123 research outputs found

    Mobile Online Gaming via Resource Sharing

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    Mobile gaming presents a number of main issues which remain open. These are concerned mainly with connectivity, computational capacities, memory and battery constraints. In this paper, we discuss the design of a fully distributed approach for the support of mobile Multiplayer Online Games (MOGs). In mobile environments, several features might be exploited to enable resource sharing among multiple devices / game consoles owned by different mobile users. We show the advantages of trading computing / networking facilities among mobile players. This operation mode opens a wide number of interesting sharing scenarios, thus promoting the deployment of novel mobile online games. In particular, once mobile nodes make their resource available for the community, it becomes possible to distribute the software modules that compose the game engine. This allows to distribute the workload for the game advancement management. We claim that resource sharing is in unison with the idea of ludic activity that is behind MOGs. Hence, such schemes can be profitably employed in these contexts.Comment: Proceedings of 3nd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2012). In conjunction with SIMUTools 2012. Desenzano, Italy, March 2012. ISBN: 978-1-936968-47-

    Efficient and Effective Event Pattern Management

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    The goal of this thesis is to reduce the barriers stopping more enterprises from accessing CEP technology by providing additional support in managing relevant business situations. Therefore we outline the role of event pattern management and present a methodology, methods and tools aiming at an efficient and effective event pattern management. We provide a meta model for event patterns, an event pattern life cycle methodology, methods for guidance, refinement and evolution

    Elastic-PPQ: A two-level autonomic system for spatial preference query processing over dynamic data streams

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    Paradigms like Internet of Things and the most recent Internet of Everything are shifting the attention towards systems able to process unbounded sequences of items in the form of data streams. In the real world, data streams may be highly variable, exhibiting burstiness in the arrival rate and non-stationarities such as trends and cyclic behaviors. Furthermore, input items may be not ordered according to timestamps. This raises the complexity of stream processing systems, which must support elastic resource management and autonomic QoS control through sophisticated strategies and run-time mechanisms. In this paper we present Elastic-PPQ, a system for processing spatial preference queries over dynamic data streams. The key aspect of the system design is the existence of two adaptation levels handling workload variations at different time-scales. To address fast time-scale variations we design a fine regulatory mechanism of load balancing supported by a control-theoretic approach. The logic of the second adaptation level, targeting slower time-scale variations, is incorporated in a Fuzzy Logic Controller that makes scale in/out decisions of the system parallelism degree. The approach has been successfully evaluated under synthetic and real-world datasets

    Accelerating Event Stream Processing in On- and Offline Systems

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    Due to a growing number of data producers and their ever-increasing data volume, the ability to ingest, analyze, and store potentially never-ending streams of data is a mission-critical task in today's data processing landscape. A widespread form of data streams are event streams, which consist of continuously arriving notifications about some real-world phenomena. For example, a temperature sensor naturally generates an event stream by periodically measuring the temperature and reporting it with measurement time in case of a substantial change to the previous measurement. In this thesis, we consider two kinds of event stream processing: online and offline. Online refers to processing events solely in main memory as soon as they arrive, while offline means processing event data previously persisted to non-volatile storage. Both modes are supported by widely used scale-out general-purpose stream processing engines (SPEs) like Apache Flink or Spark Streaming. However, such engines suffer from two significant deficiencies that severely limit their processing performance. First, for offline processing, they load the entire stream from non-volatile secondary storage and replay all data items into the associated online engine in order of their original arrival. While this naturally ensures unified query semantics for on- and offline processing, the costs for reading the entire stream from non-volatile storage quickly dominate the overall processing costs. Second, modern SPEs focus on scaling out computations across the nodes of a cluster, but use only a fraction of the available resources of individual nodes. This thesis tackles those problems with three different approaches. First, we present novel techniques for the offline processing of two important query types (windowed aggregation and sequential pattern matching). Our methods utilize well-understood indexing techniques to reduce the total amount of data to read from non-volatile storage. We show that this improves the overall query runtime significantly. In particular, this thesis develops the first index-based algorithms for pattern queries expressed with the Match_Recognize clause, a new and powerful language feature of SQL that has received little attention so far. Second, we show how to maximize resource utilization of single nodes by exploiting the capabilities of modern hardware. Therefore, we develop a prototypical shared-memory CPU-GPU-enabled event processing system. The system provides implementations of all major event processing operators (filtering, windowed aggregation, windowed join, and sequential pattern matching). Our experiments reveal that regarding resource utilization and processing throughput, such a hardware-enabled system is superior to hardware-agnostic general-purpose engines. Finally, we present TPStream, a new operator for pattern matching over temporal intervals. TPStream achieves low processing latency and, in contrast to sequential pattern matching, is easily parallelizable even for unpartitioned input streams. This results in maximized resource utilization, especially for modern CPUs with multiple cores

    Tutorial on graph stream analytics

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    Investigating into the Prevalence of Complex Event Processing and Predictive Analytics in the Transportation and Logistics Sector: Initial Findings From Scientific Literature

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    As ever new sensor solutions are invading people’s everyday lives and business processes, the use of the signals and events provided by the devices poses a challenge. Innovative ways of handling the large amount of data promise an effective and efficient means to overcome that challenge. With the help of complex event processing and predictive techniques, added value can be created. While complex event processing is able to process the multitude of signals coming from the sensors in a continuous manner, predictive analytics addresses the likelihood of a certain future state or behavior by detecting patterns from the signal database and predicting the future according to the detections. As to the transportation and logistics domain, processing the signal stream and predicting the future promises a big impact on the operations because the transportation and logistics sector is known as a very complex one. The complexity of the sector is linked with the many stakeholders taking part in a variety of operations and the partly high level of automation often being accompanied by manual processes. Hence, predictions help to prepare better for upcoming situations and challenges and, thus, to save resources and cost. The present paper is to investigate the prevalence of complex event processing and predictive analytics in logistics and transportation cases in the research literature in order to motivate a subsequent systematic literature view as the next step in the research endeavor

    Corporate Smart Content Evaluation

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    Nowadays, a wide range of information sources are available due to the evolution of web and collection of data. Plenty of these information are consumable and usable by humans but not understandable and processable by machines. Some data may be directly accessible in web pages or via data feeds, but most of the meaningful existing data is hidden within deep web databases and enterprise information systems. Besides the inability to access a wide range of data, manual processing by humans is effortful, error-prone and not contemporary any more. Semantic web technologies deliver capabilities for machine-readable, exchangeable content and metadata for automatic processing of content. The enrichment of heterogeneous data with background knowledge described in ontologies induces re-usability and supports automatic processing of data. The establishment of “Corporate Smart Content” (CSC) - semantically enriched data with high information content with sufficient benefits in economic areas - is the main focus of this study. We describe three actual research areas in the field of CSC concerning scenarios and datasets applicable for corporate applications, algorithms and research. Aspect- oriented Ontology Development advances modular ontology development and partial reuse of existing ontological knowledge. Complex Entity Recognition enhances traditional entity recognition techniques to recognize clusters of related textual information about entities. Semantic Pattern Mining combines semantic web technologies with pattern learning to mine for complex models by attaching background knowledge. This study introduces the afore-mentioned topics by analyzing applicable scenarios with economic and industrial focus, as well as research emphasis. Furthermore, a collection of existing datasets for the given areas of interest is presented and evaluated. The target audience includes researchers and developers of CSC technologies - people interested in semantic web features, ontology development, automation, extracting and mining valuable information in corporate environments. The aim of this study is to provide a comprehensive and broad overview over the three topics, give assistance for decision making in interesting scenarios and choosing practical datasets for evaluating custom problem statements. Detailed descriptions about attributes and metadata of the datasets should serve as starting point for individual ideas and approaches

    A survey of communication protocols for internet of things and related challenges of fog and cloud computing integration

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    The fast increment in the number of IoT (Internet of Things) devices is accelerating the research on new solutions to make cloud services scalable. In this context, the novel concept of fog computing as well as the combined fog-to-cloud computing paradigm is becoming essential to decentralize the cloud, while bringing the services closer to the end-system. This article surveys e application layer communication protocols to fulfill the IoT communication requirements, and their potential for implementation in fog- and cloud-based IoT systems. To this end, the article first briefly presents potential protocol candidates, including request-reply and publish-subscribe protocols. After that, the article surveys these protocols based on their main characteristics, as well as the main performance issues, including latency, energy consumption, and network throughput. These findings are thereafter used to place the protocols in each segment of the system (IoT, fog, cloud), and thus opens up the discussion on their choice, interoperability, and wider system integration. The survey is expected to be useful to system architects and protocol designers when choosing the communication protocols in an integrated IoT-to-fog-to-cloud system architecture.Peer ReviewedPostprint (author's final draft
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