42,028 research outputs found
Moving data into and out of an institutional repository: Off the map and into the territory
Given the recent proliferation of institutional repositories, a key strategic question is how multiple institutions - repositories, archives, universities and others—can best work together to manage and preserve research data. In 2007, Green and Gutmann proposed how partnerships among social science researchers, institutional repositories and domain repositories should best work. This paper uses the Timescapes Archive—a new collection of qualitative longitudinal data— to examine the challenges of working across institutions in order to move data into and out of institutional repositories. The Timescapes Archive both tests and extends their framework by focusing on the specific case of qualitative longitudinal research and by highlighting researchers' roles across all phases of data preservation and sharing. Topics of metadata, ethical data sharing, and preservation are discussed in detail. What emerged from the work to date is the extremely complex nature of the coordination required among the agents; getting the timing right is both critical and difficult. Coordination among three agents is likely to be challenging under any circumstances and becomes more so when the trajectories of different life cycles, for research projects and for data sharing, are considered. Timescapes exposed some structural tensions that, although they can not be removed or eliminated, can be effectively managed
Recommended from our members
ICOPER Project - Deliverable 4.3 ISURE: Recommendations for extending effective reuse, embodied in the ICOPER CD&R
The purpose of this document is to capture the ideas and recommendations, within and beyond the ICOPER community, concerning the reuse of learning content, including appropriate methodologies as well as established strategies for remixing and repurposing reusable resources. The overall remit of this work focuses on describing the key issues that are related to extending effective reuse embodied in such materials. The objective of this investigation, is to support the reuse of learning content whilst considering how it could be originally created and then adapted with that ‘reuse’ in mind. In these circumstances a survey on effective reuse best practices can often provide an insight into the main challenges and benefits involved in the process of creating, remixing and repurposing what we are now designating as Reusable Learning Content (RLC).
Several key issues are analysed in this report: Recommendations for extending effective reuse, building upon those described in the previous related deliverables 4.1 Content Development Methodologies and 4.2 Quality Control and Web 2.0 technologies. The findings of this current survey, however, provide further recommendations and strategies for using and developing this reusable learning content. In the spirit of ‘reuse’, this work also aims to serve as a foundation for the many different stakeholders and users within, and beyond, the ICOPER community who are interested in reusing learning resources.
This report analyses a variety of information. Evidence has been gathered from a qualitative survey that has focused on the technical and pedagogical recommendations suggested by a Special Interest Group (SIG) on the most innovative practices with respect to new media content authors (for content authoring or modification) and course designers (for unit creation). This extended community includes a wider collection of OER specialists. This collected evidence, in the form of video and audio interviews, has also been represented as multimedia assets potentially helpful for learning and useful as learning content in the New Media Space (See section 4 for further details).
Section 2 of this report introduces the concept of reusable learning content and reusability. Section 3 discusses an application created by the ICOPER community to enhance the opportunities for developing reusable content. Section 4 of this report provides an overview of the methodology used for the qualitative survey. Section 5 presents a summary of thematic findings. Section 6 highlights a list of recommendations for effective reuse of educational content, which were derived from thematic analysis described in Appendix A. Finally, section 7 summarises the key outcomes of this work
Recommended from our members
Energy use for urban water management by utilities and Households in Los Angeles
Reducing energy consumption for urban water management may yield economic and environmental benefits. Few studies provide comprehensive assessments of energy needs for urban water sectors that include both utility operations and household use. Here, we evaluate the energy needs for urban water management in metropolitan Los Angeles (LA) County. Using planning scenarios that include both water conservation and alternative supply options, we estimate energy requirements of water imports, groundwater pumping, distribution in pipes, water and wastewater treatment, and residential water heating across more than one hundred regional water agencies covering over 9 million people. Results show that combining water conservation with alternative local supplies such as stormwater capture and water reuse (nonpotable or indirect potable) can reduce the energy consumption and intensity of water management in LA. Further advanced water treatment for direct potable reuse could increase energy needs. In aggregate, water heating represents a major source of regional energy consumption. The heating factor associated with grid-supplied electricity drives the relative contribution of energy-for-water by utilities and households. For most scenarios of grid operations, energy for household water heating significantly outweighs utility energy consumption. The study demonstrates how publicly available and detailed data for energy and water use supports sustainability planning. The method is applicable to cities everywhere
Learning objects and learning designs: an integrated system for reusable, adaptive and shareable learning content
This paper proposes a system, the Smart Learning Design Framework, designed to support the development of pedagogically sound learning material within an integrated, platform-independent data structure. The system supports sharing, reuse and adaptation of learning material via a metadata-driven philosophy that enables the technicalities of the system to be imperceptible to the author and consumer. The system proposes the use of pedagogically focused metadata to support and guide the author and to adapt and deliver the content to the targeted consumer. A prototype of the proposed system, which provides proof of concept for the novel processes involved, has been developed. The paper describes the Smart Learning Design Framework and places it within the context of alternative learning object models and frameworks to highlight similarities, differences and advantages of the proposed system
Recommended from our members
Learning design – making practice explicit
New technologies have immense potential for learning, but the sheer variety possible also creates challenges for learners in terms of navigating through an increasingly complex digital landscape and for teachers in terms of how to design and support learning interventions. How can learners and teachers make informed decisions about what technologies to use in the design and support of learning activities? This presentation will consider this question and present a new methodology for design – 'learning design', which aims to shift the creation and support of learning from what has traditionally been an implicit, belief-based practice to one that is explicit and design based. Learning design research at the Open University, UK has included the development of a set of conceptual design views, a tool for visualising designs (CompendiumLD) and a social networking site, for sharing and discussing learning and teaching ideas and designs (Cloudworks). An overview of this work will be provided, along with a discussion of the perceived benefits of this new approach to educational design
Pattern Reification as the Basis for Description-Driven Systems
One of the main factors driving object-oriented software development for
information systems is the requirement for systems to be tolerant to change. To
address this issue in designing systems, this paper proposes a pattern-based,
object-oriented, description-driven system (DDS) architecture as an extension
to the standard UML four-layer meta-model. A DDS architecture is proposed in
which aspects of both static and dynamic systems behavior can be captured via
descriptive models and meta-models. The proposed architecture embodies four
main elements - firstly, the adoption of a multi-layered meta-modeling
architecture and reflective meta-level architecture, secondly the
identification of four data modeling relationships that can be made explicit
such that they can be modified dynamically, thirdly the identification of five
design patterns which have emerged from practice and have proved essential in
providing reusable building blocks for data management, and fourthly the
encoding of the structural properties of the five design patterns by means of
one fundamental pattern, the Graph pattern. A practical example of this
philosophy, the CRISTAL project, is used to demonstrate the use of
description-driven data objects to handle system evolution.Comment: 20 pages, 10 figure
Lessons learned: structuring knowledge codification and abstraction to provide meaningful information for learning
Purpose – To increase the spread and reuse of lessons learned (LLs), the purpose of this paper is to develop
a standardised information structure to facilitate concise capture of the critical elements needed to engage
secondary learners and help them apply lessons to their contexts.
Design/methodology/approach – Three workshops with industry practitioners, an analysis of over 60
actual lessons from private and public sector organisations and seven practitioner interviews provided
evidence of actual practice. Design science was used to develop a repeatable/consistent information model of
LL content/structure. Workshop analysis and theory provided the coding template. Situation theory and
normative analysis were used to define the knowledge and rule logic to standardise fields.
Findings – Comparing evidence from practice against theoretical prescriptions in the literature highlighted
important enhancements to the standard LL model. These were a consistent/concise rule and context
structure, appropriate emotional language, reuse and control criteria to ensure lessons were transferrable and
reusable in new situations.
Research limitations/implications – Findings are based on a limited sample. Long-term benefits of
standardisation and use need further research. A larger sample/longitudinal usage study is planned.
Practical implications – The implementation of the LL structure was well-received in one government
user site and other industry user sites are pending. Practitioners validated the design logic for improving
capture and reuse of lessons to render themeasily translatable to a new learner’s context.
Originality/value – The new LL structure is uniquely grounded in user needs, developed from existing
best practice and is an original application of normative and situation theory to provide consistent rule logic
for context/content structure
Designing Traceability into Big Data Systems
Providing an appropriate level of accessibility and traceability to data or
process elements (so-called Items) in large volumes of data, often
Cloud-resident, is an essential requirement in the Big Data era.
Enterprise-wide data systems need to be designed from the outset to support
usage of such Items across the spectrum of business use rather than from any
specific application view. The design philosophy advocated in this paper is to
drive the design process using a so-called description-driven approach which
enriches models with meta-data and description and focuses the design process
on Item re-use, thereby promoting traceability. Details are given of the
description-driven design of big data systems at CERN, in health informatics
and in business process management. Evidence is presented that the approach
leads to design simplicity and consequent ease of management thanks to loose
typing and the adoption of a unified approach to Item management and usage.Comment: 10 pages; 6 figures in Proceedings of the 5th Annual International
Conference on ICT: Big Data, Cloud and Security (ICT-BDCS 2015), Singapore
July 2015. arXiv admin note: text overlap with arXiv:1402.5764,
arXiv:1402.575
Recommended from our members
Benefits and challenges of applying Semantic Web Services in the e-Government domain
Joining up services in e-Government usually implies governmental agencies acting in concert without a central control regime. This requires the sharing of scattered and heterogeneous data. Semantic Web Service (SWS) technology can help to integrate, mediate and reason between these datasets. However, since few real-world applications have been developed, it is still unclear which are the actual benefits and issues of adopting such a technology in the e-Government domain. In this paper, we contribute to raising awareness of the potential benefits in the e-Government community by analyzing motivations, requirements, and expected results, before proposing a reusable SWS-based framework. We demonstrate the application of this framework by a compelling use case: a GIS-based emergency planning system. We illustrate the obtained benefits and the key challenges which remain to be addressed
- …