12,427 research outputs found

    LCrowdV: Generating Labeled Videos for Simulation-based Crowd Behavior Learning

    Full text link
    We present a novel procedural framework to generate an arbitrary number of labeled crowd videos (LCrowdV). The resulting crowd video datasets are used to design accurate algorithms or training models for crowded scene understanding. Our overall approach is composed of two components: a procedural simulation framework for generating crowd movements and behaviors, and a procedural rendering framework to generate different videos or images. Each video or image is automatically labeled based on the environment, number of pedestrians, density, behavior, flow, lighting conditions, viewpoint, noise, etc. Furthermore, we can increase the realism by combining synthetically-generated behaviors with real-world background videos. We demonstrate the benefits of LCrowdV over prior lableled crowd datasets by improving the accuracy of pedestrian detection and crowd behavior classification algorithms. LCrowdV would be released on the WWW

    Simple yet efficient real-time pose-based action recognition

    Full text link
    Recognizing human actions is a core challenge for autonomous systems as they directly share the same space with humans. Systems must be able to recognize and assess human actions in real-time. In order to train corresponding data-driven algorithms, a significant amount of annotated training data is required. We demonstrated a pipeline to detect humans, estimate their pose, track them over time and recognize their actions in real-time with standard monocular camera sensors. For action recognition, we encode the human pose into a new data format called Encoded Human Pose Image (EHPI) that can then be classified using standard methods from the computer vision community. With this simple procedure we achieve competitive state-of-the-art performance in pose-based action detection and can ensure real-time performance. In addition, we show a use case in the context of autonomous driving to demonstrate how such a system can be trained to recognize human actions using simulation data.Comment: Submitted to IEEE Intelligent Transportation Systems Conference (ITSC) 2019. Code will be available soon at https://github.com/noboevbo/ehpi_action_recognitio

    What's Cookin'? Interpreting Cooking Videos using Text, Speech and Vision

    Get PDF
    We present a novel method for aligning a sequence of instructions to a video of someone carrying out a task. In particular, we focus on the cooking domain, where the instructions correspond to the recipe. Our technique relies on an HMM to align the recipe steps to the (automatically generated) speech transcript. We then refine this alignment using a state-of-the-art visual food detector, based on a deep convolutional neural network. We show that our technique outperforms simpler techniques based on keyword spotting. It also enables interesting applications, such as automatically illustrating recipes with keyframes, and searching within a video for events of interest.Comment: To appear in NAACL 201

    Transferring Knowledge from Text to Video: Zero-Shot Anticipation for Procedural Actions

    Full text link
    Can we teach a robot to recognize and make predictions for activities that it has never seen before? We tackle this problem by learning models for video from text. This paper presents a hierarchical model that generalizes instructional knowledge from large-scale text corpora and transfers the knowledge to video. Given a portion of an instructional video, our model recognizes and predicts coherent and plausible actions multiple steps into the future, all in rich natural language. To demonstrate the capabilities of our model, we introduce the \emph{Tasty Videos Dataset V2}, a collection of 4022 recipes for zero-shot learning, recognition and anticipation. Extensive experiments with various evaluation metrics demonstrate the potential of our method for generalization, given limited video data for training models.Comment: TPAMI 2022. arXiv admin note: text overlap with arXiv:1812.0250

    Augmented Reality Meets Computer Vision : Efficient Data Generation for Urban Driving Scenes

    Full text link
    The success of deep learning in computer vision is based on availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Creating realistic 3D content is challenging on its own and requires significant human effort. In this work, we propose an alternative paradigm which combines real and synthetic data for learning semantic instance segmentation and object detection models. Exploiting the fact that not all aspects of the scene are equally important for this task, we propose to augment real-world imagery with virtual objects of the target category. Capturing real-world images at large scale is easy and cheap, and directly provides real background appearances without the need for creating complex 3D models of the environment. We present an efficient procedure to augment real images with virtual objects. This allows us to create realistic composite images which exhibit both realistic background appearance and a large number of complex object arrangements. In contrast to modeling complete 3D environments, our augmentation approach requires only a few user interactions in combination with 3D shapes of the target object. Through extensive experimentation, we conclude the right set of parameters to produce augmented data which can maximally enhance the performance of instance segmentation models. Further, we demonstrate the utility of our approach on training standard deep models for semantic instance segmentation and object detection of cars in outdoor driving scenes. We test the models trained on our augmented data on the KITTI 2015 dataset, which we have annotated with pixel-accurate ground truth, and on Cityscapes dataset. Our experiments demonstrate that models trained on augmented imagery generalize better than those trained on synthetic data or models trained on limited amount of annotated real data

    Learning Procedure-aware Video Representation from Instructional Videos and Their Narrations

    Full text link
    The abundance of instructional videos and their narrations over the Internet offers an exciting avenue for understanding procedural activities. In this work, we propose to learn video representation that encodes both action steps and their temporal ordering, based on a large-scale dataset of web instructional videos and their narrations, without using human annotations. Our method jointly learns a video representation to encode individual step concepts, and a deep probabilistic model to capture both temporal dependencies and immense individual variations in the step ordering. We empirically demonstrate that learning temporal ordering not only enables new capabilities for procedure reasoning, but also reinforces the recognition of individual steps. Our model significantly advances the state-of-the-art results on step classification (+2.8% / +3.3% on COIN / EPIC-Kitchens) and step forecasting (+7.4% on COIN). Moreover, our model attains promising results in zero-shot inference for step classification and forecasting, as well as in predicting diverse and plausible steps for incomplete procedures. Our code is available at https://github.com/facebookresearch/ProcedureVRL.Comment: Accepted to CVPR 202
    corecore