113 research outputs found

    High-Performance and Tunable Stereo Reconstruction

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    Traditional stereo algorithms have focused their efforts on reconstruction quality and have largely avoided prioritizing for run time performance. Robots, on the other hand, require quick maneuverability and effective computation to observe its immediate environment and perform tasks within it. In this work, we propose a high-performance and tunable stereo disparity estimation method, with a peak frame-rate of 120Hz (VGA resolution, on a single CPU-thread), that can potentially enable robots to quickly reconstruct their immediate surroundings and maneuver at high-speeds. Our key contribution is a disparity estimation algorithm that iteratively approximates the scene depth via a piece-wise planar mesh from stereo imagery, with a fast depth validation step for semi-dense reconstruction. The mesh is initially seeded with sparsely matched keypoints, and is recursively tessellated and refined as needed (via a resampling stage), to provide the desired stereo disparity accuracy. The inherent simplicity and speed of our approach, with the ability to tune it to a desired reconstruction quality and runtime performance makes it a compelling solution for applications in high-speed vehicles.Comment: Accepted to International Conference on Robotics and Automation (ICRA) 2016; 8 pages, 5 figure

    Learning Combinatorial Embedding Networks for Deep Graph Matching

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    Graph matching refers to finding node correspondence between graphs, such that the corresponding node and edge's affinity can be maximized. In addition with its NP-completeness nature, another important challenge is effective modeling of the node-wise and structure-wise affinity across graphs and the resulting objective, to guide the matching procedure effectively finding the true matching against noises. To this end, this paper devises an end-to-end differentiable deep network pipeline to learn the affinity for graph matching. It involves a supervised permutation loss regarding with node correspondence to capture the combinatorial nature for graph matching. Meanwhile deep graph embedding models are adopted to parameterize both intra-graph and cross-graph affinity functions, instead of the traditional shallow and simple parametric forms e.g. a Gaussian kernel. The embedding can also effectively capture the higher-order structure beyond second-order edges. The permutation loss model is agnostic to the number of nodes, and the embedding model is shared among nodes such that the network allows for varying numbers of nodes in graphs for training and inference. Moreover, our network is class-agnostic with some generalization capability across different categories. All these features are welcomed for real-world applications. Experiments show its superiority against state-of-the-art graph matching learning methods.Comment: ICCV2019 oral. Code available at https://github.com/Thinklab-SJTU/PCA-G

    Monocular 3D Scene Reconstruction for an Autonomous Unmanned Aerial Vehicle

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    Rekonstrukce 3D modelu prostředí je klíčovou částí autonomního letu bezpilotní helikoptéry (UAV). Kombinace inerciální měřicí jednotky (IMU) a kamery je běžnou a dostupnou senzorovou sadou, jež je schopna získat informaci o měřítku prostředí. Tato práce si klade za cíl vyvinout algoritmus řešící problém 3D rekostrukce pro tyto senzory za využití existujících metod vizuálně-inerciální lokalizace (VINS). V práci jsou navrženy dva algoritmy, odlišené způsobem, jakým extrahují korespondence mezi snímky: párovací algoritmus se širokou bází a algoritmus založený na trackingu s malou bází. Také je implementována metoda vylepšující výslednou 3D strukturu po letu. Algoritmy jsou otestovány na veřejně dostupné datové sadě. Navíc jsou otestovány v simulátoru a je proveden experiment v reálném prostředí. Výsledky ukazují, že algoritmus založený na trackingu dosahuje výrazně lepších výsledků. Navíc testy na datech a experimenty v reálném prostředí ukazují, že algoritmus může být nasazen v praktických aplikačních situacích.The real-time 3D reconstruction of the surrounding scene is a key part in the pipeline of the autonomous flight of unmanned aerial vehicle (UAV). The combination of an inertial measurement unit (IMU) and a monocular camera is a common and inexpensive sensor setup that can be used to recover the scale of the environment. This thesis aims to develop an algorithm solving this problem for this particular setup by leveraging the existing visual-inertial navigation system (VINS) odometry algorithms for localisation. Two algorithms are developed, wide-baseline matching-based and small-baseline tracking-based. Also, an offline post-processing structure-refinement step is implemented to further improve the resulting structure. The algorithms and the refinement step are then evaluated on publicly available datasets. Furthermore, they are tested in a simulator, and a real-world experiment is conducted. The results show that the tracking-based algorithm is significantly more performant. Importantly, tests on the datasets and the real-world experiments suggest that this algorithm can be practically employed in application scenarios

    How to build a 2d and 3d aerial multispectral map?—all steps deeply explained

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    UIDB/04111/2020 PCIF/SSI/0102/2017 IF/00325/2015 UIDB/00066/2020The increased development of camera resolution, processing power, and aerial platforms helped to create more cost-efficient approaches to capture and generate point clouds to assist in scientific fields. The continuous development of methods to produce three-dimensional models based on two-dimensional images such as Structure from Motion (SfM) and Multi-View Stereopsis (MVS) allowed to improve the resolution of the produced models by a significant amount. By taking inspiration from the free and accessible workflow made available by OpenDroneMap, a detailed analysis of the processes is displayed in this paper. As of the writing of this paper, no literature was found that described in detail the necessary steps and processes that would allow the creation of digital models in two or three dimensions based on aerial images. With this, and based on the workflow of OpenDroneMap, a detailed study was performed. The digital model reconstruction process takes the initial aerial images obtained from the field survey and passes them through a series of stages. From each stage, a product is acquired and used for the following stage, for example, at the end of the initial stage a sparse reconstruction is produced, obtained by extracting features of the images and matching them, which is used in the following step, to increase its resolution. Additionally, from the analysis of the workflow, adaptations were made to the standard workflow in order to increase the compatibility of the developed system to different types of image sets. Particularly, adaptations focused on thermal imagery were made. Due to the low presence of strong features and therefore difficulty to match features across thermal images, a modification was implemented, so thermal models could be produced alongside the already implemented processes for multispectral and RGB image sets.publishersversionpublishe

    Graph matching using position coordinates and local features for image analysis

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    Encontrar las correspondencias entre dos imágenes es un problema crucial en el campo de la visión por ordenador i el reconocimiento de patrones. Es relevante para un amplio rango de propósitos des de aplicaciones de reconocimiento de objetos en las áreas de biometría, análisis de documentos i análisis de formas hasta aplicaciones relacionadas con la geometría desde múltiples puntos de vista tales cómo la recuperación de la pose, estructura desde el movimiento y localización y mapeo. La mayoría de las técnicas existentes enfocan este problema o bien usando características locales en la imagen o bien usando métodos de registro de conjuntos de puntos (o bien una mezcla de ambos). En las primeras, un conjunto disperso de características es primeramente extraído de las imágenes y luego caracterizado en la forma de vectores descriptores usando evidencias locales de la imagen. Las características son asociadas según la similitud entre sus descriptores. En las segundas, los conjuntos de características son considerados cómo conjuntos de puntos los cuales son asociados usando técnicas de optimización no lineal. Estos son procedimientos iterativos que estiman los parámetros de correspondencia y de alineamiento en pasos alternados. Los grafos son representaciones que contemplan relaciones binarias entre las características. Tener en cuenta relaciones binarias al problema de la correspondencia a menudo lleva al llamado problema del emparejamiento de grafos. Existe cierta cantidad de métodos en la literatura destinados a encontrar soluciones aproximadas a diferentes instancias del problema de emparejamiento de grafos, que en la mayoría de casos es del tipo "NP-hard". El cuerpo de trabajo principal de esta tesis está dedicado a formular ambos problemas de asociación de características de imagen y registro de conjunto de puntos como instancias del problema de emparejamiento de grafos. En todos los casos proponemos algoritmos aproximados para solucionar estos problemas y nos comparamos con un número de métodos existentes pertenecientes a diferentes áreas como eliminadores de "outliers", métodos de registro de conjuntos de puntos y otros métodos de emparejamiento de grafos. Los experimentos muestran que en la mayoría de casos los métodos propuestos superan al resto. En ocasiones los métodos propuestos o bien comparten el mejor rendimiento con algún método competidor o bien obtienen resultados ligeramente peores. En estos casos, los métodos propuestos normalmente presentan tiempos computacionales inferiores.Trobar les correspondències entre dues imatges és un problema crucial en el camp de la visió per ordinador i el reconeixement de patrons. És rellevant per un ampli ventall de propòsits des d’aplicacions de reconeixement d’objectes en les àrees de biometria, anàlisi de documents i anàlisi de formes fins aplicacions relacionades amb geometria des de múltiples punts de vista tals com recuperació de pose, estructura des del moviment i localització i mapeig. La majoria de les tècniques existents enfoquen aquest problema o bé usant característiques locals a la imatge o bé usant mètodes de registre de conjunts de punts (o bé una mescla d’ambdós). En les primeres, un conjunt dispers de característiques és primerament extret de les imatges i després caracteritzat en la forma de vectors descriptors usant evidències locals de la imatge. Les característiques son associades segons la similitud entre els seus descriptors. En les segones, els conjunts de característiques son considerats com conjunts de punts els quals son associats usant tècniques d’optimització no lineal. Aquests son procediments iteratius que estimen els paràmetres de correspondència i d’alineament en passos alternats. Els grafs son representacions que contemplen relacions binaries entre les característiques. Tenir en compte relacions binàries al problema de la correspondència sovint porta a l’anomenat problema de l’emparellament de grafs. Existeix certa quantitat de mètodes a la literatura destinats a trobar solucions aproximades a diferents instàncies del problema d’emparellament de grafs, el qual en la majoria de casos és del tipus “NP-hard”. Una part del nostre treball està dedicat a investigar els beneficis de les mesures de ``bins'' creuats per a la comparació de característiques locals de les imatges. La resta està dedicat a formular ambdós problemes d’associació de característiques d’imatge i registre de conjunt de punts com a instàncies del problema d’emparellament de grafs. En tots els casos proposem algoritmes aproximats per solucionar aquests problemes i ens comparem amb un nombre de mètodes existents pertanyents a diferents àrees com eliminadors d’“outliers”, mètodes de registre de conjunts de punts i altres mètodes d’emparellament de grafs. Els experiments mostren que en la majoria de casos els mètodes proposats superen a la resta. En ocasions els mètodes proposats o bé comparteixen el millor rendiment amb algun mètode competidor o bé obtenen resultats lleugerament pitjors. En aquests casos, els mètodes proposats normalment presenten temps computacionals inferiors

    A New Computational Framework for Efficient Parallelization and Optimization of Large Scale Graph Matching

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    There are so many applications in data fusion, comparison, and recognition that require a robust and efficient algorithm to match features of multiple images. To improve accuracy and get a more stable result is important to take into consideration both local appearance and the pairwise relationship of features. Graphs are a powerful and flexible data structure, allowing for the description of complex relationships between data elements, whose nodes correspond to salient features and edges correspond to relational aspects between features. Therefore, the problem of graph matching is to find a mapping between the two sets of nodes that preserves the relationships between them as much as possible. This graph-matching problem is mathematically formulated as an IQP problem which solving it is NP-hard, and obtaining exact Optima only plausible for very small data. Therefore, handling large-scale scientific visual data is quite limited, necessitating both efficient serial algorithms, as well as scalable parallel formulations. In this thesis, we first focused on exploring techniques to reduce the computation cost as well as memory usage of Pairwise graph matching by adopting a heuristic pruning strategy together with a redundancy pattern suppression scheme. We also modified the structure of the affinity matrix for minimizing memory requirement and parallelizing our algorithm by employing CPU’s and GPU’s accelerated libraries. Any pair of features with similar distance from first image results in same sub-matrices, therefore instead of constructing the whole affinity matrix, we only built the sub-blocked affinity for those distinct feature distances. By employing this scheme not only saved large memory and reduced computation time tremendously but also, the matrix-vector multiplication of gradient computation performed in parallel, where each block-vector calculation computed independently without synchronization. The accelerated libraries such as MKL, cuSparse, cuBlas and thrust applied to solving the GM problem, following the scheme of the spectral matching algorithm. We also extended our work for Multi-graph imaging, since many tasks require finding correspondences across multiple images. Also, considering more graph improves the matching accuracy. Most algorithms obtain approximate solutions for solving the GM NP-hard problem, result in a weak optimal solution. Therefore, we proposed a new solver, which iteratively modified the affinity matrix and binarized the solution by optimizing the original problem with its integer constraints
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