61 research outputs found

    Probabilistic Perception Revision in AgentSpeak(L)

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    Agent programming is mostly a symbolic discipline and, as such, draws little benefits from probabilistic areas as machine learning and graphical models. However, the greatest objective of agent research is the achievement of autonomy in dynamical and complex environments — a goal that implies embracing uncertainty and therefore the entailed representations, algorithms and techniques. This paper proposes an innovative and conflict free two layer approach to agent programming that uses already established methods and tools from both symbolic and probabilistic artificial intelligence. Moreover, this method is illustrated by means of a widely used agent programming example, GOLDMINERS

    Testing, Verification and Improvements of Timeliness in ROS Processes

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    This paper addresses the problem improving response times of robots implemented in the Robotic Operating System (ROS) using formal verification of computational-time feasibility. In order to verify the real time behaviour of a robot under uncertain signal processing times, methods of formal verification of timeliness properties are proposed for data flows in a ROS-based control system using Probabilistic Timed Programs (PTPs). To calculate the probability of success under certain time limits, and to demonstrate the strength of our approach, a case study is implemented for a robotic agent in terms of operational times verification using the PRISM model checker, which points to possible enhancements to the operation of the robotic agent

    BDI agent architectures: A survey

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    The BDI model forms the basis of much of the research on symbolic models of agency and agent-oriented software engineering. While many variants of the basic BDI model have been proposed in the literature, there has been no systematic review of research on BDI agent architectures in over 10 years. In this paper, we survey the main approaches to each component of the BDI architecture, how these have been realised in agent programming languages, and discuss the trade-offs inherent in each approach

    Decision Process in Human-Agent Interaction: Extending Jason Reasoning Cycle

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    The main characteristic of an agent is acting on behalf of humans. Then, agents are employed as modeling paradigms for complex systems and their implementation. Today we are witnessing a growing increase in systems complexity, mainly when the presence of human beings and their interactions with the system introduces a dynamic variable not easily manageable during design phases. Design and implementation of this type of systems highlight the problem of making the system able to decide in autonomy. In this work we propose an implementation, based on Jason, of a cognitive architecture whose modules allow structuring the decision-making process by the internal states of the agents, thus combining aspects of self-modeling and theory of the min

    Agent programming in the cognitive era

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    It is claimed that, in the nascent ‘Cognitive Era’, intelligent systems will be trained using machine learning techniques rather than programmed by software developers. A contrary point of view argues that machine learning has limitations, and, taken in isolation, cannot form the basis of autonomous systems capable of intelligent behaviour in complex environments. In this paper, we explore the contributions that agent-oriented programming can make to the development of future intelligent systems. We briefly review the state of the art in agent programming, focussing particularly on BDI-based agent programming languages, and discuss previous work on integrating AI techniques (including machine learning) in agent-oriented programming. We argue that the unique strengths of BDI agent languages provide an ideal framework for integrating the wide range of AI capabilities necessary for progress towards the next-generation of intelligent systems. We identify a range of possible approaches to integrating AI into a BDI agent architecture. Some of these approaches, e.g., ‘AI as a service’, exploit immediate synergies between rapidly maturing AI techniques and agent programming, while others, e.g., ‘AI embedded into agents’ raise more fundamental research questions, and we sketch a programme of research directed towards identifying the most appropriate ways of integrating AI capabilities into agent programs

    Abductive Design of BDI Agent-based Digital Twins of Organizations

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    For a Digital Twin - a precise, virtual representation of a physical counterpart - of a human-like system to be faithful and complete, it must appeal to a notion of anthropomorphism (i.e., attributing human behaviour to non-human entities) to imitate (1) the externally visible behaviour and (2) the internal workings of that system. Although the Belief-Desire-Intention (BDI) paradigm was not developed for this purpose, it has been used successfully in human modeling applications. In this sense, we introduce in this thesis the notion of abductive design of BDI agent-based Digital Twins of organizations, which builds on two powerful reasoning disciplines: reverse engineering (to recreate the visible behaviour of the target system) and goal-driven eXplainable Artificial Intelligence (XAI) (for viewing the behaviour of the target system through the lens of BDI agents). Precisely speaking, the overall problem we are trying to address in this thesis is to “Find a BDI agent program that best explains (in the sense of formal abduction) the behaviour of a target system based on its past experiences . To do so, we propose three goal-driven XAI techniques: (1) abductive design of BDI agents, (2) leveraging imperfect explanations and (3) mining belief-based explanations. The resulting approach suggests that using goal-driven XAI to generate Digital Twins of organizations in the form of BDI agents can be effective, even in a setting with limited information about the target system’s behaviour

    BDI reasoning with normative considerations

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    F. Meneguzzi thanks Fundaç ao de Amparo à Pesquisa do Estado do Rio Grande do Sul (FAPERGS, Brazil) for the financial support through the ACI program (Grant ref. 3541-2551/12-0) and the ARD program (Grant ref. 12/0808-5), as well as Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq) through the Universal Call (Grant ref. 482156/2013-9) and PQ fellowship (Grant ref. 306864/2013-4). N. Oren and W.W. Vasconcelos acknowledge the support of the Engineering and Physical Sciences Research Council (EPSRC, UK) within the research project “Scrutable Autonomous Systems” (SAsSY11, Grant ref. EP/J012084/1).Peer reviewedPostprin

    Behavioural state machines

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