346 research outputs found
Learning Probabilistic Generative Models For Fast Sampling-Based Planning
Due to their simplicity and efficiency in high dimensional space, sampling-based motion planners have been gaining interest for robotic manipulation in recent years. We present several new learning approaches using probabilistic generative models for fast sampling-based planning. First, we propose fast collision detection in high dimensional configuration spaces based on Gaussian Mixture Models (GMMs) for Rapidly-exploring Random Trees (RRT). In addition, we introduce a new probabilistically safe local steering primitive based on the probabilistic model. Our local steering procedure is based on a new notion of a convex probabilistically safety corridor that is constructed around a configuration using tangent hyperplanes of confidence ellipsoids of GMMs learned from prior collision history. For efficient sampling, we suggest a sampling method with a learned Q-function with linear function approximation based on feature representations such as Radial Basis Functions. This sampling method chooses the optimal node from which to extend the search tree via the softmax function of learned state values. We also discuss a novel constrained sampling-based motion planning method for grasp and transport tasks with redundant robotic manipulators, which allows the best grasp configuration and approach direction to be automatically determined. Since these approaches with the learned probabilistic models require large size data and time for training, it is essential that they are able to be adapted to environmental change in an online manner. The suggested online learning approach with the Dirichlet Process Mixture Model (DPMM) can adapt the complexity to the data and learn new Gaussian clusters with streaming data in newly explored areas without batch learning. We have applied these approaches in a number of robot arm planning scenarios and have shown their utility and effectiveness in simulation and on a physical 7-DoF robot manipulator
Expert Systems and Advanced Algorithms in Mobile Robots Path Planning
Metody plánování pohybu jsou významnou součástí robotiky, resp. mobilních robotických platforem. Technicky je realizace plánování pohybu z globální úrovně převedena do posloupnosti akcí na úrovni specifické robotické platformy a definovaného prostředí, včetně omezení. V rámci této práce byla provedena recenze mnoha metod určených pro plánování cest, přičemž hlavním těžištěm byly metody založené na tzv. rychle rostoucích stromech (RRT), prostorovém rozkladu (CD) a využití fuzzy expertních systémů (FES). Dosažené výsledky, resp. prezentované algoritmy, využívají dostupné informace z pracovního prostoru mobilního robotu a jsou aplikovatelné na řešení globální pohybové trajektorie mobilních robotů, resp. k řešení specifických problémů plánování cest s omezením typu úzké koridory či překážky s proměnnou polohou v čase. V práci jsou představeny nové plánovací postupy využívající výhod algoritmů RRT a CD. Navržené metody jsou navíc efektivně rozšířeny s využitím fuzzy expertního systému, který zlepšuje jejich chování. Práce rovněž prezentuje řešení pro plánovací problémy typu identifikace úzkých koridorů, či významných oblastí prostoru řešení s využitím přístupů na bázi dekompozice prostoru. V řešeních jsou částečně zahrnuty sub-optimalizace nalezených cest založené na zkracování nalezené cesty a vyhlazování cesty, resp. nahrazení trajektorie hladkou křivkou, respektující lépe předpokládanou dynamiku mobilního zařízení. Všechny prezentované metody byly implementovány v prostředí Matlab, které sloužilo k simulačnímu ověření efektivnosti vlastních i převzatých metod a k návrhu prostoru řešení včetně omezení (překážky). Získané výsledky byly vyhodnoceny s využitím statistických přístupů v prostředí Minitab a Matlab.Motion planning is an active field in robotics domain, it is responsible for translating high-level specifications of a motion task into low-level sequences of motion commands, which respect the robot and the environments constraints. In this work many path-planning approaches have been reviewed, mainly, the rapidly exploring random tree algorithm (RRT), the cell decomposition approaches (CD), and the application of fuzzy expert system (FES) in motion planning. These approaches have been adapted to solve some of mobile robots motion-planning problems efficiently, i.e. motion planning in small and narrow areas, the global path planning in dynamic workspace, and the improvement of planning efficiency using available information about the working environments. New planning approaches have been introduced based on exploiting and combining the advantages of cell-decomposition, and RRT, in addition to use other tools i.e. fuzzy expert system, to increase the efficiency and completeness of finding a solution. This thesis also proposed solutions for other motion-planning problems, for example the identification of narrow area and the important regions when using sampling-based algorithms, the path shortening for RRT, and the problem of planning a safe path. All proposed methods were implemented and simulated in Matlab to compare them with other methods, in different workspaces and under different conditions. Moreover, the results are evaluated by statistical methods using Matlab and Minitab environments.
System Design, Motion Modelling and Planning for a Recon figurable Wheeled Mobile Robot
Over the past ve decades the use of mobile robotic rovers to perform in-situ scienti c investigations on the surfaces of the Moon and Mars has been tremendously in uential in shaping our understanding of these extraterrestrial environments. As robotic missions have evolved there has been a greater desire to explore more unstructured terrain. This has exposed mobility limitations with conventional rover designs such as getting stuck in soft soil or simply not being able to access rugged terrain. Increased mobility and terrain traversability are key requirements when considering designs for next generation planetary rovers. Coupled with these requirements is the need to autonomously navigate unstructured terrain by taking full advantage of increased mobility. To address these issues, a high degree-of-freedom recon gurable platform that is capable of energy intensive legged locomotion in obstacle-rich terrain as well as wheeled locomotion in benign terrain is proposed. The complexities of the planning task that considers the high degree-of-freedom state space of this platform are considerable. A variant of asymptotically optimal sampling-based planners that exploits the presence of dominant sub-spaces within a recon gurable mobile robot's kinematic structure is proposed to increase path quality and ensure platform safety. The contributions of this thesis include: the design and implementation of a highly mobile planetary analogue rover; motion modelling of the platform to enable novel locomotion modes, along with experimental validation of each of these capabilities; the sampling-based HBFMT* planner that hierarchically considers sub-spaces to better guide search of the complete state space; and experimental validation of the planner with the physical platform that demonstrates how the planner exploits the robot's capabilities to uidly transition between various physical geometric con gurations and wheeled/legged locomotion modes
Recommended from our members
Localization and Navigation of the CoBots Over Long-term Deployments
For the last three years, we have developed and researched multiple collaborative robots, CoBots, which have been autonomously traversing our multi-floor buildings. We pursue the goal of long-term autonomy for indoor service mobile robots as the ability for them to be deployed indefinitely while they perform tasks in an evolving environment. The CoBots include several levels of autonomy, and in this paper we focus on their localization and navigation algorithms. We present the Corrective Gradient Refinement (CGR) algorithm, which refines the proposal distribution of the particle filter used for localization with sensor observations using analytically computed state space derivatives on a vector map. We also present the Fast Sampling Plane Filtering (FSPF) algorithm that extracts planar regions from depth images in real time. These planar regions are then projected onto the 2D vector map of the building, and along with the laser rangefinder observations, used with CGR for localization. For navigation, we present a hierarchical planner, which computes a topological policy using a graph representation of the environment, computes motion commands based on the topological policy, and then modifies the motion commands to side-step perceived obstacles. The continuous deployments of the CoBots over the course of one and a half years have provided us with logs of the CoBots traversing more than 130km over 1082 deployments, which we publish as a dataset consisting of more than 10 million laser scans. The logs show that although there have been continuous changes in the environment, the robots are robust to most of them, and there exist only a few locations where changes in the environment cause increased uncertainty in localization
Multilevel Motion Planning: A Fiber Bundle Formulation
Motion planning problems involving high-dimensional state spaces can often be
solved significantly faster by using multilevel abstractions. While there are
various ways to formally capture multilevel abstractions, we formulate them in
terms of fiber bundles, which allows us to concisely describe and derive novel
algorithms in terms of bundle restrictions and bundle sections. Fiber bundles
essentially describe lower-dimensional projections of the state space using
local product spaces. Given such a structure and a corresponding admissible
constraint function, we can develop highly efficient and optimal search-based
motion planning methods for high-dimensional state spaces. Our contributions
are the following: We first introduce the terminology of fiber bundles, in
particular the notion of restrictions and sections. Second, we use the notion
of restrictions and sections to develop novel multilevel motion planning
algorithms, which we call QRRT* and QMP*. We show these algorithms to be
probabilistically complete and almost-surely asymptotically optimal. Third, we
develop a novel recursive path section method based on an L1 interpolation over
path restrictions, which we use to quickly find feasible path sections. And
fourth, we evaluate all novel algorithms against all available OMPL algorithms
on benchmarks of eight challenging environments ranging from 21 to 100 degrees
of freedom, including multiple robots and nonholonomic constraints. Our
findings support the efficiency of our novel algorithms and the benefit of
exploiting multilevel abstractions using the terminology of fiber bundles.Comment: Submitted to IJR
- …