4,806 research outputs found

    Teaching programming at a distance: the Internet software visualization laboratory

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    This paper describes recent developments in our approach to teaching computer programming in the context of a part-time Masters course taught at a distance. Within our course, students are sent a pack which contains integrated text, software and video course material, using a uniform graphical representation to tell a consistent story of how the programming language works. The students communicate with their tutors over the phone and through surface mail. Through our empirical studies and experience teaching the course we have identified four current problems: (i) students' difficulty mapping between the graphical representations used in the course and the programs to which they relate, (ii) the lack of a conversational context for tutor help provided over the telephone, (iii) helping students who due to their other commitments tend to study at 'unsociable' hours, and (iv) providing software for the constantly changing and expanding range of platforms and operating systems used by students. We hope to alleviate these problems through our Internet Software Visualization Laboratory (ISVL), which supports individual exploration, and both synchronous and asynchronous communication. As a single user, students are aided by the extra mappings provided between the graphical representations used in the course and their computer programs, overcoming the problems of the original notation. ISVL can also be used as a synchronous communication medium whereby one of the users (generally the tutor) can provide an annotated demonstration of a program and its execution, a far richer alternative to technical discussions over the telephone. Finally, ISVL can be used to support asynchronous communication, helping students who work at unsociable hours by allowing the tutor to prepare short educational movies for them to view when convenient. The ISVL environment runs on a conventional web browser and is therefore platform independent, has modest hardware and bandwidth requirements, and is easy to distribute and maintain. Our planned experiments with ISVL will allow us to investigate ways in which new technology can be most appropriately applied in the service of distance education

    Intelligence student advising system - an implementation using object-oriented C++

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    This paper present an approach for developing a consistent student course-advising system for undergraduate students using knowledge-based technology. A prototype system has been implemented in object-oriented technique using C++. The prototype system was designed for undergraduate Computing students. The prototype is able to give consultation and advice on some important aspect of student advising problems. Knowledgeable behaviour was produced where the ‘expert’ and ‘knowledge’ is stored separately from the inference engine. Object-oriented programming technique was found to enhance the development of the system

    Representing the Process of Machine Tool Calibration in First-order Logic

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    Machine tool calibration requires a wide range of measurement techniques that can be carried out in many different sequences. Planning a machine tool calibration is typically performed by a subject expert with a great understanding of International standards and industrial best-practice guides. However, it is often the case that the planned sequence of measurements is not the optimal. Therefore, in an attempt to improve the process, intelligent computing methods can be designed for plan suggestion. As a starting point, this paper presents a way of converting expert knowledge into first-order logic that can be expressed in the PROLOG language. It then shows how queries can be executed against the logic to construct a knowledge-base of all the different measurements that can be performed during machine tool calibration

    EcoHomeHelper: An Expert System to Empower End-Users in Climate Change Action

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    Climate change has been a popular topic for a number of years now. Computer Science has contributed to aiding humanity in reducing energy requirements and consequently global warming. Much of this work is through calculators which determine a user's carbon footprint. However there are no expert systems which can offer advice in an efficient and time saving way. There are many publications which do offer advice on reducing greenhouse gas (GHG) emissions but to find the advice the reader seeks will involve reading a lot of irrelevant material. This work built an expert system (which we call EcoHomeHelper) and attempted to show that it is useful in changing people's behaviour with respect to their GHG emissions and that they will be able to find the information in a more efficient manner. Twelve participants were used. Seven of which used the program and five who read and attempted to find advice by reading from a list. The application itself has current implementations and the concept further developed, has applications for the future.Comment: Contains links to the actual thesis on this topi

    Enhancing Undergraduate AI Courses through Machine Learning Projects

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    It is generally recognized that an undergraduate introductory Artificial Intelligence course is challenging to teach. This is, in part, due to the diverse and seemingly disconnected core topics that are typically covered. The paper presents work funded by the National Science Foundation to address this problem and to enhance the student learning experience in the course. Our work involves the development of an adaptable framework for the presentation of core AI topics through a unifying theme of machine learning. A suite of hands-on semester-long projects are developed, each involving the design and implementation of a learning system that enhances a commonly-deployed application. The projects use machine learning as a unifying theme to tie together the core AI topics. In this paper, we will first provide an overview of our model and the projects being developed and will then present in some detail our experiences with one of the projects – Web User Profiling which we have used in our AI class

    Towards a Rule Interchange Language for the Web

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    This articles discusses rule languages that are needed for a a full deployment of the SemanticWeb. First, it motivates the need for such languages. Then, it presents ten theses addressing (1) the rule and/or logic languages needed on the Web, (2) data and data processing, (3) semantics, and (4) engineering and rendering issues. Finally, it discusses two options that might be chosen in designing a Rule Interchange Format for the Web
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