18,488 research outputs found

    Probabilistic modal {\mu}-calculus with independent product

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    The probabilistic modal {\mu}-calculus is a fixed-point logic designed for expressing properties of probabilistic labeled transition systems (PLTS's). Two equivalent semantics have been studied for this logic, both assigning to each state a value in the interval [0,1] representing the probability that the property expressed by the formula holds at the state. One semantics is denotational and the other is a game semantics, specified in terms of two-player stochastic parity games. A shortcoming of the probabilistic modal {\mu}-calculus is the lack of expressiveness required to encode other important temporal logics for PLTS's such as Probabilistic Computation Tree Logic (PCTL). To address this limitation we extend the logic with a new pair of operators: independent product and coproduct. The resulting logic, called probabilistic modal {\mu}-calculus with independent product, can encode many properties of interest and subsumes the qualitative fragment of PCTL. The main contribution of this paper is the definition of an appropriate game semantics for this extended probabilistic {\mu}-calculus. This relies on the definition of a new class of games which generalize standard two-player stochastic (parity) games by allowing a play to be split into concurrent subplays, each continuing their evolution independently. Our main technical result is the equivalence of the two semantics. The proof is carried out in ZFC set theory extended with Martin's Axiom at an uncountable cardinal

    On the equivalence of game and denotational semantics for the probabilistic mu-calculus

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    The probabilistic (or quantitative) modal mu-calculus is a fixed-point logic de- signed for expressing properties of probabilistic labeled transition systems (PLTS). Two semantics have been studied for this logic, both assigning to every process state a value in the interval [0,1] representing the probability that the property expressed by the formula holds at the state. One semantics is denotational and the other is a game semantics, specified in terms of two-player stochastic games. The two semantics have been proved to coincide on all finite PLTS's, but the equivalence of the two semantics on arbitrary models has been open in literature. In this paper we prove that the equivalence indeed holds for arbitrary infinite models, and thus our result strengthens the fruitful connection between denotational and game semantics. Our proof adapts the unraveling or unfolding method, a general proof technique for proving result of parity games by induction on their complexity

    Modal logics are coalgebraic

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    Applications of modal logics are abundant in computer science, and a large number of structurally different modal logics have been successfully employed in a diverse spectrum of application contexts. Coalgebraic semantics, on the other hand, provides a uniform and encompassing view on the large variety of specific logics used in particular domains. The coalgebraic approach is generic and compositional: tools and techniques simultaneously apply to a large class of application areas and can moreover be combined in a modular way. In particular, this facilitates a pick-and-choose approach to domain specific formalisms, applicable across the entire scope of application areas, leading to generic software tools that are easier to design, to implement, and to maintain. This paper substantiates the authors' firm belief that the systematic exploitation of the coalgebraic nature of modal logic will not only have impact on the field of modal logic itself but also lead to significant progress in a number of areas within computer science, such as knowledge representation and concurrency/mobility

    A probabilistic extension of UML statecharts: specification and verification

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    This paper is the extended technical report that corresponds to a published paper [14]. This paper introduces means to specify system randomness within UML statecharts, and to verify probabilistic temporal properties over such enhanced statecharts which we call probabilistic UML statecharts. To achieve this, we develop a general recipe to extend a statechart semantics with discrete probability distributions, resulting in Markov decision processes as semantic models. We apply this recipe to the requirements-level UML semantics of [8]. Properties of interest for probabilistic statecharts are expressed in PCTL, a probabilistic variant of CTL for processes that exhibit both non-determinism and probabilities. Verification is performed using the model checker Prism. A model checking example shows the feasibility of the suggested approach
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