16,294 research outputs found
Probabilistic Methodology and Techniques for Artefact Conception and Development
The purpose of this paper is to make a state of the art on probabilistic methodology and techniques for artefact conception and development. It is the 8th deliverable of the BIBA (Bayesian Inspired Brain and Artefacts) project. We first present the incompletness problem as the central difficulty that both living creatures and artefacts have to face: how can they perceive, infer, decide and act efficiently with incomplete and uncertain knowledge?. We then introduce a generic probabilistic formalism called Bayesian Programming. This formalism is then used to review the main probabilistic methodology
and techniques. This review is organized in 3 parts: first the probabilistic models from Bayesian networks to Kalman filters and from sensor fusion to CAD systems, second the inference techniques and finally the learning and model acquisition and comparison methodologies. We conclude with the perspectives of the BIBA project as they rise from this state of the art
Physical simulation for monocular 3D model based tracking
The problem of model-based object tracking in three dimensions is addressed. Most previous work on tracking assumes simple motion models, and consequently tracking typically fails in a variety of situations. Our insight is that incorporating physics models of object behaviour improves tracking performance in these cases. In particular it allows us to handle tracking in the face of rigid body interactions where there is also occlusion and fast object motion. We show how to incorporate rigid body physics simulation into a particle filter. We present two methods for this based on pose and force noise. The improvements are tested on four videos of a robot pushing an object, and results indicate that our approach performs considerably better than a plain particle filter tracker, with the force noise method producing the best results over the range of test videos
Learning to Generate Posters of Scientific Papers
Researchers often summarize their work in the form of posters. Posters
provide a coherent and efficient way to convey core ideas from scientific
papers. Generating a good scientific poster, however, is a complex and time
consuming cognitive task, since such posters need to be readable, informative,
and visually aesthetic. In this paper, for the first time, we study the
challenging problem of learning to generate posters from scientific papers. To
this end, a data-driven framework, that utilizes graphical models, is proposed.
Specifically, given content to display, the key elements of a good poster,
including panel layout and attributes of each panel, are learned and inferred
from data. Then, given inferred layout and attributes, composition of graphical
elements within each panel is synthesized. To learn and validate our model, we
collect and make public a Poster-Paper dataset, which consists of scientific
papers and corresponding posters with exhaustively labelled panels and
attributes. Qualitative and quantitative results indicate the effectiveness of
our approach.Comment: in Proceedings of the 30th AAAI Conference on Artificial Intelligence
(AAAI'16), Phoenix, AZ, 201
Single camera pose estimation using Bayesian filtering and Kinect motion priors
Traditional approaches to upper body pose estimation using monocular vision
rely on complex body models and a large variety of geometric constraints. We
argue that this is not ideal and somewhat inelegant as it results in large
processing burdens, and instead attempt to incorporate these constraints
through priors obtained directly from training data. A prior distribution
covering the probability of a human pose occurring is used to incorporate
likely human poses. This distribution is obtained offline, by fitting a
Gaussian mixture model to a large dataset of recorded human body poses, tracked
using a Kinect sensor. We combine this prior information with a random walk
transition model to obtain an upper body model, suitable for use within a
recursive Bayesian filtering framework. Our model can be viewed as a mixture of
discrete Ornstein-Uhlenbeck processes, in that states behave as random walks,
but drift towards a set of typically observed poses. This model is combined
with measurements of the human head and hand positions, using recursive
Bayesian estimation to incorporate temporal information. Measurements are
obtained using face detection and a simple skin colour hand detector, trained
using the detected face. The suggested model is designed with analytical
tractability in mind and we show that the pose tracking can be
Rao-Blackwellised using the mixture Kalman filter, allowing for computational
efficiency while still incorporating bio-mechanical properties of the upper
body. In addition, the use of the proposed upper body model allows reliable
three-dimensional pose estimates to be obtained indirectly for a number of
joints that are often difficult to detect using traditional object recognition
strategies. Comparisons with Kinect sensor results and the state of the art in
2D pose estimation highlight the efficacy of the proposed approach.Comment: 25 pages, Technical report, related to Burke and Lasenby, AMDO 2014
conference paper. Code sample: https://github.com/mgb45/SignerBodyPose Video:
https://www.youtube.com/watch?v=dJMTSo7-uF
Multisensor data fusion for joint people tracking and identification with a service robot
Tracking and recognizing people are essential skills modern service robots have to be provided with. The two tasks are generally performed independently, using ad-hoc solutions that first estimate the location of humans and then proceed with their identification. The solution presented in this paper, instead, is a general framework for tracking and recognizing people simultaneously with a mobile robot, where the estimates of the human location and identity are fused using probabilistic techniques. Our approach takes inspiration from recent implementations of joint tracking and classification, where the considered targets are mainly vehicles and aircrafts in military and civilian applications. We illustrate how people can be robustly tracked and recognized with a service robot using an improved histogram-based detection and multisensor data fusion. Some experiments in real challenging scenarios show the good performance of our solution
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