5,279 research outputs found

    Towards high-level execution primitives for and-parallelism: preliminary results

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    Most implementations of parallel logic programming rely on complex low-level machinery which is arguably difflcult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallelism. Therefore, we handle a signiflcant portion of the parallel implementation mechanism at the Prolog level with the help of a comparatively small number of concurrency-related primitives which take care of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modiflcations to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary experiments show that the amount of performance sacriflced is reasonable, although granularity control is required in some cases. Also, we observe that the availability of unrestricted parallelism contributes to better observed speedups

    Computational Physics on Graphics Processing Units

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    The use of graphics processing units for scientific computations is an emerging strategy that can significantly speed up various different algorithms. In this review, we discuss advances made in the field of computational physics, focusing on classical molecular dynamics, and on quantum simulations for electronic structure calculations using the density functional theory, wave function techniques, and quantum field theory.Comment: Proceedings of the 11th International Conference, PARA 2012, Helsinki, Finland, June 10-13, 201

    Towards a High-Level Implementation of Execution Primitives for Unrestricted, Independent And-Parallelism

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    Most efficient implementations of parallel logic programming rely on complex low-level machinery which is arguably difficult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallellism. We handle a significant portion of the parallel implementation at the Prolog level with the help of a comparatively small number of concurrency.related primitives which take case of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modifications to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary esperiments show thay the performance safcrifieced is reasonable, although granularity of unrestricted parallelism contributes to better observed speedups

    Threads and Or-Parallelism Unified

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    One of the main advantages of Logic Programming (LP) is that it provides an excellent framework for the parallel execution of programs. In this work we investigate novel techniques to efficiently exploit parallelism from real-world applications in low cost multi-core architectures. To achieve these goals, we revive and redesign the YapOr system to exploit or-parallelism based on a multi-threaded implementation. Our new approach takes full advantage of the state-of-the-art fast and optimized YAP Prolog engine and shares the underlying execution environment, scheduler and most of the data structures used to support YapOr's model. Initial experiments with our new approach consistently achieve almost linear speedups for most of the applications, proving itself as a good alternative for exploiting implicit parallelism in the currently available low cost multi-core architectures.Comment: 17 pages, 21 figures, International Conference on Logic Programming (ICLP 2010

    Quantum machine learning: a classical perspective

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    Recently, increased computational power and data availability, as well as algorithmic advances, have led machine learning techniques to impressive results in regression, classification, data-generation and reinforcement learning tasks. Despite these successes, the proximity to the physical limits of chip fabrication alongside the increasing size of datasets are motivating a growing number of researchers to explore the possibility of harnessing the power of quantum computation to speed-up classical machine learning algorithms. Here we review the literature in quantum machine learning and discuss perspectives for a mixed readership of classical machine learning and quantum computation experts. Particular emphasis will be placed on clarifying the limitations of quantum algorithms, how they compare with their best classical counterparts and why quantum resources are expected to provide advantages for learning problems. Learning in the presence of noise and certain computationally hard problems in machine learning are identified as promising directions for the field. Practical questions, like how to upload classical data into quantum form, will also be addressed.Comment: v3 33 pages; typos corrected and references adde

    Multi-threading a state-of-the-art maximum clique algorithm

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    We present a threaded parallel adaptation of a state-of-the-art maximum clique algorithm for dense, computationally challenging graphs. We show that near-linear speedups are achievable in practice and that superlinear speedups are common. We include results for several previously unsolved benchmark problems
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