881 research outputs found
Quality of service optimization of multimedia traffic in mobile networks
Mobile communication systems have continued to evolve beyond the currently deployed Third
Generation (3G) systems with the main goal of providing higher capacity. Systems beyond 3G
are expected to cater for a wide variety of services such as speech, data, image transmission,
video, as well as multimedia services consisting of a combination of these. With the air interface
being the bottleneck in mobile networks, recent enhancing technologies such as the High Speed
Downlink Packet Access (HSDPA), incorporate major changes to the radio access segment of
3G Universal Mobile Telecommunications System (UMTS). HSDPA introduces new features
such as fast link adaptation mechanisms, fast packet scheduling, and physical layer retransmissions
in the base stations, necessitating buffering of data at the air interface which presents a
bottleneck to end-to-end communication. Hence, in order to provide end-to-end Quality of
Service (QoS) guarantees to multimedia services in wireless networks such as HSDPA, efficient
buffer management schemes are required at the air interface.
The main objective of this thesis is to propose and evaluate solutions that will address the
QoS optimization of multimedia traffic at the radio link interface of HSDPA systems. In the
thesis, a novel queuing system known as the Time-Space Priority (TSP) scheme is proposed for
multimedia traffic QoS control. TSP provides customized preferential treatment to the constituent
flows in the multimedia traffic to suit their diverse QoS requirements. With TSP queuing, the
real-time component of the multimedia traffic, being delay sensitive and loss tolerant, is given
transmission priority; while the non-real-time component, being loss sensitive and delay tolerant,
enjoys space priority. Hence, based on the TSP queuing paradigm, new buffer managementalgorithms are designed for joint QoS control of the diverse components in a multimedia session
of the same HSDPA user. In the thesis, a TSP based buffer management algorithm known as the
Enhanced Time Space Priority (E-TSP) is proposed for HSDPA. E-TSP incorporates flow
control mechanisms to mitigate congestion in the air interface buffer of a user with multimedia
session comprising real-time and non-real-time flows. Thus, E-TSP is designed to provide
efficient network and radio resource utilization to improve end-to-end multimedia traffic
performance. In order to allow real-time optimization of the QoS control between the real-time
and non-real-time flows of the HSDPA multimedia session, another TSP based buffer management
algorithm known as the Dynamic Time Space Priority (D-TSP) is proposed. D-TSP
incorporates dynamic priority switching between the real-time and non-real-time flows. D-TSP
is designed to allow optimum QoS trade-off between the flows whilst still guaranteeing the
stringent real-time component’s QoS requirements. The thesis presents results of extensive
performance studies undertaken via analytical modelling and dynamic network-level HSDPA
simulations demonstrating the effectiveness of the proposed TSP queuing system and the TSP
based buffer management schemes
Fuzzy Logic Control of Adaptive ARQ for Video Distribution over a Bluetooth Wireless Link
Bluetooth's default automatic repeat request (ARQ) scheme is not suited to video distribution resulting in missed display and decoded deadlines. Adaptive ARQ with active discard of expired packets from the send buffer is an alternative approach. However, even with the addition of cross-layer adaptation to picture-type packet importance, ARQ is not ideal in conditions of a deteriorating RF channel. The paper presents fuzzy logic control of ARQ, based on send buffer fullness and the head-of-line packet's deadline. The advantage of the fuzzy logic approach, which also scales its output according to picture type importance, is that the impact of delay can be directly introduced to the model, causing retransmissions to be reduced compared to all other schemes. The scheme considers both the delay constraints of the video stream and at the same time avoids send buffer overflow. Tests explore a variety of Bluetooth send buffer sizes and channel conditions. For adverse channel conditions and buffer size, the tests show an improvement of at least 4 dB in video quality compared to nonfuzzy schemes. The scheme can be applied to any codec with I-, P-, and (possibly) B-slices by inspection of packet headers without the need for encoder intervention.</jats:p
Improving the Quality of Real Time Media Applications through Sending the Best Packet Next
Real time media applications such as video conferencing are increasing in usage. These bandwidth intensive applications put high demands on a network and often the quality experienced by the user is sub-optimal.
In a traditional network stack, data from an application is transmitted in the order that it is received. This thesis proposes a scheme called "Send the Best Packet Next (SBPN)" where the most important data is transmitted first and data that will not reach the receiver before an expiry time is not transmitted. In SBPN the packet priority and expiry time are added to a packet and used in conjunction with the Round Trip Time (RTT) to determine whether packets are sent, and in which order that they are sent. For example, it has been shown that audio is more important to users than video in video conferencing. SBPN could be considered to be Quality of Service (QoS) that is within an application data stream. This is in comparison to network routers that provide QoS to whole streams such as Voice over IP (VoIP), but do not differentiate between data items within the stream or which data gets transmitted by the end nodes. Implementation of SBPN can be done on the server only, so that much of the benefit for one way transmission (e.g. live television) can be gained without requiring existing clients to be changed.
SBPN was implemented in a Linux kernel on top of Datagram Congestion Control Protocol (DCCP) and compared to existing solutions. This showed real improvement in the measured quality of audio with a maximum improvement of 15% in selected test scenarios
LTE Optimization and Resource Management in Wireless Heterogeneous Networks
Mobile communication technology is evolving with a great pace. The development of the Long Term Evolution (LTE) mobile system by 3GPP is one of the milestones in this direction. This work highlights a few areas in the LTE radio access network where the proposed innovative mechanisms can substantially improve overall LTE system performance. In order to further extend the capacity of LTE networks, an integration with the non-3GPP networks (e.g., WLAN, WiMAX etc.) is also proposed in this work. Moreover, it is discussed how bandwidth resources should be managed in such heterogeneous networks. The work has purposed a comprehensive system architecture as an overlay of the 3GPP defined SAE architecture, effective resource management mechanisms as well as a Linear Programming based analytical solution for the optimal network resource allocation problem. In addition, alternative computationally efficient heuristic based algorithms have also been designed to achieve near-optimal performance
QoS provisioning in multimedia streaming
Multimedia consists of voice, video, and data. Sample applications include video conferencing, video on demand, distance learning, distributed games, and movies on demand. Providing Quality of Service (QoS) for multimedia streaming has been a difficult and challenging problem. When multimedia traffic is transported over a network, video traffic, though usually compressed/encoded for bandwidth reduction, still consumes most of the bandwidth. In addition, compressed video streams typically exhibit highly variable bit rates as well as long range dependence properties, thus exacerbating the challenge in meeting the stringent QoS requirements of multimedia streaming with high network utilization. Dynamic bandwidth allocation in which video traffic prediction can play an important role is thus needed.
Prediction of the variation of the I frame size using Least Mean Square (LMS) is first proposed. Owing to a smoother sequence, better prediction has been achieved as compared to the composite MPEG video traffic prediction scheme. One problem with this LMS algorithm is its slow convergence. In Variable Bit Rate (VBR) videos characterized by frequent scene changes, the LMS algorithm may result in an extended period of intractability, and thus may experience excessive cell loss during scene changes. A fast convergent non-linear predictor called Variable Step-size Algorithm (VSA) is subsequently proposed to overcome this drawback. The VSA algorithm not only incurs small prediction errors but more importantly achieves fast convergence. It tracks scene changes better than LMS. Bandwidth is then assigned based on the predicted I frame size which is usually the largest in a Group of Picture (GOP). Hence, the Cell Loss Ratio (CLR) can be kept small. By reserving bandwidth at least equal to the predicted one, only prediction errors need to be buffered. Since the prediction error was demonstrated to resemble white noise or exhibits at most short term memory, smaller buffers, less delay, and higher bandwidth utilization can be achieved. In order to further improve network bandwidth utilization, a QoS guaranteed on-line bandwidth allocation is proposed. This method allocates the bandwidth based on the predicted GOP and required QoS. Simulations and analytical results demonstrate that this scheme provides guaranteed delay and achieves higher bandwidth utilization.
Network traffic is generally accepted to be self similar. Aggregating self similar traffic can actually intensify rather than diminish burstiness. Thus, traffic prediction plays an important role in network management. Least Mean Kurtosis (LMK), which uses the negated kurtosis of the error signal as the cost function, is proposed to predict the self similar traffic. Simulation results show that the prediction performance is improved greatly as compared to the LMS algorithm. Thus, it can be used to effectively predict the real time network traffic.
The Differentiated Service (DiffServ) model is a less complex and more scalable solution for providing QoS to IP as compared to the Integrated Service (IntServ) model. We propose to transport MPEG frames through various service classes of DiffServ according to the MPEG video characteristics. Performance analysis and simulation results show that our proposed approach can not only guarantee QoS but can also achieve high bandwidth utilization. As the end video quality is determined not only by the network QoS but also by the encoded video quality, we consider video quality from these two aspects and further propose to transport spatial scalable encoded videos over DiffServ. Performance analysis and simulation results show that this can provision QoS guarantees. The dropping policy we propose at the egress router can reduce the traffic load as well as the risk of congestion in other domains
Combined use of congestion control and frame discarding for Internet video streaming
Cataloged from PDF version of article.Increasing demand for video applications over the Internet and the inherent
uncooperative behavior of the User Datagram Protocol (UDP) used currently as
the transport protocol of choice for video networking applications, is known to
be leading to congestion collapse of the Internet. The congestion collapse can be
prevented by using mechanisms in networks that penalize uncooperative flows
like UDP or employing end-to-end congestion control. Since today’s vision for
the Internet architecture is based on moving the complexity towards the edges of
the networks, employing end-to-end congestion control for video applications has
recently been a hot area of research. One alternative is to use a Transmission
Control Protocol (TCP)-friendly end-to-end congestion control scheme. Such
schemes, similar to TCP, probe the network for estimating the bandwidth available
to the session they belong to. The average bandwidth available to a session
using a TCP-friendly congestion control scheme has to be the same as that of
a session using TCP. Some TCP-friendly congestion control schemes are highly
responsive as TCP itself leading to undesired oscillations in the estimated bandwidth
and thus fluctuating quality. Slowly responsive TCP-friendly congestion
control schemes to prevent this type of behavior have recently been proposed
in the literature. The main goal of this thesis is to develop an architecture for
video streaming in IP networks using slowly responding TCP-friendly end-to-end
congestion control. In particular, we use Binomial Congestion Control (BCC).
In this architecture, the video streaming device intelligently discards some of
the video packets of lesser priority before injecting them in the network in order
to match the incoming video rate to the estimated bandwidth using BCC and
to ensure a high throughput for those video packets with higher priority. We
iiidemonstrate the efficacy of this architecture using simulations in a variety of
scenarios.Yücesan, OngunM.S
Scalable Video Content Adaptation
Scalable Video Coding technology enables flexible and efficient distribution of videos through heterogeneous networks. In this regard, the present work proposes and evaluates a method for automatically adapting video contents, according to the available bandwidth. Taking advantage of the scalable video streams characteristics, the proposed solution uses bridge firewalls to perform adaptation. In brief, a scalable bitstream is packetized by assigning a different Type of Service field value, according to the corresponding resolutions. Packets corresponding to the full video resolution are then sent to clients. According to the given bandwidth constraints, an intermediate bridge node, which provides Quality of Service functionalities, eventually discards high resolutions information by using appropriate Priority Queueing filtering policies. A real testbed has been used for the evaluation, proving the feasibility and the effectiveness of the proposed solution
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