37,617 research outputs found

    Mean-Field Games of Finite-Fuel Capacity Expansion with Singular Controls

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    We study Nash equilibria for a sequence of symmetric NN-player stochastic games of finite-fuel capacity expansion with singular controls and their mean-field game (MFG) counterpart. We construct a solution of the MFG via a simple iterative scheme that produces an optimal control in terms of a Skorokhod reflection at a (state-dependent) surface that splits the state space into action and inaction regions. We then show that a solution of the MFG of capacity expansion induces approximate Nash equilibria for the NN-player games with approximation error ε\varepsilon going to zero as NN tends to infinity. Our analysis relies entirely on probabilistic methods and extends the well-known connection between singular stochastic control and optimal stopping to a mean-field framework

    A probabilistic weak formulation of mean field games and applications

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    Mean field games are studied by means of the weak formulation of stochastic optimal control. This approach allows the mean field interactions to enter through both state and control processes and take a form which is general enough to include rank and nearest-neighbor effects. Moreover, the data may depend discontinuously on the state variable, and more generally its entire history. Existence and uniqueness results are proven, along with a procedure for identifying and constructing distributed strategies which provide approximate Nash equlibria for finite-player games. Our results are applied to a new class of multi-agent price impact models and a class of flocking models for which we prove existence of equilibria

    A Probabilistic Approach to Mean Field Games with Major and Minor Players

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    We propose a new approach to mean field games with major and minor players. Our formulation involves a two player game where the optimization of the representative minor player is standard while the major player faces an optimization over conditional McKean-Vlasov stochastic differential equations. The definition of this limiting game is justified by proving that its solution provides approximate Nash equilibriums for large finite player games. This proof depends upon the generalization of standard results on the propagation of chaos to conditional dynamics. Because it is on independent interest, we prove this generalization in full detail. Using a conditional form of the Pontryagin stochastic maximum principle (proven in the appendix), we reduce the solution of the mean field game to a forward-backward system of stochastic differential equations of the conditional McKean-Vlasov type, which we solve in the Linear Quadratic setting. We use this class of models to show that Nash equilibriums in our formulation can be different from those of the formulations contemplated so far in the literature

    Translation invariant mean field games with common noise

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    This note highlights a special class of mean field games in which the coefficients satisfy a convolution-type structural condition. A mean field game of this type with common noise is related to a certain mean field game without common noise by a simple transformation, which permits a tractable construction of a solution of the problem with common noise from a solution of the problem without
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