19,924 research outputs found
Efficient MRF Energy Propagation for Video Segmentation via Bilateral Filters
Segmentation of an object from a video is a challenging task in multimedia
applications. Depending on the application, automatic or interactive methods
are desired; however, regardless of the application type, efficient computation
of video object segmentation is crucial for time-critical applications;
specifically, mobile and interactive applications require near real-time
efficiencies. In this paper, we address the problem of video segmentation from
the perspective of efficiency. We initially redefine the problem of video
object segmentation as the propagation of MRF energies along the temporal
domain. For this purpose, a novel and efficient method is proposed to propagate
MRF energies throughout the frames via bilateral filters without using any
global texture, color or shape model. Recently presented bi-exponential filter
is utilized for efficiency, whereas a novel technique is also developed to
dynamically solve graph-cuts for varying, non-lattice graphs in general linear
filtering scenario. These improvements are experimented for both automatic and
interactive video segmentation scenarios. Moreover, in addition to the
efficiency, segmentation quality is also tested both quantitatively and
qualitatively. Indeed, for some challenging examples, significant time
efficiency is observed without loss of segmentation quality.Comment: Multimedia, IEEE Transactions on (Volume:16, Issue: 5, Aug. 2014
A biologically inspired computational vision front-end based on a self-organised pseudo-randomly tessellated artificial retina
This paper considers the construction of a biologically inspired front-end for computer vision based on an artificial retina pyramid with a self-organised pseudo-randomly tessellated receptive field tessellation. The organisation of photoreceptors and receptive fields in biological retinae locally resembles a hexagonal mosaic, whereas globally these are organised with a very densely tessellated central foveal region which seamlessly merges into an increasingly sparsely tessellated periphery. In contrast, conventional computer vision approaches use a rectilinear sampling tessellation which samples the whole field of view with uniform density. Scale-space interest points which are suitable for higher level attention and reasoning tasks are efficiently extracted by our vision front-end by performing hierarchical feature extraction on the pseudo-randomly spaced visual information. All operations were conducted on a geometrically irregular foveated representation (data structure for visual information) which is radically different to the uniform rectilinear arrays used in conventional computer vision
Measuring fast electron spectra and laser absorption in relativistic laser-solid interactions using differential bremsstrahlung photon detectors
A photon detector suitable for the measurement of bremsstrahlung spectra
generated in relativistically-intense laser-solid interactions is described.
The Monte Carlo techniques used to back-out the fast electron spectrum and
laser energy absorbed into fast electrons are detailed. A
relativistically-intense laser-solid experiment using frequency doubled laser
light is used to demonstrate the effective operation of the detector. The
experimental data was interpreted using the 3-spatial-dimension Monte Carlo
code MCNPX (Pelowitz 2008), and the fast electron temperature found to be 125
keV
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