39 research outputs found

    Nature-Inspired Coordination Models: Current Status and Future Trends

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    Coordination models and languages are meant to provide abstractions and mechanisms to harness the space of interaction as one of the foremost sources of complexity in computational systems. Nature-inspired computing aims at understanding the mechanisms and patterns of complex natural systems in order to bring their most desirable features to computational systems. Thus, the promise of nature-inspired coordination models is to prove themselves fundamental in the design of complex computational systems|such as intelligent, knowledge-intensive, pervasive, adaptive, and self-organising ones. In this paper, we survey the most relevant nature-inspired coordination models in the literature, focussing in particular on tuple-based models, and foresee the most interesting research trends in the field

    LINC: A Compact Yet Powerful Coordination Environment

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    International audienceThis paper presents LINC, a coordination programming environment. It is an evolution of earlier middlewares (the Coordination Language Facility (CLF) and Stitch). The aim is to provide a more flexible and expressive language correcting several of their limitations and an improved run-time environment. LINC provides a compact yet powerful coordination language and an optimised run-time which executes rules. This paper describes the intrinsic properties brought by the LINC environment and how it helps the coordination aspects in a distributed system. This paper also emphasises on the reflexivity of LINC and its usage at system level. Finally, it illustrates through several case studies, how LINC can manage a wide range of application domains

    17 - Nature-inspired Coordination for Complex Distributed Systems

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    Originating from closed parallel systems, coordination models and technologies gained in expressive power so to deal with open distributed systems. In particular, nature-inspired models of coordination emerged in the last decade as the most effective approaches to tackle the complexity of pervasive, intelligent, and self-* systems. In this talk we survey the most relevant nature-inspired coordination models, discuss the main open issues, and explore the trends for their future development

    Engineering Pervasive Service Ecosystems: The SAPERE approach

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    Emerging pervasive computing services will typically involve a large number of devices and service components cooperating together in an open and dynamic environment. This calls for suitable models and infrastructures promoting spontaneous, situated, and self-adaptive interactions between components. SAPERE (Self-Aware Pervasive Service Ecosystems) is a general coordination framework aimed at facilitating the decentralized and situated execution of self-organizing and self-adaptive pervasive computing services. SAPERE adopts a nature-inspired approach, in which pervasive services are modeled and deployed as autonomous individuals in an ecosystem of other services and devices, all of which interact in accord to a limited set of coordination laws, or eco-laws. In this article, we present the overall rationale underlying SAPERE and its reference architecture. We introduce the eco-laws--based coordination model and show how it can be used to express and easily enforce general-purpose self-organizing coordination patterns. The middleware infrastructure supporting the SAPERE model is presented and evaluated, and the overall advantages of SAPERE are discussed in the context of exemplary use cases

    Model-Based Programming of Modular Robots

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    Modular robots are a powerful concept for robotics. A modular robot consists of many individual modules so it can adjust its configuration to the problem. However, the fact that a modular robot consists of many individual modules makes it a highly distributed, highly concurrent real-time system, which are notoriously hard to program. In this work, we present our programming framework for writing control applications for modular robots. The framework includes a toolset that allows a model-based programing approach for control application of modular robots with code generation and verification. The framework is characterized by the following three features. First, it provides a complex programming model that is based on standard finite state machines extended in syntax and semantics to support communication, variables, and actions. Second, the framework provides compositionality at the hardware and at the software level and allows building the modular robot and its control application from small building blocks. And third, the framework supports formal verification of the control application to aid the gait and task developer in identifying problems and bugs before the deployment and testing on the physical robot

    Bologna) 17 -Nature-inspired Coordination A

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    Engineering Self-Adaptive Collective Processes for Cyber-Physical Ecosystems

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    The pervasiveness of computing and networking is creating significant opportunities for building valuable socio-technical systems. However, the scale, density, heterogeneity, interdependence, and QoS constraints of many target systems pose severe operational and engineering challenges. Beyond individual smart devices, cyber-physical collectives can provide services or solve complex problems by leveraging a “system effect” while coordinating and adapting to context or environment change. Understanding and building systems exhibiting collective intelligence and autonomic capabilities represent a prominent research goal, partly covered, e.g., by the field of collective adaptive systems. Therefore, drawing inspiration from and building on the long-time research activity on coordination, multi-agent systems, autonomic/self-* systems, spatial computing, and especially on the recent aggregate computing paradigm, this thesis investigates concepts, methods, and tools for the engineering of possibly large-scale, heterogeneous ensembles of situated components that should be able to operate, adapt and self-organise in a decentralised fashion. The primary contribution of this thesis consists of four main parts. First, we define and implement an aggregate programming language (ScaFi), internal to the mainstream Scala programming language, for describing collective adaptive behaviour, based on field calculi. Second, we conceive of a “dynamic collective computation” abstraction, also called aggregate process, formalised by an extension to the field calculus, and implemented in ScaFi. Third, we characterise and provide a proof-of-concept implementation of a middleware for aggregate computing that enables the development of aggregate systems according to multiple architectural styles. Fourth, we apply and evaluate aggregate computing techniques to edge computing scenarios, and characterise a design pattern, called Self-organising Coordination Regions (SCR), that supports adjustable, decentralised decision-making and activity in dynamic environments.Con lo sviluppo di informatica e intelligenza artificiale, la diffusione pervasiva di device computazionali e la crescente interconnessione tra elementi fisici e digitali, emergono innumerevoli opportunità per la costruzione di sistemi socio-tecnici di nuova generazione. Tuttavia, l'ingegneria di tali sistemi presenta notevoli sfide, data la loro complessità—si pensi ai livelli, scale, eterogeneità, e interdipendenze coinvolti. Oltre a dispositivi smart individuali, collettivi cyber-fisici possono fornire servizi o risolvere problemi complessi con un “effetto sistema” che emerge dalla coordinazione e l'adattamento di componenti fra loro, l'ambiente e il contesto. Comprendere e costruire sistemi in grado di esibire intelligenza collettiva e capacità autonomiche è un importante problema di ricerca studiato, ad esempio, nel campo dei sistemi collettivi adattativi. Perciò, traendo ispirazione e partendo dall'attività di ricerca su coordinazione, sistemi multiagente e self-*, modelli di computazione spazio-temporali e, specialmente, sul recente paradigma di programmazione aggregata, questa tesi tratta concetti, metodi, e strumenti per l'ingegneria di ensemble di elementi situati eterogenei che devono essere in grado di lavorare, adattarsi, e auto-organizzarsi in modo decentralizzato. Il contributo di questa tesi consiste in quattro parti principali. In primo luogo, viene definito e implementato un linguaggio di programmazione aggregata (ScaFi), interno al linguaggio Scala, per descrivere comportamenti collettivi e adattativi secondo l'approccio dei campi computazionali. In secondo luogo, si propone e caratterizza l'astrazione di processo aggregato per rappresentare computazioni collettive dinamiche concorrenti, formalizzata come estensione al field calculus e implementata in ScaFi. Inoltre, si analizza e implementa un prototipo di middleware per sistemi aggregati, in grado di supportare più stili architetturali. Infine, si applicano e valutano tecniche di programmazione aggregata in scenari di edge computing, e si propone un pattern, Self-Organising Coordination Regions, per supportare, in modo decentralizzato, attività decisionali e di regolazione in ambienti dinamici
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