491 research outputs found

    The 4th Conference of PhD Students in Computer Science

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    Towards ontology-driven discourse: from semantic graphs to multimedia presentations

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    Traditionally, research in applying Semantic Web technology to multimedia information systems has focused on using annotations and ontologies to improve the retrieval process. This paper concentrates on improving the presentation of the retrieval results. First, our approach uses ontological domain knowledge to select and organize the content relevant to the topic the user is interested in. Domain ontologies are valuable in the presentation generation process, because effective presentations are those that succeed in conveying the relevant domain semantics to the user. Explicit discourse and narrative knowledge allows selection of appropriate presentation genres and creation of narrative structures, which are used for conveying these domain relations. In addition, knowledge of graphic design and media characteristics is essential to transform abstract presentation structures in real multimedia presentations. Design knowledge determines how the semantics and presentation structure are expressed in the multimedia presentation. In traditional Web environments, this type of design knowledge remains implicit, hidden in style sheets and other document transformation code. Our second use of Semantic Web technology is to model design knowledge explicitly, and to let it drive the transformations needed to turn annotated media items into structured presentations

    International Union of Theoretical and Applied Mechanics : report 2003

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    The Two-Step P2P Simulation Approach

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    In this article a framework is introduced that can be used to analyse the effects & requirements of P2P applications on application and on network layer. P2P applications are complex and deployed on a large scale, pure packet level simulations do not scale well enough to analyse P2P applications in a large network with thousands of peers. It is also difficult to assess the effect of application level behavior on the communication system. We therefore propose an approach starting with a more abstract and therefore scalable application level simulation. For the application layer a specific simulation framework was developed. The results of the application layer simulations plus some estimated background traffic are fed into a packet layer simulator like NS2 (or our lab testbed) in a second step to perform some detailed packet layer analysis such as loss and delay measurements. This can be done for a subnetwork of the original network to avoid scalability problems
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