5,020 research outputs found

    Human Pose Estimation from Monocular Images : a Comprehensive Survey

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    Human pose estimation refers to the estimation of the location of body parts and how they are connected in an image. Human pose estimation from monocular images has wide applications (e.g., image indexing). Several surveys on human pose estimation can be found in the literature, but they focus on a certain category; for example, model-based approaches or human motion analysis, etc. As far as we know, an overall review of this problem domain has yet to be provided. Furthermore, recent advancements based on deep learning have brought novel algorithms for this problem. In this paper, a comprehensive survey of human pose estimation from monocular images is carried out including milestone works and recent advancements. Based on one standard pipeline for the solution of computer vision problems, this survey splits the problema into several modules: feature extraction and description, human body models, and modelin methods. Problem modeling methods are approached based on two means of categorization in this survey. One way to categorize includes top-down and bottom-up methods, and another way includes generative and discriminative methods. Considering the fact that one direct application of human pose estimation is to provide initialization for automatic video surveillance, there are additional sections for motion-related methods in all modules: motion features, motion models, and motion-based methods. Finally, the paper also collects 26 publicly available data sets for validation and provides error measurement methods that are frequently used

    Novel methods for real-time 3D facial recognition

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    In this paper we discuss our approach to real-time 3D face recognition. We argue the need for real time operation in a realistic scenario and highlight the required pre- and post-processing operations for effective 3D facial recognition. We focus attention to some operations including face and eye detection, and fast post-processing operations such as hole filling, mesh smoothing and noise removal. We consider strategies for hole filling such as bilinear and polynomial interpolation and Laplace and conclude that bilinear interpolation is preferred. Gaussian and moving average smoothing strategies are compared and it is shown that moving average can have the edge over Gaussian smoothing. The regions around the eyes normally carry a considerable amount of noise and strategies for replacing the eyeball with a spherical surface and the use of an elliptical mask in conjunction with hole filling are compared. Results show that the elliptical mask with hole filling works well on face models and it is simpler to implement. Finally performance issues are considered and the system has demonstrated to be able to perform real-time 3D face recognition in just over 1s 200ms per face model for a small database

    Real-time 3D Face Recognition using Line Projection and Mesh Sampling

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    The main contribution of this paper is to present a novel method for automatic 3D face recognition based on sampling a 3D mesh structure in the presence of noise. A structured light method using line projection is employed where a 3D face is reconstructed from a single 2D shot. The process from image acquisition to recognition is described with focus on its real-time operation. Recognition results are presented and it is demonstrated that it can perform recognition in just over one second per subject in continuous operation mode and thus, suitable for real time operation

    Colour Constancy using Sub-blocks of the Image

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    Colour constancy is the ability to measure the colour of objects independent of the light source, while colour casting is the presence of unwanted colour in digital images. Colour casting significantly affects the performance of image processing algorithms such as image segmentation and object recognition. The presence of large uniform background within the image considerably deteriorates the performance of many state of the art colour constancy algorithms. This paper presents a colour constancy method using the sub-blocks of the image to alleviate the effect of large uniform colour area of the scene. The proposed method divides the input image into a number of non-overlapping blocks, and Average Absolute Difference (AAD) value of each block colour component is calculated. The blocks with AAD greater than threshold values, which are empirically determined for each colour component, are considered to have sufficient colour information. The selected blocks are then used to determine the scaling factors to achieve achromatic values for the input image colour components. Comparing the performance of the proposed technique with the state of the art methods using images from three datasets shows that the proposed method outperforms the state of the art techniques in the presence of large uniform colour patches

    Strike, occupy, transform! Students, subjectivity and struggle

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    This article uses student activism to explore the way in which activists are challenging the student as consumer model through a series of experiments that blend pedagogy and protest. Specifically, I suggest that Higher Education is increasingly becoming an arena of the postpolitical, and I argue that one of the ways this student-consumer subjectivity is being (re)produced is through a series of ‘depoliticisation machines’ operating within the university. This article goes on to claim that in order to counter this, some of those resisting the neoliberalisation of higher education have been creating political-pedagogical experiments that act as ‘repoliticisation machines’, and that these experiments countered student-consumer subjectification through the creation of new radical forms of subjectivity. This paper provides an example of this activity through the work of a group called the Really Open University and its experiments at blending, protest, pedagogy and propaganda

    The problems and challenges of managing crowd sourced audio-visual evidence

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    A number of recent incidents, such as the Stanley Cup Riots, the uprisings in the Middle East and the London riots have demonstrated the value of crowd sourced audio-visual evidence wherein citizens submit audio-visual footage captured on mobile phones and other devices to aid governmental institutions, responder agencies and law enforcement authorities to confirm the authenticity of incidents and, in the case of criminal activity, to identify perpetrators. The use of such evidence can present a significant logistical challenge to investigators, particularly because of the potential size of data gathered through such mechanisms and the added problems of time-lining disparate sources of evidence and, subsequently, investigating the incident(s). In this paper we explore this problem and, in particular, outline the pressure points for an investigator. We identify and explore a number of particular problems related to the secure receipt of the evidence, imaging, tagging and then time-lining the evidence, and the problem of identifying duplicate and near duplicate items of audio-visual evidence

    Crowdsourcing for translational research: analysis of biomarker expression using cancer microarrays

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    Background: Academic pathology suffers from an acute and growing lack of workforce resource. This especially impacts on translational elements of clinical trials, which can require detailed analysis of thousands of tissue samples. We tested whether crowdsourcing – enlisting help from the public – is a sufficiently accurate method to score such samples. Methods: We developed a novel online interface to train and test lay participants on cancer detection and immunohistochemistry scoring in tissue microarrays. Lay participants initially performed cancer detection on lung cancer images stained for CD8, and we measured how extending a basic tutorial by annotated example images and feedback-based training affected cancer detection accuracy. We then applied this tutorial to additional cancer types and immunohistochemistry markers – bladder/ki67, lung/EGFR, and oesophageal/CD8 – to establish accuracy compared with experts. Using this optimised tutorial, we then tested lay participants’ accuracy on immunohistochemistry scoring of lung/EGFR and bladder/p53 samples. Results: We observed that for cancer detection, annotated example images and feedback-based training both improved accuracy compared with a basic tutorial only. Using this optimised tutorial, we demonstrate highly accurate (>0.90 area under curve) detection of cancer in samples stained with nuclear, cytoplasmic and membrane cell markers. We also observed high Spearman correlations between lay participants and experts for immunohistochemistry scoring (0.91 (0.78, 0.96) and 0.97 (0.91, 0.99) for lung/EGFR and bladder/p53 samples, respectively). Conclusions: These results establish crowdsourcing as a promising method to screen large data sets for biomarkers in cancer pathology research across a range of cancers and immunohistochemical stains
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