1,936 research outputs found

    The Neural Particle Filter

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    The robust estimation of dynamically changing features, such as the position of prey, is one of the hallmarks of perception. On an abstract, algorithmic level, nonlinear Bayesian filtering, i.e. the estimation of temporally changing signals based on the history of observations, provides a mathematical framework for dynamic perception in real time. Since the general, nonlinear filtering problem is analytically intractable, particle filters are considered among the most powerful approaches to approximating the solution numerically. Yet, these algorithms prevalently rely on importance weights, and thus it remains an unresolved question how the brain could implement such an inference strategy with a neuronal population. Here, we propose the Neural Particle Filter (NPF), a weight-less particle filter that can be interpreted as the neuronal dynamics of a recurrently connected neural network that receives feed-forward input from sensory neurons and represents the posterior probability distribution in terms of samples. Specifically, this algorithm bridges the gap between the computational task of online state estimation and an implementation that allows networks of neurons in the brain to perform nonlinear Bayesian filtering. The model captures not only the properties of temporal and multisensory integration according to Bayesian statistics, but also allows online learning with a maximum likelihood approach. With an example from multisensory integration, we demonstrate that the numerical performance of the model is adequate to account for both filtering and identification problems. Due to the weightless approach, our algorithm alleviates the 'curse of dimensionality' and thus outperforms conventional, weighted particle filters in higher dimensions for a limited number of particles

    Dependent multiple cue integration for robust tracking

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    We propose a new technique for fusing multiple cues to robustly segment an object from its background in video sequences that suffer from abrupt changes of both illumination and position of the target. Robustness is achieved by the integration of appearance and geometric object features and by their estimation using Bayesian filters, such as Kalman or particle filters. In particular, each filter estimates the state of a specific object feature, conditionally dependent on another feature estimated by a distinct filter. This dependence provides improved target representations, permitting us to segment it out from the background even in nonstationary sequences. Considering that the procedure of the Bayesian filters may be described by a "hypotheses generation-hypotheses correction" strategy, the major novelty of our methodology compared to previous approaches is that the mutual dependence between filters is considered during the feature observation, that is, into the "hypotheses-correction" stage, instead of considering it when generating the hypotheses. This proves to be much more effective in terms of accuracy and reliability. The proposed method is analytically justified and applied to develop a robust tracking system that adapts online and simultaneously the color space where the image points are represented, the color distributions, the contour of the object, and its bounding box. Results with synthetic data and real video sequences demonstrate the robustness and versatility of our method.Peer Reviewe

    Multiple cue integration for robust tracking in dynamic environments: application to video relighting

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    L'anàlisi de moviment i seguiment d'objectes ha estat un dels pricipals focus d'atenció en la comunitat de visió per computador durant les dues darreres dècades. L'interès per aquesta àrea de recerca resideix en el seu ample ventall d'aplicabilitat, que s'extén des de tasques de navegació de vehicles autònoms i robots, fins a aplications en la indústria de l'entreteniment i realitat virtual.Tot i que s'han aconseguit resultats espectaculars en problemes específics, el seguiment d'objectes continua essent un problema obert, ja que els mètodes disponibles són propensos a ser sensibles a diversos factors i condicions no estacionàries de l'entorn, com ara moviments impredictibles de l'objecte a seguir, canvis suaus o abruptes de la il·luminació, proximitat d'objectes similars o fons confusos. Enfront aquests factors de confusió la integració de múltiples característiques ha demostrat que permet millorar la robustesa dels algoritmes de seguiment. En els darrers anys, degut a la creixent capacitat de càlcul dels ordinadors, hi ha hagut un significatiu increment en el disseny de complexes sistemes de seguiment que consideren simultàniament múltiples característiques de l'objecte. No obstant, la majoria d'aquests algoritmes estan basats enheurístiques i regles ad-hoc formulades per aplications específiques, fent-ne impossible l'extrapolació a noves condicions de l'entorn.En aquesta tesi proposem un marc probabilístic general per integrar el nombre de característiques de l'objecte que siguin necessàries, permetent que interactuin mútuament per tal d'estimar-ne el seu estat amb precisió, i per tant, estimar amb precisió la posició de l'objecte que s'està seguint. Aquest marc, s'utilitza posteriorment per dissenyar un algoritme de seguiment, que es valida en diverses seqüències de vídeo que contenen canvis abruptes de posició i il·luminació, camuflament de l'objecte i deformacions no rígides. Entre les característiques que s'han utilitzat per representar l'objecte, cal destacar la paramatrització robusta del color en un espai de color dependent de l'objecte, que permet distingir-lo del fons més clarament que altres espais de color típicament ulitzats al llarg de la literatura.En la darrera part de la tesi dissenyem una tècnica per re-il·luminar tant escenes estàtiques com en moviment, de les que s'en desconeix la geometria. La re-il·luminació es realitza amb un mètode 'basat en imatges', on la generació de les images de l'escena sota noves condicions d'il·luminació s'aconsegueix a partir de combinacions lineals d'un conjunt d'imatges de referència pre-capturades, i que han estat generades il·luminant l'escena amb patrons de llum coneguts. Com que la posició i intensitat de les fonts d'il.luminació que formen aquests patrons de llum es pot controlar, és natural preguntar-nos: quina és la manera més òptima d'il·luminar una escena per tal de reduir el nombre d'imatges de referència? Demostrem que la millor manera d'il·luminar l'escena (és a dir, la que minimitza el nombre d'imatges de referència) no és utilitzant una seqüència de fonts d'il·luminació puntuals, com es fa generalment, sinó a través d'una seqüència de patrons de llum d'una base d'il·luminació depenent de l'objecte. És important destacar que quan es re-il·luminen seqüències de vídeo, les imatges successives s'han d'alinear respecte a un sistema de coordenades comú. Com que cada imatge ha estat generada per un patró de llum diferent il·uminant l'escena, es produiran canvis d'il·luminació bruscos entre imatges de referència consecutives. Sota aquestes circumstàncies, el mètode de seguiment proposat en aquesta tesi juga un paper fonamental. Finalment, presentem diversos resultats on re-il·luminem seqüències de vídeo reals d'objectes i cares d'actors en moviment. En cada cas, tot i que s'adquireix un únic vídeo, som capaços de re-il·luminar una i altra vegada, controlant la direcció de la llum, la seva intensitat, i el color.Motion analysis and object tracking has been one of the principal focus of attention over the past two decades within the computer vision community. The interest of this research area lies in its wide range of applicability, extending from autonomous vehicle and robot navigation tasks, to entertainment and virtual reality applications.Even though impressive results have been obtained in specific problems, object tracking is still an open problem, since available methods are prone to be sensitive to several artifacts and non-stationary environment conditions, such as unpredictable target movements, gradual or abrupt changes of illumination, proximity of similar objects or cluttered backgrounds. Multiple cue integration has been proved to enhance the robustness of the tracking algorithms in front of such disturbances. In recent years, due to the increasing power of the computers, there has been a significant interest in building complex tracking systems which simultaneously consider multiple cues. However, most of these algorithms are based on heuristics and ad-hoc rules formulated for specific applications, making impossible to extrapolate them to new environment conditions.In this dissertation we propose a general probabilistic framework to integrate as many object features as necessary, permitting them to mutually interact in order to obtain a precise estimation of its state, and thus, a precise estimate of the target position. This framework is utilized to design a tracking algorithm, which is validated on several video sequences involving abrupt position and illumination changes, target camouflaging and non-rigid deformations. Among the utilized features to represent the target, it is important to point out the use of a robust parameterization of the target color in an object dependent colorspace which allows to distinguish the object from the background more clearly than other colorspaces commonly used in the literature.In the last part of the dissertation, we design an approach for relighting static and moving scenes with unknown geometry. The relighting is performed through an -image-based' methodology, where the rendering under new lighting conditions is achieved by linear combinations of a set of pre-acquired reference images of the scene illuminated by known light patterns. Since the placement and brightness of the light sources composing such light patterns can be controlled, it is natural to ask: what is the optimal way to illuminate the scene to reduce the number of reference images that are needed? We show that the best way to light the scene (i.e., the way that minimizes the number of reference images) is not using a sequence of single, compact light sources as is most commonly done, but rather to use a sequence of lighting patterns as given by an object-dependent lighting basis. It is important to note that when relighting video sequences, consecutive images need to be aligned with respect to a common coordinate frame. However, since each frame is generated by a different light pattern illuminating the scene, abrupt illumination changes between consecutive reference images are produced. Under these circumstances, the tracking framework designed in this dissertation plays a central role. Finally, we present several relighting results on real video sequences of moving objects, moving faces, and scenes containing both. In each case, although a single video clip was captured, we are able to relight again and again, controlling the lighting direction, extent, and color.Postprint (published version

    Augmented particle filtering for efficient visual tracking

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    Copyright © 2005 IEEEVisual tracking is one of the key tasks in computer vision. The particle filter algorithm has been extensively used to tackle this problem due to its flexibility. However the conventional particle filter uses system transition as the proposal distribution, frequently resulting in poor priors for the filtering step. The main reason is that it is difficult, if not impossible, to accurately model the target's motion. Such a proposal distribution does not take into account the current observations. It is not a trivial task to devise a satisfactory proposal distribution for the particle filter. In this paper we advance a general augmented particle filtering framework for designing the optimal proposal distribution. The essential idea is to augment a second filter's estimate into the proposal distribution design. We then show that several existing improved particle filters can be rationalised within this general framework. Based on this framework we further propose variant algorithms for robust and efficient visual tracking. Experiments indicate that the augmented particle filters are more efficient and robust than the conventional particle filter.Chunhua Shen Brooks, M.J. van den Hengel, A

    Joint Visual and Wireless Tracking System

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    Object tracking is an important component in many applications including surveillance, manufacturing, inventory tracking, etc. The most common approach is to combine a surveillance camera with an appearance-based visual tracking algorithm. While this approach can provide high tracking accuracy, the tracker can easily diverge in environments where there are much occlusions. In recent years, wireless tracking systems based on different frequency ranges are becoming more popular. While systems using ultra-wideband frequencies suffer similar problems as visual systems, there are systems that use frequencies as low as in those in the AM band to circumvent the problems of obstacles, and exploit the near-field properties between the electric and magnetic waves to achieve tracking accuracy down to about one meter. In this dissertation, I study the combination of a visual tracker and a low-frequency wireless tracker to improve visual tracking in highly occluded area. The proposed system utilizes two homographies formed between the world coordinates with the image coordinates of the head and the foot of the target person. Using the world coordinate system, the proposed system combines a visual tracker and a wireless tracker in an Extended Kalman Filter framework for joint tracking. Extensive experiments have been conducted using both simulations and real videos to demonstrate the validity of our proposed scheme

    Multiple Cue Based Vehicle Detection and Tracking for Road Safety

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    With the rise in accident related fatalities on roads, the researchers around the world are looking for solutions including integrating intelligence to vehicles. One cruicial aspects of it is the robust detection and tracking of other vehicles in the visinity. In this paper, we have proposed a probabilistic way of incorporation of several visual cues in vehicle detection and a particle filter based tracking strategy. Visual cues used are, lane markings, symmetry, entropy and shadows. Combination of visual cues provided us with robust results when compared with their individual counterparts. The definition of a region of interest lowers the computational requirements with improved robustness. Experimental results of the algorithm in Sydney urban areas are presente

    Generalized Kernel-based Visual Tracking

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    In this work we generalize the plain MS trackers and attempt to overcome standard mean shift trackers' two limitations. It is well known that modeling and maintaining a representation of a target object is an important component of a successful visual tracker. However, little work has been done on building a robust template model for kernel-based MS tracking. In contrast to building a template from a single frame, we train a robust object representation model from a large amount of data. Tracking is viewed as a binary classification problem, and a discriminative classification rule is learned to distinguish between the object and background. We adopt a support vector machine (SVM) for training. The tracker is then implemented by maximizing the classification score. An iterative optimization scheme very similar to MS is derived for this purpose.Comment: 12 page

    Towards an Interactive Humanoid Companion with Visual Tracking Modalities

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    The idea of robots acting as human companions is not a particularly new or original one. Since the notion of “robot ” was created, the idea of robots replacing humans in dangerous, dirty and dull activities has been inseparably tied with the fantasy of human-like robots being friends and existing side by side with humans. In 1989, Engelberger (Engelberger
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