52,608 research outputs found
Frameworks: the future of formal software development?
It could be argued that the primary issue to be dealt with in software engineering today is re-use of software. Current software development rarely, if ever, starts from nothing. Unfortunately, the same cannot be said for the development of specifications. To overcome this problem, various works have attempted to show how specifications can be built using architectural principles. We discuss one such approach in particular, the Architectural Semantics of Open Distributed Processing. We show the limitations of this work with regard to the architecting of specifications and propose a new approach, based on frameworks. To highlight the approach we use the work currently being done in the TOSCA project in its development of a service creation and validation environment for telecommunication services
Abstract Platform and Transformations for Model-Driven Service-Oriented Development
In this paper, we discuss the use of abstract platforms and transformation for designing applications according to the principles of the service-oriented architecture. We illustrate our approach by discussing the use of the service discovery pattern at a platform-independent design level. We show how a trader service can be specified at a high-level of abstraction and incorporated in an abstract platform for service-oriented development. Designers can then build platform-independent models of applications by composing application parts with this abstract platform. Application parts can use the trader service to publish and discover service offers. We discuss how the abstract platform can be realized into two target platforms, namely Web Services (with UDDI) and CORBA (with the OMG trader)
Pattern-based software architecture for service-oriented software systems
Service-oriented architecture is a recent conceptual framework for service-oriented software platforms. Architectures are of great importance for the evolution of
software systems. We present a modelling and transformation technique for service-centric distributed software systems. Architectural configurations, expressed through hierarchical architectural patterns, form the core of a specification and transformation technique. Patterns on different levels of abstraction form transformation invariants that structure and constrain the transformation
process. We explore the role that patterns can play in architecture transformations in terms of functional properties, but also non-functional quality aspects
Embedding object-oriented design in system engineering
The Unified Modeling Language (UML) is a collection of techniques intended to document design decisions about software. This contrasts with systems engineering approaches such as for exampleStatemate and the Yourdon Systems Method (YSM), in which the design of an entire system consisting of software and hardware can be documented. The difference between the system- and the software level is reflected in differences between execution semantics as well as in methodology. In this paper, I show how the UML can be used as a system-level design technique. I give a conceptual framework for engineering design that accommodates the system- as well as the software level and show how techniques from the UML and YSM can be classified within this framework, and how this allows a coherent use of these techniques in a system engineering approach. These ideas are illustrated by a case study in which software for a compact dynamic bus station is designed. Finally, I discuss the consequences of this approach for a semantics of UML constructs that would be appropriate for system-level design
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Next generation software environments : principles, problems, and research directions
The past decade has seen a burgeoning of research and development in software environments. Conferences have been devoted to the topic of practical environments, journal papers produced, and commercial systems sold. Given all the activity, one might expect a great deal of consensus on issues, approaches, and techniques. This is not the case, however. Indeed, the term "environment" is still used in a variety of conflicting ways. Nevertheless substantial progress has been made and we are at least nearing consensus on many critical issues.The purpose of this paper is to characterize environments, describe several important principles that have emerged in the last decade or so, note current open problems, and describe some approaches to these problems, with particular emphasis on the activities of one large-scale research program, the Arcadia project. Consideration is also given to two related topics: empirical evaluation and technology transition. That is, how can environments and their constituents be evaluated, and how can new developments be moved effectively into the production sector
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