135 research outputs found

    On Cognitive Preferences and the Plausibility of Rule-based Models

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    It is conventional wisdom in machine learning and data mining that logical models such as rule sets are more interpretable than other models, and that among such rule-based models, simpler models are more interpretable than more complex ones. In this position paper, we question this latter assumption by focusing on one particular aspect of interpretability, namely the plausibility of models. Roughly speaking, we equate the plausibility of a model with the likeliness that a user accepts it as an explanation for a prediction. In particular, we argue that, all other things being equal, longer explanations may be more convincing than shorter ones, and that the predominant bias for shorter models, which is typically necessary for learning powerful discriminative models, may not be suitable when it comes to user acceptance of the learned models. To that end, we first recapitulate evidence for and against this postulate, and then report the results of an evaluation in a crowd-sourcing study based on about 3.000 judgments. The results do not reveal a strong preference for simple rules, whereas we can observe a weak preference for longer rules in some domains. We then relate these results to well-known cognitive biases such as the conjunction fallacy, the representative heuristic, or the recogition heuristic, and investigate their relation to rule length and plausibility.Comment: V4: Another rewrite of section on interpretability to clarify focus on plausibility and relation to interpretability, comprehensibility, and justifiabilit

    Anytime Discovery of a Diverse Set of Patterns with Monte Carlo Tree Search

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    International audienceThe discovery of patterns that accurately discriminate one class label from another remains a challenging data mining task. Subgroup discovery (SD) is one of the frameworks that enables to elicit such interesting patterns from labeled data. A question remains fairly open: How to select an accurate heuristic search technique when exhaustive enumeration of the pattern space is infeasible? Existing approaches make use of beam-search, sampling, and genetic algorithms for discovering a pattern set that is non-redundant and of high quality w.r.t. a pattern quality measure. We argue that such approaches produce pattern sets that lack of diversity: Only few patterns of high quality, and different enough, are discovered. Our main contribution is then to formally define pattern mining as a game and to solve it with Monte Carlo tree search (MCTS). It can be seen as an exhaustive search guided by random simulations which can be stopped early (limited budget) by virtue of its best-first search property. We show through a comprehensive set of experiments how MCTS enables the anytime discovery of a diverse pattern set of high quality. It out-performs other approaches when dealing with a large pattern search space and for different quality measures. Thanks to its genericity, our MCTS approach can be used for SD but also for many other pattern mining tasks

    The One-Way Communication Complexity of Dynamic Time Warping Distance

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    We resolve the randomized one-way communication complexity of Dynamic Time Warping (DTW) distance. We show that there is an efficient one-way communication protocol using O~(n/alpha) bits for the problem of computing an alpha-approximation for DTW between strings x and y of length n, and we prove a lower bound of Omega(n / alpha) bits for the same problem. Our communication protocol works for strings over an arbitrary metric of polynomial size and aspect ratio, and we optimize the logarithmic factors depending on properties of the underlying metric, such as when the points are low-dimensional integer vectors equipped with various metrics or have bounded doubling dimension. We also consider linear sketches of DTW, showing that such sketches must have size Omega(n)

    Scalable Text Mining with Sparse Generative Models

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    The information age has brought a deluge of data. Much of this is in text form, insurmountable in scope for humans and incomprehensible in structure for computers. Text mining is an expanding field of research that seeks to utilize the information contained in vast document collections. General data mining methods based on machine learning face challenges with the scale of text data, posing a need for scalable text mining methods. This thesis proposes a solution to scalable text mining: generative models combined with sparse computation. A unifying formalization for generative text models is defined, bringing together research traditions that have used formally equivalent models, but ignored parallel developments. This framework allows the use of methods developed in different processing tasks such as retrieval and classification, yielding effective solutions across different text mining tasks. Sparse computation using inverted indices is proposed for inference on probabilistic models. This reduces the computational complexity of the common text mining operations according to sparsity, yielding probabilistic models with the scalability of modern search engines. The proposed combination provides sparse generative models: a solution for text mining that is general, effective, and scalable. Extensive experimentation on text classification and ranked retrieval datasets are conducted, showing that the proposed solution matches or outperforms the leading task-specific methods in effectiveness, with a order of magnitude decrease in classification times for Wikipedia article categorization with a million classes. The developed methods were further applied in two 2014 Kaggle data mining prize competitions with over a hundred competing teams, earning first and second places
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