10,313 research outputs found
Looking Good, Feeling Good – Tac Map: a navigation system for the blind
This paper describes the research and development of a navigation system for the blind that provides a tactile and visual language that can be understood by both sighted and blind users. It describes key work and issues in the development of graphical symbols and in particular the pioneering work of Neurath‟s ISOTYPES, as well as more specific communication systems for blind people. The paper focuses on the development of "TacMap‟, a navigation system for the blind. User engagement has been fundamental in
the research and the paper discusses the methodology, the research findings and product‟s potential future opportunities and impact
Feeling what you hear: tactile feedback for navigation of audio graphs
Access to digitally stored numerical data is currently very limited for sight impaired people. Graphs and visualizations are often used to analyze relationships between numerical data, but the current methods of accessing them are highly visually mediated. Representing data using audio feedback is a common method of making data more accessible, but methods of navigating and accessing the data are often serial in nature and laborious. Tactile or haptic displays could be used to provide additional feedback to support a point-and-click type interaction for the visually impaired. A requirements capture conducted with sight impaired computer users produced a review of current accessibility technologies, and guidelines were extracted for using tactile feedback to aid navigation. The results of a qualitative evaluation with a prototype interface are also presented. Providing an absolute position input device and tactile feedback allowed the users to explore the graph using tactile and proprioceptive cues in a manner analogous to point-and-click techniques
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Pictures in Your Mind: Using Interactive Gesture-Controlled Reliefs to Explore Art
Tactile reliefs offer many benefits over the more classic raised line drawings or tactile diagrams, as depth, 3D shape, and surface textures are directly perceivable. Although often created for blind and visually impaired (BVI) people, a wider range of people may benefit from such multimodal material. However, some reliefs are still difficult to understand without proper guidance or accompanying verbal descriptions, hindering autonomous exploration.
In this work, we present a gesture-controlled interactive audio guide (IAG) based on recent low-cost depth cameras that can be operated directly with the hands on relief surfaces during tactile exploration. The interactively explorable, location-dependent verbal and captioned descriptions promise rapid tactile accessibility to 2.5D spatial information in a home or education setting, to online resources, or as a kiosk installation at public places.
We present a working prototype, discuss design decisions, and present the results of two evaluation studies: the first with 13 BVI test users and the second follow-up study with 14 test users across a wide range of people with differences and difficulties associated with perception, memory, cognition, and communication. The participant-led research method of this latter study prompted new, significant and innovative developments
Multimodal virtual reality versus printed medium in visualization for blind people
In this paper, we describe a study comparing the strengths of a multimodal Virtual Reality (VR) interface against traditional tactile diagrams in conveying information to visually impaired and blind people. The multimodal VR interface consists of a force feedback device (SensAble PHANTOM), synthesized speech and non-speech audio. Potential advantages of the VR technology are well known however its real usability in comparison with the conventional paper-based medium is seldom investigated. We have addressed this issue in our evaluation. The experimental results show benefits from using the multimodal approach in terms of more accurate information about the graphs obtained by users
Design and User Satisfaction of Interactive Maps for Visually Impaired People
Multimodal interactive maps are a solution for presenting spatial information
to visually impaired people. In this paper, we present an interactive
multimodal map prototype that is based on a tactile paper map, a multi-touch
screen and audio output. We first describe the different steps for designing an
interactive map: drawing and printing the tactile paper map, choice of
multi-touch technology, interaction technologies and the software architecture.
Then we describe the method used to assess user satisfaction. We provide data
showing that an interactive map - although based on a unique, elementary,
double tap interaction - has been met with a high level of user satisfaction.
Interestingly, satisfaction is independent of a user's age, previous visual
experience or Braille experience. This prototype will be used as a platform to
design advanced interactions for spatial learning
From open geographical data to tangible maps: improving the accessibility of maps for visually impaired people
International audienceVisual maps must be transcribed into (interactive) raised-line maps to be accessible for visually impaired people. However, these tactile maps suffer from several shortcomings: they are long and expensive to produce, they cannot display a large amount of information, and they are not dynamically modifiable. A number of methods have been developed to automate the production of raised-line maps, but there is not yet any tactile map editor on the market. Tangible interactions proved to be an efficient way to help a visually impaired user manipulate spatial representations. Contrary to raised-line maps, tangible maps can be autonomously constructed and edited. In this paper, we present the scenarios and the main expected contributions of the AccessiMap project, which is based on the availability of many sources of open spatial data: 1/ facilitating the production of interactive tactile maps with the development of an open-source web-based editor; 2/ investigating the use of tangible interfaces for the autonomous construction and exploration of a map by a visually impaired user
TactViz: A VMD Plugin for Tactile Visualization of Protein Structures
Scientific disciplines spanning biology, biochemistry, and biophysics involve the study of proteins and their functions. Visualization of protein structures represents a barrier to education and research in these disciplines for students who are blind or visually impaired. Here, we present a software plugin for readily producing variable-height tactile graphics of proteins using the free biomolecular visualization software Visual Molecular Dynamics (VMD) and protein structure data that is publicly available through the Protein Data Bank. Our method also supports interactive tactile visualization of proteins with VMD on electronic refreshable tactile display devices. Employing our method in an academic laboratory has enabled an undergraduate student who is blind to carry out research alongside her sighted peers. By making the study of protein structures accessible to students who are blind or visually impaired, we aim to promote diversity and inclusion in STEM education and research
Blind Friendly Maps
International audienceSpace concept of the surrounding area is one of the most important preconditions of the independent mobility and orientation of the blind people. Tactile maps are considered to be the most appropriate source of spatial information. One of the main problems of the tactile maps usage is their problematic accessibility for the blind users since they are not available in time and with up-to-date content. The map production is a matter of tedious manual work and a result of expensive and time-consuming technical methods.After several years of joint effort of the support centers at Czech Technical University in Prague and Masaryk University in Brno, and in cooperation with Seznam.cz company (an operator of the Mapy.cz map portal), the blind people have opportunity to use free available tactile maps of the entire Czech Republic (see http://hapticke.mapy.cz with the highest possible zoom). Using the Mapnik toolkit, source vector map data are automatically converted to special maps, which can be downloaded and printed on a microcapsule paper so they become readable by touch. The whole country is displayed on map sheets in a single scale (approximately 1:1500, which corresponds to the area of 300 Ă— 425 meters per sheet), with a single map key and with an integrated system of the description. Street names are abbreviated and displayed in the Braille code. Technology of the microcapsule (swell) paper was selected as the most accessible technology for tactile graphics in Czech Republic (at schools and support centers for the visually impaired).Our method opens new perspectives of tactile maps usage because detailed tactile maps of a selected territory are available in a few minutes and they are updated in the same mode and from the same source data as all other web maps at the portal. Even web maps may now be "blind friendly"
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