noted that this Ph.D. thesis considers the motion control system of a humanoid robot as a whole, stresses the entire concept-design-implementation chain and develops basic guidelines for the design of open motion control architecture that can be easily implemented in other biped platforms

    Understanding the fundamentals of bipedal locomotion in humans and robots

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    Walking is a robust and efficient method of moving around the world, which would greatly enhance the capabilities of humanoid robots, although they cannot match the performance of their biological counterparts. The highly nonlinear dynamics of locomotion create a vast state-action space, which makes model-based control difficult, yet biological humans are highly proficient and robust in their motion while operating under similar constraints. This disparity in performance naturally leads to the question: what can we learn about locomotion control by observing humans, and how can this be used to develop bio-inspired locomotion control in mechatronic humanoids? This thesis investigates bio-inspired locomotion control, but also explores the limitations of this approach and how we can use robotic platforms to move towards a better understanding of locomotion. We first present a methodology for measuring and analysing human locomotion behaviour, specifically disturbance recovery, and fit models to this complex behaviour to represent it in as simple as possible such that it can be easily translated into a simple controller for reactive motion. A minimum-jerk Model Predictive Control algorithm at the Centre of Mass (CoM) best captured human motion during multiple recovery strategies instead of using one controller for each strategy, which is common in this area. Capturing this simple CoM model of complex human behaviour shows that bio-inspiration can be an important tool for controller development, but behaviour varies between and even within individuals given similar initial conditions, which manifests as stochastic behaviour. Coupled with the ability to only measure expressed behaviours instead of direct control policies, this stochasticity presents a fundamental limit to using bio-inspiration for control purposes, as only indirect inferences can be made about a complex, stochastic system. To overcome these barriers, we investigate the use of mechatronic humanoid robots as a means to explore invariant aspects of the vast dynamic state-space of locomotion which are described by physical laws, and are therefore not subject to the stochastic behaviour of individual humans, that apply to both biological and mechatronic humanoid forms. We present a pipeline to explore the invariant energetics of humanoid robots during stepping for push recovery, where the most efficient stepping parameters are identified for a given initial CoM velocity and desired step length. Using this to explore the stepping state-space, our analysis finds a region of attraction between disturbance magnitude and optimal step length surrounded by a region of similarly efficient alternatives which corresponds to the stochastic behavior observed in humans during push recovery, which we would be unable to identify without reproducibility, direct access to internal measurements and known full body dynamics, which is not available in humans. We expand this paradigm further to investigate the invariant energetics of continuous walking using a full-body humanoid by exploring the state-space of step-length and step-timing to identify the most efficient sub-spaces of these parameters which describes the most efficient way to walk. Through analysis of this state-space, we provide evidence that the humanoid morphology exhibits a passive tendency towards energy-optimal motion and its dynamics follow a region of attraction towards Cost of Transport-optimal motion. Overall, these findings demonstrate the utility of robotics as a tool with which to explore certain aspects of legged locomotion and the results gained from our methodology suggest that humans do not need to explore a vast state-action space to learn to walk, they need only internalise simple heuristics for the natural dynamics of stepping that are easy to learn and can produce rapid, reactive and efficient stepping without costly decision-making processes

    Advances in Robotics, Automation and Control

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    The book presents an excellent overview of the recent developments in the different areas of Robotics, Automation and Control. Through its 24 chapters, this book presents topics related to control and robot design; it also introduces new mathematical tools and techniques devoted to improve the system modeling and control. An important point is the use of rational agents and heuristic techniques to cope with the computational complexity required for controlling complex systems. Through this book, we also find navigation and vision algorithms, automatic handwritten comprehension and speech recognition systems that will be included in the next generation of productive systems developed by man

    Stable locomotion of humanoid robots based on mass concentrated model

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    El estudio de la locomoción de robots humanoides es actualmente un área muy activa, en el campo de la robótica. Partiendo del principio que el hombre esta construyendo robots para trabajar juntos cooperando en ambientes humanos. La estabilidad durante la caminata es un factor crítico que prevee la caída del robot, la cual puede causar deterioros al mismo y a las personas en su entorno. De esta manera, el presente trabajo pretende resolver una parte del problema de la locomoción bípeda, esto es los métodos empleados para “La generación del paso” (“Gait generation”) y asi obtener la caminata estable. Para obtener una marcha estable se utilizan modelos de masa concentrada. De esta manera el modelo del “pendulo invertido simple” y el modelo del “carro sobre la mesa” se han utilizado para conseguir la marcha estable de robots humanoides. En el modelo del pendulo invertido, la masa el pendulo conduce el movimiento del centro de gravedad (CDG) del robot humanoide durante la marcha. Se detallara que el CDG se mueve como una bola libre sobre un plano bajo las leyes del pendulo en el campo de gravedad. Mientras que en el modelo del “carro sobre la mesa”, el carro conduce el movimiento del CDG durante la marcha. En este caso, el movimiento del carro es tratado como un sistema servocontrolado, y el movimiento del CDG es obtenido con los actuales y futuros estados de referencia del Zero Moment Point (ZMP). El método para generar el paso propuesto esta compuesto de varias capas como son Movimiento global, movimiento local, generación de patrones de movimiento, cinemática inversa y dinámica inversa y finalmente una corrección off-line. Donde la entrada en este método es la meta global (es decir la configuración final del robot, en el entorno de marcha) y las salidas son los patrones de movimiento de las articulaciones junto con el patrón de referencia del ZMP. Por otro lado, se ha propuesto el método para generar el “Paso acíclico”. Este método abarca el movimiento del paso dinámico incluyendo todo el cuerpo del robot humanoide, desde desde cuaquier postura genérica estáticamente estable hasta otra; donde las entradas son los estados inicial y final del robot (esto es los ángulos iniciales y finales de las articulaciones) y las salidas son las trayectorias de referencia de cada articulación y del ZMP. Se han obtenido resultados satisfactorios en las simulaciones y en el robot humanoide real Rh-1 desarrollado en el Robotics lab de la Universidad Carlos III de Madrid. De igual manera el movimiento innovador llamado “Paso acíclico” se ha implemenado exitosamente en el robot humanoide HRP-2 (desarrollado por el AIST e Industrias Kawada Inc., Japon). Finalmente los resultados, contribuciones y trabajos futuros se expondran y discutirán. _______________________________________________The study of humanoid robot locomotion is currently a very active area in robotics, since humans build robots to work their environments in common cooperation and in harmony. Stability during walking motion is a critical fact in preventing the robot from falling down and causing the human or itself damages. This work tries to solve a part of the locomotion problem, which is, the “Gait Generation” methods used to obtain stable walking. Mass concentrated models are used to obtain stable walking motion. Thus the inverted pendulum model and the cart-table model are used to obtain stable walking motion in humanoid robots. In the inverted pendulum model, the mass of the pendulum drives the center of gravity (COG) motion of the humanoid robot while it is walking. It will be detailed that the COG moves like a free ball on a plane under the laws of the pendulum in the field of gravity. While in the cart-table model, the cart drives the COG motion during walking motion. In this case, the cart motion is treated as a servo control system, obtaining its motion from future reference states of the ZMP. The gait generation method proposed has many layers like Global motion, local motion, motion patterns generation, inverse kinematics and inverse dynamics and finally off-line correction. When the input in the gait generation method is the global goal (that is the final configuration of the robot in walking environment), and the output is the joint patterns and ZMP reference patterns. Otherwise, the “Acyclic gait” method is proposed. This method deals with the whole body humanoid robot dynamic step motion from any generic posture to another one when the input is the initial and goal robot states (that is the initial and goal joint angles) and the output is the joint and ZMP reference patterns. Successful simulation and actual results have been obtained with the Rh- 1 humanoid robot developed in the Robotics lab (Universidad Carlos III de Madrid, Spain) and the innovative motion called “Acyclic gait” implemented in the HRP-2 humanoid robot platform (developed by the AIST and Kawada Industries Inc., Japan). Furthermore, the results, contributions and future works will be discussed

    Spiking Central Pattern Generators through Reverse Engineering of Locomotion Patterns

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    In robotics, there have been proposed methods for locomotion of nonwheeled robots based on artificial neural networks; those built with plausible neurons are called spiking central pattern generators (SCPGs). In this chapter, we present a generalization of reported deterministic and stochastic reverse engineering methods for automatically designing SCPG for legged robots locomotion systems; such methods create a spiking neural network capable of endogenously and periodically replicating one or several rhythmic signal sets, when a spiking neuron model and one or more locomotion gaits are given as inputs. Designed SCPGs have been implemented in different robotic controllers for a variety of robotic platforms. Finally, some aspects to improve and/or complement these SCPG-based locomotion systems are pointed out
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