18,488 research outputs found
Recommended from our members
Probabilistic concurrent game semantics
This thesis presents a variety of models for probabilistic programming languages in the framework of concurrent games.
Our starting point is the model of concurrent games with symmetry of Castellan, Clairambault and Winskel. We show that they form a symmetric monoidal closed bicategory, and that this can be turned into a cartesian closed bicategory using a linear exponential pseudo-comonad inspired by linear logic.
Then, we enrich this with probability, relying heavily on Winskel's model of probabilistic concurrent strategies. We see that the bicategorical structure is not perturbed by the addition of probability. We apply this model to two probabilistic languages: a probabilistic untyped λ-calculus, and Probabilistic PCF. For the former, we relate the semantics to the probabilistic Nakajima trees of Leventis, thus obtaining a characterisation of observational equivalence for programs in terms of strategies. For the latter, we show a definability result in the spirit of the game semantics tradition. This solves an open problem, as it is notoriously difficult to model Probabilistic PCF with sequential game semantics.
Finally, we introduce a model for measurable game semantics, in which games and strategies come equipped with measure-theoretic structure allowing for an accurate description of computation with continuous data types. The objective of this model is to support computation with arbitrary probability measures on the reals. In the last part of this thesis we see how this can be done by equipping strategies with parametrised families of probability measures (also known as stochastic kernels), and we construct a bicategory of measurable concurrent games and probabilistic measurable strategies
Probabilistic modal {\mu}-calculus with independent product
The probabilistic modal {\mu}-calculus is a fixed-point logic designed for
expressing properties of probabilistic labeled transition systems (PLTS's). Two
equivalent semantics have been studied for this logic, both assigning to each
state a value in the interval [0,1] representing the probability that the
property expressed by the formula holds at the state. One semantics is
denotational and the other is a game semantics, specified in terms of
two-player stochastic parity games. A shortcoming of the probabilistic modal
{\mu}-calculus is the lack of expressiveness required to encode other important
temporal logics for PLTS's such as Probabilistic Computation Tree Logic (PCTL).
To address this limitation we extend the logic with a new pair of operators:
independent product and coproduct. The resulting logic, called probabilistic
modal {\mu}-calculus with independent product, can encode many properties of
interest and subsumes the qualitative fragment of PCTL. The main contribution
of this paper is the definition of an appropriate game semantics for this
extended probabilistic {\mu}-calculus. This relies on the definition of a new
class of games which generalize standard two-player stochastic (parity) games
by allowing a play to be split into concurrent subplays, each continuing their
evolution independently. Our main technical result is the equivalence of the
two semantics. The proof is carried out in ZFC set theory extended with
Martin's Axiom at an uncountable cardinal
On the equivalence of game and denotational semantics for the probabilistic mu-calculus
The probabilistic (or quantitative) modal mu-calculus is a fixed-point logic
de- signed for expressing properties of probabilistic labeled transition
systems (PLTS). Two semantics have been studied for this logic, both assigning
to every process state a value in the interval [0,1] representing the
probability that the property expressed by the formula holds at the state. One
semantics is denotational and the other is a game semantics, specified in terms
of two-player stochastic games. The two semantics have been proved to coincide
on all finite PLTS's, but the equivalence of the two semantics on arbitrary
models has been open in literature. In this paper we prove that the equivalence
indeed holds for arbitrary infinite models, and thus our result strengthens the
fruitful connection between denotational and game semantics. Our proof adapts
the unraveling or unfolding method, a general proof technique for proving
result of parity games by induction on their complexity
Modal logics are coalgebraic
Applications of modal logics are abundant in computer science, and a large number of structurally different modal logics have been successfully employed in a diverse spectrum of application contexts. Coalgebraic semantics, on the other hand, provides a uniform and encompassing view on the large variety of specific logics used in particular domains. The coalgebraic approach is generic and compositional: tools and techniques simultaneously apply to a large class of application areas and can moreover be combined in a modular way. In particular, this facilitates a pick-and-choose approach to domain specific formalisms, applicable across the entire scope of application areas, leading to generic software tools that are easier to design, to implement, and to maintain. This paper substantiates the authors' firm belief that the systematic exploitation of the coalgebraic nature of modal logic will not only have impact on the field of modal logic itself but also lead to significant progress in a number of areas within computer science, such as knowledge representation and concurrency/mobility
A probabilistic extension of UML statecharts: specification and verification
This paper is the extended technical report that corresponds to a published paper [14]. This paper introduces means to specify system randomness within UML statecharts, and to verify probabilistic temporal properties over such enhanced statecharts which we call probabilistic UML statecharts. To achieve this, we develop a general recipe to extend a statechart semantics with discrete probability distributions, resulting in Markov decision processes as semantic models. We apply this recipe to the requirements-level UML semantics of [8]. Properties of interest for probabilistic statecharts are expressed in PCTL, a probabilistic variant of CTL for processes that exhibit both non-determinism and probabilities. Verification is performed using the model checker Prism. A model checking example shows the feasibility of the suggested approach
- …