4,910 research outputs found

    Identification of cellular automata based on incomplete observations with bounded time gaps

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    In this paper, the problem of identifying the cellular automata (CAs) is considered. We frame and solve this problem in the context of incomplete observations, i.e., prerecorded, incomplete configurations of the system at certain, and unknown time stamps. We consider 1-D, deterministic, two-state CAs only. An identification method based on a genetic algorithm with individuals of variable length is proposed. The experimental results show that the proposed method is highly effective. In addition, connections between the dynamical properties of CAs (Lyapunov exponents and behavioral classes) and the performance of the identification algorithm are established and analyzed

    Cellular Automata Applications in Shortest Path Problem

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    Cellular Automata (CAs) are computational models that can capture the essential features of systems in which global behavior emerges from the collective effect of simple components, which interact locally. During the last decades, CAs have been extensively used for mimicking several natural processes and systems to find fine solutions in many complex hard to solve computer science and engineering problems. Among them, the shortest path problem is one of the most pronounced and highly studied problems that scientists have been trying to tackle by using a plethora of methodologies and even unconventional approaches. The proposed solutions are mainly justified by their ability to provide a correct solution in a better time complexity than the renowned Dijkstra's algorithm. Although there is a wide variety regarding the algorithmic complexity of the algorithms suggested, spanning from simplistic graph traversal algorithms to complex nature inspired and bio-mimicking algorithms, in this chapter we focus on the successful application of CAs to shortest path problem as found in various diverse disciplines like computer science, swarm robotics, computer networks, decision science and biomimicking of biological organisms' behaviour. In particular, an introduction on the first CA-based algorithm tackling the shortest path problem is provided in detail. After the short presentation of shortest path algorithms arriving from the relaxization of the CAs principles, the application of the CA-based shortest path definition on the coordinated motion of swarm robotics is also introduced. Moreover, the CA based application of shortest path finding in computer networks is presented in brief. Finally, a CA that models exactly the behavior of a biological organism, namely the Physarum's behavior, finding the minimum-length path between two points in a labyrinth is given.Comment: To appear in the book: Adamatzky, A (Ed.) Shortest path solvers. From software to wetware. Springer, 201

    Communication Complexity and Intrinsic Universality in Cellular Automata

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    The notions of universality and completeness are central in the theories of computation and computational complexity. However, proving lower bounds and necessary conditions remains hard in most of the cases. In this article, we introduce necessary conditions for a cellular automaton to be "universal", according to a precise notion of simulation, related both to the dynamics of cellular automata and to their computational power. This notion of simulation relies on simple operations of space-time rescaling and it is intrinsic to the model of cellular automata. Intrinsinc universality, the derived notion, is stronger than Turing universality, but more uniform, and easier to define and study. Our approach builds upon the notion of communication complexity, which was primarily designed to study parallel programs, and thus is, as we show in this article, particulary well suited to the study of cellular automata: it allowed to show, by studying natural problems on the dynamics of cellular automata, that several classes of cellular automata, as well as many natural (elementary) examples, could not be intrinsically universal

    Non-classical computing: feasible versus infeasible

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    Physics sets certain limits on what is and is not computable. These limits are very far from having been reached by current technologies. Whilst proposals for hypercomputation are almost certainly infeasible, there are a number of non classical approaches that do hold considerable promise. There are a range of possible architectures that could be implemented on silicon that are distinctly different from the von Neumann model. Beyond this, quantum simulators, which are the quantum equivalent of analogue computers, may be constructable in the near future
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