337 research outputs found

    Block-Coordinate Frank-Wolfe Optimization for Structural SVMs

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    We propose a randomized block-coordinate variant of the classic Frank-Wolfe algorithm for convex optimization with block-separable constraints. Despite its lower iteration cost, we show that it achieves a similar convergence rate in duality gap as the full Frank-Wolfe algorithm. We also show that, when applied to the dual structural support vector machine (SVM) objective, this yields an online algorithm that has the same low iteration complexity as primal stochastic subgradient methods. However, unlike stochastic subgradient methods, the block-coordinate Frank-Wolfe algorithm allows us to compute the optimal step-size and yields a computable duality gap guarantee. Our experiments indicate that this simple algorithm outperforms competing structural SVM solvers.Comment: Appears in Proceedings of the 30th International Conference on Machine Learning (ICML 2013). 9 pages main text + 22 pages appendix. Changes from v3 to v4: 1) Re-organized appendix; improved & clarified duality gap proofs; re-drew all plots; 2) Changed convention for Cf definition; 3) Added weighted averaging experiments + convergence results; 4) Clarified main text and relationship with appendi

    Stochastic Optimization For Multi-Agent Statistical Learning And Control

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    The goal of this thesis is to develop a mathematical framework for optimal, accurate, and affordable complexity statistical learning among networks of autonomous agents. We begin by noting the connection between statistical inference and stochastic programming, and consider extensions of this setup to settings in which a network of agents each observes a local data stream and would like to make decisions that are good with respect to information aggregated across the entire network. There is an open-ended degree of freedom in this problem formulation, however: the selection of the estimator function class which defines the feasible set of the stochastic program. Our central contribution is the design of stochastic optimization tools in reproducing kernel Hilbert spaces that yield optimal, accurate, and affordable complexity statistical learning for a multi-agent network. To obtain this result, we first explore the relative merits and drawbacks of different function class selections. In Part I, we consider multi-agent expected risk minimization this problem setting for the case that each agent seems to learn a common globally optimal generalized linear models (GLMs) by developing a stochastic variant of Arrow-Hurwicz primal-dual method. We establish convergence to the primal-dual optimal pair when either consensus or ``proximity constraints encode the fact that we want all agents\u27 to agree, or nearby agents to make decisions that are close to one another. Empirically, we observe that these convergence results are substantiated but that convergence may not translate into statistical accuracy. More broadly, optimality within a given estimator function class is not the same as one that makes minimal inference errors. The optimality-accuracy tradeoff of GLMs motivates subsequent efforts to learn more sophisticated estimators based upon learned feature encodings of the data that is fed into the statistical model. The specific tool we turn to in Part II is dictionary learning, where we optimize both over regression weights and an encoding of the data, which yields a non-convex problem. We investigate the use of stochastic methods for online task-driven dictionary learning, and obtain promising performance for the task of a ground robot learning to anticipate control uncertainty based on its past experience. Heartened by this implementation, we then consider extensions of this framework for a multi-agent network to each learn globally optimal task-driven dictionaries based on stochastic primal-dual methods. However, it is here the non-convexity of the optimization problem causes problems: stringent conditions on stochastic errors and the duality gap limit the applicability of the convergence guarantees, and impractically small learning rates are required for convergence in practice. Thus, we seek to learn nonlinear statistical models while preserving convexity, which is possible through kernel methods ( Part III). However, the increased descriptive power of nonparametric estimation comes at the cost of infinite complexity. Thus, we develop a stochastic approximation algorithm in reproducing kernel Hilbert spaces (RKHS) that ameliorates this complexity issue while preserving optimality: we combine the functional generalization of stochastic gradient method (FSGD) with greedily constructed low-dimensional subspace projections based on matching pursuit. We establish that the proposed method yields a controllable trade-off between optimality and memory, and yields highly accurate parsimonious statistical models in practice. % Then, we develop a multi-agent extension of this method by proposing a new node-separable penalty function and applying FSGD together with low-dimensional subspace projections. This extension allows a network of autonomous agents to learn a memory-efficient approximation to the globally optimal regression function based only on their local data stream and message passing with neighbors. In practice, we observe agents are able to stably learn highly accurate and memory-efficient nonlinear statistical models from streaming data. From here, we shift focus to a more challenging class of problems, motivated by the fact that true learning is not just revising predictions based upon data but augmenting behavior over time based on temporal incentives. This goal may be described by Markov Decision Processes (MDPs): at each point, an agent is in some state of the world, takes an action and then receives a reward while randomly transitioning to a new state. The goal of the agent is to select the action sequence to maximize its long-term sum of rewards, but determining how to select this action sequence when both the state and action spaces are infinite has eluded researchers for decades. As a precursor to this feat, we consider the problem of policy evaluation in infinite MDPs, in which we seek to determine the long-term sum of rewards when starting in a given state when actions are chosen according to a fixed distribution called a policy. We reformulate this problem as a RKHS-valued compositional stochastic program and we develop a functional extension of stochastic quasi-gradient algorithm operating in tandem with the greedy subspace projections mentioned above. We prove convergence with probability 1 to the Bellman fixed point restricted to this function class, and we observe a state of the art trade off in memory versus Bellman error for the proposed method on the Mountain Car driving task, which bodes well for incorporating policy evaluation into more sophisticated, provably stable reinforcement learning techniques, and in time, developing optimal collaborative multi-agent learning-based control systems

    Optimization with Sparsity-Inducing Penalties

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    Sparse estimation methods are aimed at using or obtaining parsimonious representations of data or models. They were first dedicated to linear variable selection but numerous extensions have now emerged such as structured sparsity or kernel selection. It turns out that many of the related estimation problems can be cast as convex optimization problems by regularizing the empirical risk with appropriate non-smooth norms. The goal of this paper is to present from a general perspective optimization tools and techniques dedicated to such sparsity-inducing penalties. We cover proximal methods, block-coordinate descent, reweighted ℓ2\ell_2-penalized techniques, working-set and homotopy methods, as well as non-convex formulations and extensions, and provide an extensive set of experiments to compare various algorithms from a computational point of view

    Hessian barrier algorithms for linearly constrained optimization problems

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    In this paper, we propose an interior-point method for linearly constrained optimization problems (possibly nonconvex). The method - which we call the Hessian barrier algorithm (HBA) - combines a forward Euler discretization of Hessian Riemannian gradient flows with an Armijo backtracking step-size policy. In this way, HBA can be seen as an alternative to mirror descent (MD), and contains as special cases the affine scaling algorithm, regularized Newton processes, and several other iterative solution methods. Our main result is that, modulo a non-degeneracy condition, the algorithm converges to the problem's set of critical points; hence, in the convex case, the algorithm converges globally to the problem's minimum set. In the case of linearly constrained quadratic programs (not necessarily convex), we also show that the method's convergence rate is O(1/kρ)\mathcal{O}(1/k^\rho) for some ρ∈(0,1]\rho\in(0,1] that depends only on the choice of kernel function (i.e., not on the problem's primitives). These theoretical results are validated by numerical experiments in standard non-convex test functions and large-scale traffic assignment problems.Comment: 27 pages, 6 figure
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