96,068 research outputs found

    On Morals, Markets, and Climate Change: Exploring Pope Francis’ Challenge

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    The relation between Culture and Business has caught researchers’ attention long ago; itis not hard to find studies relating to these topics. According to Hofstede et al. (2010, p.18), Hampden-Turner and Trompenaars (2012, p. 8), and Erez and Gati (2004, p. 5),culture can be defined in many levels, for example, organizational culture, and national culture. The field of Business also contains several disciplines, for example, International Business Management, Project Management, and Project Governance. However, not somany studies can be found studying the relation between National Culture and Project Governance; therefore, this study is focused on this relation.This study is designed following a qualitative approach in order to clarify the relation between National Culture and Project Governance Principles. Case studies are used targeting the IT industry of three countries, Spain, Sweden, and Taiwan. These cases also contain the classical theory of cultural dimensions from Hofstede. Hofstede’s dimensionsare Power Distance (PDI), Individualism vs. Collectivism (IDV), Uncertainty Avoidance(UAI), Masculinity vs. Femininity (MAS), Long-term Orientation (LTO), and Indulgencevs. Restraint (IDU). They are applied in this study for distinguishing the differences between countries. This study is also based on the definition of Project GovernancePrinciples from Garland (2009), Klakegg (2008), and Müller et al. (2013). ProjectGovernance Principles are split into two categories as well, hard/ structural principles andsoft/ behaviour principles.In order to clarify the link between National Culture and Project Governance Principles,this thesis’ authors interviewed 19 people, including 10 project managers and 9 experts.All of them have a long experience dealing with Project Management in the three selected countries. Their answers are based on the knowledge and experience of Project Management and Project Governance, as well as their opinions about their own national culture. After analysing the interviews, the authors consider that differences between these three countries in Project Governance and Project Governance Principles do exist. On the other hand, there are also some similar parts, for example, the influence ofcustomers’ orientation and preference. Moreover, respondents, Project Managers and Experts, all mentioned it is also necessary to be aware of the globalized environment, inother words, there is no influence of a single national culture in one country anymore.However, they all admit the importance of their own national culture as well. All these findings from this study encourage further and deeper study in the future

    A Multi-Robot Cooperation Framework for Sewing Personalized Stent Grafts

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    This paper presents a multi-robot system for manufacturing personalized medical stent grafts. The proposed system adopts a modular design, which includes: a (personalized) mandrel module, a bimanual sewing module, and a vision module. The mandrel module incorporates the personalized geometry of patients, while the bimanual sewing module adopts a learning-by-demonstration approach to transfer human hand-sewing skills to the robots. The human demonstrations were firstly observed by the vision module and then encoded using a statistical model to generate the reference motion trajectories. During autonomous robot sewing, the vision module plays the role of coordinating multi-robot collaboration. Experiment results show that the robots can adapt to generalized stent designs. The proposed system can also be used for other manipulation tasks, especially for flexible production of customized products and where bimanual or multi-robot cooperation is required.Comment: 10 pages, 12 figures, accepted by IEEE Transactions on Industrial Informatics, Key words: modularity, medical device customization, multi-robot system, robot learning, visual servoing, robot sewin

    A software system for laboratory experiments in image processing

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    Laboratory experiments for image processing courses are usually software implementations of processing algorithms, but students of image processing come from diverse backgrounds with widely differing software experience. To avoid learning overhead, the software system should be easy to learn and use, even for those with no exposure to mathematical programming languages or object-oriented programming. The class library for image processing (CLIP) supports users with knowledge of C, by providing three C++ types with small public interfaces, including natural and efficient operator overloading. CLIP programs are compact and fast. Experience in using the system in undergraduate and graduate teaching indicates that it supports subject matter learning with little distraction from language/system learning

    Computer generated animation and movie production at LARC: A case study

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    The process of producing computer generated 16mm movies using the MOVIE.BYU software package developed by Brigham Young University and the currently available hardware technology at the Langley Research Center is described. A general overview relates the procedures to a specific application. Details are provided which describe the data used, preparation of a storyboard, key frame generation, the actual animation, title generation, filming, and processing/developing the final product. Problems encountered in each of these areas are identified. Both hardware and software problems are discussed along with proposed solutions and recommendations

    A novel haptic model and environment for maxillofacial surgical operation planning and manipulation

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    This paper presents a practical method and a new haptic model to support manipulations of bones and their segments during the planning of a surgical operation in a virtual environment using a haptic interface. To perform an effective dental surgery it is important to have all the operation related information of the patient available beforehand in order to plan the operation and avoid any complications. A haptic interface with a virtual and accurate patient model to support the planning of bone cuts is therefore critical, useful and necessary for the surgeons. The system proposed uses DICOM images taken from a digital tomography scanner and creates a mesh model of the filtered skull, from which the jaw bone can be isolated for further use. A novel solution for cutting the bones has been developed and it uses the haptic tool to determine and define the bone-cutting plane in the bone, and this new approach creates three new meshes of the original model. Using this approach the computational power is optimized and a real time feedback can be achieved during all bone manipulations. During the movement of the mesh cutting, a novel friction profile is predefined in the haptical system to simulate the force feedback feel of different densities in the bone

    The Land Analysis System (LAS)

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    The Land Analysis System (LAS) is an interactive software system, available in the public domain, for the analysis, display, and management of multispectral and other digital image data. The system was developed to support earth sciences research and development activities. LAS provides over 240 applications functions and utilities, a flexible user interface, complete on-line and hardcopy documentation, extensive image data file management, reformatting, and conversion utilities, and high level device independent access to image display hardware. The capabilities are summarized of the latest release of the system (version 5). Emphasis is given to the system portability and the isolation of hardware and software dependencies in this release

    Open Programming Language Interpreters

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    Context: This paper presents the concept of open programming language interpreters and the implementation of a framework-level metaobject protocol (MOP) to support them. Inquiry: We address the problem of dynamic interpreter adaptation to tailor the interpreter's behavior on the task to be solved and to introduce new features to fulfill unforeseen requirements. Many languages provide a MOP that to some degree supports reflection. However, MOPs are typically language-specific, their reflective functionality is often restricted, and the adaptation and application logic are often mixed which hardens the understanding and maintenance of the source code. Our system overcomes these limitations. Approach: We designed and implemented a system to support open programming language interpreters. The prototype implementation is integrated in the Neverlang framework. The system exposes the structure, behavior and the runtime state of any Neverlang-based interpreter with the ability to modify it. Knowledge: Our system provides a complete control over interpreter's structure, behavior and its runtime state. The approach is applicable to every Neverlang-based interpreter. Adaptation code can potentially be reused across different language implementations. Grounding: Having a prototype implementation we focused on feasibility evaluation. The paper shows that our approach well addresses problems commonly found in the research literature. We have a demonstrative video and examples that illustrate our approach on dynamic software adaptation, aspect-oriented programming, debugging and context-aware interpreters. Importance: To our knowledge, our paper presents the first reflective approach targeting a general framework for language development. Our system provides full reflective support for free to any Neverlang-based interpreter. We are not aware of any prior application of open implementations to programming language interpreters in the sense defined in this paper. Rather than substituting other approaches, we believe our system can be used as a complementary technique in situations where other approaches present serious limitations
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