107,121 research outputs found
End-to-End Privacy for Open Big Data Markets
The idea of an open data market envisions the creation of a data trading
model to facilitate exchange of data between different parties in the Internet
of Things (IoT) domain. The data collected by IoT products and solutions are
expected to be traded in these markets. Data owners will collect data using IoT
products and solutions. Data consumers who are interested will negotiate with
the data owners to get access to such data. Data captured by IoT products will
allow data consumers to further understand the preferences and behaviours of
data owners and to generate additional business value using different
techniques ranging from waste reduction to personalized service offerings. In
open data markets, data consumers will be able to give back part of the
additional value generated to the data owners. However, privacy becomes a
significant issue when data that can be used to derive extremely personal
information is being traded. This paper discusses why privacy matters in the
IoT domain in general and especially in open data markets and surveys existing
privacy-preserving strategies and design techniques that can be used to
facilitate end to end privacy for open data markets. We also highlight some of
the major research challenges that need to be address in order to make the
vision of open data markets a reality through ensuring the privacy of
stakeholders.Comment: Accepted to be published in IEEE Cloud Computing Magazine: Special
Issue Cloud Computing and the La
Long Term Preservation
Electronic Records: A Workbook For Archivists (ICA Study no. 16 ) is a manual produced by the ICA Committee on Current Records in an Electronic Environment (CER, 2000-2004). It addresses the consequences of the fact that, throughout the world, records of all sorts are increasingly produced in electronic form. It takes a practical approach to managing and preserving electronic records throughout their lifecycle.
This chapter (Chapter 5) deals with long-term preservation
Digital Preservation Services : State of the Art Analysis
Research report funded by the DC-NET project.An overview of the state of the art in service provision for digital preservation and curation. Its focus is on the areas where bridging the gaps is needed between e-Infrastructures and efficient and forward-looking digital preservation services. Based on a desktop study and a rapid analysis of some 190 currently available tools and services for digital preservation, the deliverable provides a high-level view on the range of instruments currently on offer to support various functions within a preservation system.European Commission, FP7peer-reviewe
Libraries and Museums in the Flat World: Are They Becoming Virtual Destinations?
In his recent book, âTheWorld is Flatâ, Thomas L. Friedman reviews the impact of networks on globalization. The emergence of the Internet, web browsers, computer applications talking to each other through the Internet, and the open source software, among others, made the world flatter and created an opportunity for individuals to collaborate and compete globally. Friedman predicts that âconnecting all the knowledge centers on the planet together into a single global networkâŠcould usher in an amazing era of prosperity and innovationâ. Networking also is changing the ways by which libraries and museums provide access to information sources and services. In the flat world, libraries and museums are no longer a physical âplaceâ only: they are becoming âvirtual destinationsâ. This paper discusses the implications of this transformation for the digitization and preservation of, and access to, cultural heritage resources
Video game preservation in the UK: a survey of records management practices
Video games are a cultural phenomenon; a medium like no other that has become one of the largest entertainment sectors in the world. While the UK boasts an enviable games development heritage, it risks losing a major part of its cultural output through an inability to preserve the games that are created by the countryâs independent games developers. The issues go deeper than bit rot and other problems that affect all digital media; loss of context, copyright and legal issues, and the throwaway culture of the ânextâ game all hinder the ability of fans and academics to preserve video games and make them accessible in the future.
This study looked at the current attitudes towards preservation in the UKâs independent (âindieâ) video games industry by examining current record-keeping practices and analysing the views of games developers. The results show that there is an interest in preserving games, and possibly a desire to do so, but issues of piracy and cost prevent the industry from undertaking preservation work internally, and from allowing others to assume such responsibility. The recommendation made by this paper is not simply for preservation professionals and enthusiasts to collaborate with the industry, but to do so by advocating the commercial benefits that preservation may offer to the industry
Family memories in the home: contrasting physical and digital mementos
We carried out fieldwork to characterise and compare physical and digital mementos in the home. Physical mementos are highly valued, heterogeneous and support different types of recollection. Contrary to expectations, we found physical mementos are not purely representational, and can involve appropriating common objects and more idiosyncratic forms. In contrast, digital mementos were initially perceived as less valuable, although participants later reconsidered this. Digital mementos were somewhat limited in function and expression, largely involving representational photos and videos, and infrequently accessed. We explain these digital limitations and conclude with design guidelines for digital mementos, including better techniques for accessing and integrating these into everyday life, allowing them to acquire the symbolic associations and lasting value that characterise their physical counterparts
Preservation of Web Resources: The JISC PoWR Project
This paper describes the work of the JISC-funded PoWR (Preservation Of Web Resources) project which is developing a handbook on best practices and advice aimed at UK higher and further educational institutions for the preservation of Web sites and Web resources.
The paper summarises the challenges institutions face in preserving Web resources, describes the workshops organized by the project in order to identify the challenges and identify appropriate best practices, and outlines areas in which further work is required
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