5 research outputs found

    Multi-Layer Cyber-Physical Security and Resilience for Smart Grid

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    The smart grid is a large-scale complex system that integrates communication technologies with the physical layer operation of the energy systems. Security and resilience mechanisms by design are important to provide guarantee operations for the system. This chapter provides a layered perspective of the smart grid security and discusses game and decision theory as a tool to model the interactions among system components and the interaction between attackers and the system. We discuss game-theoretic applications and challenges in the design of cross-layer robust and resilient controller, secure network routing protocol at the data communication and networking layers, and the challenges of the information security at the management layer of the grid. The chapter will discuss the future directions of using game-theoretic tools in addressing multi-layer security issues in the smart grid.Comment: 16 page

    Temporal Stream Logic: Synthesis beyond the Bools

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    Reactive systems that operate in environments with complex data, such as mobile apps or embedded controllers with many sensors, are difficult to synthesize. Synthesis tools usually fail for such systems because the state space resulting from the discretization of the data is too large. We introduce TSL, a new temporal logic that separates control and data. We provide a CEGAR-based synthesis approach for the construction of implementations that are guaranteed to satisfy a TSL specification for all possible instantiations of the data processing functions. TSL provides an attractive trade-off for synthesis. On the one hand, synthesis from TSL, unlike synthesis from standard temporal logics, is undecidable in general. On the other hand, however, synthesis from TSL is scalable, because it is independent of the complexity of the handled data. Among other benchmarks, we have successfully synthesized a music player Android app and a controller for an autonomous vehicle in the Open Race Car Simulator (TORCS.

    Synthesizing stream control

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    For the management of reactive systems, controllers must coordinate time, data streams, and data transformations, all joint by the high level perspective of their control flow. This control flow is required to drive the system correctly and continuously, which turns the development into a challenge. The process is error-prone, time consuming, unintuitive, and costly. An attractive alternative is to synthesize the system instead, where the developer only needs to specify the desired behavior. The synthesis engine then automatically takes care of all the technical details. However, while current algorithms for the synthesis of reactive systems are well-suited to handle control, they fail on complex data transformations due to the complexity of the comparably large data space. Thus, to overcome the challenge of explicitly handling the data we must separate data and control. We introduce Temporal Stream Logic (TSL), a logic which exclusively argues about the control of the controller, while treating data and functional transformations as interchangeable black-boxes. In TSL it is possible to specify control flow properties independently of the complexity of the handled data. Furthermore, with TSL at hand a synthesis engine can check for realizability, even without a concrete implementation of the data transformations. We present a modular development framework that first uses synthesis to identify the high level control flow of a program. If successful, the created control flow then is extended with concrete data transformations in order to be compiled into a final executable. Our results also show that the current synthesis approaches cannot replace existing manual development work flows immediately. During the development of a reactive system, the developer still may use incomplete or faulty specifications at first, that need the be refined after a subsequent inspection. In the worst case, constraints are contradictory or miss important assumptions, which leads to unrealizable specifications. In both scenarios, the developer needs additional feedback from the synthesis engine to debug errors for finally improving the system specification. To this end, we explore two further possible improvements. On the one hand, we consider output sensitive synthesis metrics, which allow to synthesize simple and well structured solutions that help the developer to understand and verify the underlying behavior quickly. On the other hand, we consider the extension of delay, whose requirement is a frequent reason for unrealizability. With both methods at hand, we resolve the aforementioned problems and therefore help the developer in the development phase with the effective creation of a safe and correct reactive system.Um reaktive Systeme zu regeln müssen Steuergeräte Zeit, Datenströme und Datentransformationen koordinieren, die durch den übergeordneten Kontrollfluss zusammengefasst werden. Die Aufgabe des Kontrollflusses ist es das System korrekt und dauerhaft zu betreiben. Die Entwicklung solcher Systeme wird dadurch zu einer Herausforderung, denn der Prozess ist fehleranfällig, zeitraubend, unintuitiv und kostspielig. Eine attraktive Alternative ist es stattdessen das System zu synthetisieren, wobei der Entwickler nur das gewünschte Verhalten des Systems festlegt. Der Syntheseapparat kümmert sich dann automatisch um alle technischen Details. Während aktuelle Algorithmen für die Synthese von reaktiven Systemen erfolgreich mit dem Kontrollanteil umgehen können, versagen sie jedoch, sobald komplexe Datentransformationen hinzukommen, aufgrund der Komplexität des vergleichsweise großen Datenraums. Daten und Kontrolle müssen demnach getrennt behandelt werden, um auch große Datenräumen effizient handhaben zu können. Wir präsentieren Temporal Stream Logic (TSL), eine Logik die ausschließlich die Kontrolle einer Steuerung betrachtet, wohingegen Daten und funktionale Datentransformationen als austauschbare Blackboxen gehandhabt werden. In TSL ist es möglich Kontrollflusseigenschaften unabhängig von der Komplexität der zugrunde liegenden Daten zu beschreiben. Des Weiteren kann ein auf TSL beruhender Syntheseapparat die Realisierbarkeit einer Spezifikation prüfen, selbst ohne die konkreten Implementierungen der Datentransformationen zu kennen. Wir präsentieren ein modulares Grundgerüst für die Entwicklung. Es verwendet zunächst den Syntheseapparat um den übergeordneten Kontrollfluss zu erzeugen. Ist dies erfolgreich, so wird der resultierende Kontrollfluss um die konkreten Implementierungen der Datentransformationen erweitert und anschließend zu einer ausführbare Anwendung kompiliert. Wir zeigen auch auf, dass bisherige Syntheseverfahren bereits existierende manuelle Entwicklungsprozesse noch nicht instantan ersetzen können. Im Verlauf der Entwicklung ist es auch weiterhin möglich, dass der Entwickler zunächst unvollständige oder fehlerhafte Spezifikationen erstellt, welche dann erst nach genauerer Betrachtung des synthetisierten Systems weiter verbessert werden können. Im schlimmsten Fall sind Anforderungen inkonsistent oder wichtige Annahmen über das Verhalten fehlen, was zu unrealisierbaren Spezifikationen führt. In beiden Fällen benötigt der Entwickler zusätzliche Rückmeldungen vom Syntheseapparat, um Fehler zu identifizieren und die Spezifikation schlussendlich zu verbessern. In diesem Zusammenhang untersuchen wir zwei mögliche Erweiterungen. Zum einen betrachten wir ausgabeabhängige Metriken, die es dem Entwickler erlauben einfache und wohlstrukturierte Lösungen zu synthetisieren die verständlich sind und deren Verhalten einfach zu verifizieren ist. Zum anderen betrachten wir die Erweiterung um Verzögerungen, welche eine der Hauptursachen für Unrealisierbarkeit darstellen. Mit beiden Methoden beheben wir die jeweils zuvor genannten Probleme und helfen damit dem Entwickler während der Entwicklungsphase auch wirklich das reaktive System zu kreieren, dass er sich auch tatsächlich vorstellt

    Computer Aided Verification

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    This open access two-volume set LNCS 11561 and 11562 constitutes the refereed proceedings of the 31st International Conference on Computer Aided Verification, CAV 2019, held in New York City, USA, in July 2019. The 52 full papers presented together with 13 tool papers and 2 case studies, were carefully reviewed and selected from 258 submissions. The papers were organized in the following topical sections: Part I: automata and timed systems; security and hyperproperties; synthesis; model checking; cyber-physical systems and machine learning; probabilistic systems, runtime techniques; dynamical, hybrid, and reactive systems; Part II: logics, decision procedures; and solvers; numerical programs; verification; distributed systems and networks; verification and invariants; and concurrency

    Computer Aided Verification

    Get PDF
    This open access two-volume set LNCS 11561 and 11562 constitutes the refereed proceedings of the 31st International Conference on Computer Aided Verification, CAV 2019, held in New York City, USA, in July 2019. The 52 full papers presented together with 13 tool papers and 2 case studies, were carefully reviewed and selected from 258 submissions. The papers were organized in the following topical sections: Part I: automata and timed systems; security and hyperproperties; synthesis; model checking; cyber-physical systems and machine learning; probabilistic systems, runtime techniques; dynamical, hybrid, and reactive systems; Part II: logics, decision procedures; and solvers; numerical programs; verification; distributed systems and networks; verification and invariants; and concurrency
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