4,910 research outputs found
Identification of cellular automata based on incomplete observations with bounded time gaps
In this paper, the problem of identifying the cellular automata (CAs) is considered. We frame and solve this problem in the context of incomplete observations, i.e., prerecorded, incomplete configurations of the system at certain, and unknown time stamps. We consider 1-D, deterministic, two-state CAs only. An identification method based on a genetic algorithm with individuals of variable length is proposed. The experimental results show that the proposed method is highly effective. In addition, connections between the dynamical properties of CAs (Lyapunov exponents and behavioral classes) and the performance of the identification algorithm are established and analyzed
Cellular Automata Applications in Shortest Path Problem
Cellular Automata (CAs) are computational models that can capture the
essential features of systems in which global behavior emerges from the
collective effect of simple components, which interact locally. During the last
decades, CAs have been extensively used for mimicking several natural processes
and systems to find fine solutions in many complex hard to solve computer
science and engineering problems. Among them, the shortest path problem is one
of the most pronounced and highly studied problems that scientists have been
trying to tackle by using a plethora of methodologies and even unconventional
approaches. The proposed solutions are mainly justified by their ability to
provide a correct solution in a better time complexity than the renowned
Dijkstra's algorithm. Although there is a wide variety regarding the
algorithmic complexity of the algorithms suggested, spanning from simplistic
graph traversal algorithms to complex nature inspired and bio-mimicking
algorithms, in this chapter we focus on the successful application of CAs to
shortest path problem as found in various diverse disciplines like computer
science, swarm robotics, computer networks, decision science and biomimicking
of biological organisms' behaviour. In particular, an introduction on the first
CA-based algorithm tackling the shortest path problem is provided in detail.
After the short presentation of shortest path algorithms arriving from the
relaxization of the CAs principles, the application of the CA-based shortest
path definition on the coordinated motion of swarm robotics is also introduced.
Moreover, the CA based application of shortest path finding in computer
networks is presented in brief. Finally, a CA that models exactly the behavior
of a biological organism, namely the Physarum's behavior, finding the
minimum-length path between two points in a labyrinth is given.Comment: To appear in the book: Adamatzky, A (Ed.) Shortest path solvers. From
software to wetware. Springer, 201
Communication Complexity and Intrinsic Universality in Cellular Automata
The notions of universality and completeness are central in the theories of
computation and computational complexity. However, proving lower bounds and
necessary conditions remains hard in most of the cases. In this article, we
introduce necessary conditions for a cellular automaton to be "universal",
according to a precise notion of simulation, related both to the dynamics of
cellular automata and to their computational power. This notion of simulation
relies on simple operations of space-time rescaling and it is intrinsic to the
model of cellular automata. Intrinsinc universality, the derived notion, is
stronger than Turing universality, but more uniform, and easier to define and
study. Our approach builds upon the notion of communication complexity, which
was primarily designed to study parallel programs, and thus is, as we show in
this article, particulary well suited to the study of cellular automata: it
allowed to show, by studying natural problems on the dynamics of cellular
automata, that several classes of cellular automata, as well as many natural
(elementary) examples, could not be intrinsically universal
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Pseudorandom number generation with self programmable cellular automata
In this paper, we propose a new class of cellular automata â self programming cellular automata (SPCA) with specific application to pseudorandom number generation. By changing a cell's state transition rules in relation to factors such as its neighboring cell's states, behavioral complexity can be increased and utilized. Interplay between the state transition neighborhood and rule selection neighborhood leads to a new composite neighborhood and state transition rule that is the linear combination of two different mappings with different temporal dependencies. It is proved that when the transitional matrices for both the state transition and rule selection neighborhood are non-singular, SPCA will not exhibit non-group behavior. Good performance can be obtained using simple neighborhoods with certain CA length, transition rules etc. Certain configurations of SPCA pass all DIEHARD and ENT tests with an implementation cost lower than current reported work. Output sampling methods are also suggested to improve output efficiency by sampling the outputs of the new rule selection neighborhoods
Non-classical computing: feasible versus infeasible
Physics sets certain limits on what is and is not computable. These limits are very far from having been reached by current technologies. Whilst proposals for hypercomputation are almost certainly infeasible, there are a number of non classical approaches that do hold considerable promise. There are a range of possible architectures that could be implemented on silicon that are distinctly different from the von Neumann model. Beyond this, quantum simulators, which are the quantum equivalent of analogue computers, may be constructable in the near future
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