359,487 research outputs found
Development process of a web platform to promote health literacy among young people – Your PEL
artigo apresentado em Coimbra no Annual Meeting 2019The project Your PEL - Promote and Empower Literacy in health in the young people in the areas of healthy diet, sexuality and tobacco and alcohol use, presenting the "ICT applied to Health" as an area of activity, shows the information diffusion as one of the axes of the National Health Plan, enabling the creation of tools and communication channels supported on the Web. The activities development aimed to innovation, makes use of the creative potential that the presente generation young people have in this domain.info:eu-repo/semantics/acceptedVersio
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4-H Public Speaking Project
Through this project you can develop and strengthen your ability and confidence to speak in front to people. This project specifically focuses on practicing public speaking and receiving and providing feedback.
•Discover leadership skills through presenting ideas to others
•Practice presenting, then receiving feedback in a safe environment
•Participate in county, section, and state presentation days and learn about the 4-H presentation categories for these events
This sheet outlines activity ideas at beginning, intermediate, and advanced levels of skill; also gives suggestions on how to tie the activity to STEM, healthy living, citizenship, and leadership goals
Preparing an Animated Series Concept for a Television Ready Pitch
Television pitches are the first step towards launching a series. This paper focuses on that process and answers the question, “from developing concept art to preparing a polished and professional pitch, what are best practices for winning a network contract?” Getting a pitch requires several steps, such as finding an agent or a producer, and presenting the story, character relationships, and artwork to show your vision. Using my project, “Dynamite Decoys,” to create a story line, sketches, turnaround sheets, and key art scene pieces, I put it all together to formulate a television-ready pitch
Game Design Patterns for Learning
Kelle, S. (2012). Game Design Patterns for Learning. November, 9, 2012, Heerlen, The Netherlands: Open Universiteit in the Netherlands, CELSTEC. Aachen: Shaker Verlag.What do learning games consist of? How to design learning games and what to keep in mind? How to balance educational objectives with good gameplay? What to do if you are a game designer and you want to use e-learning standards for your game? And what to do if you are an instructional designer and you are in desperate need to gamify your content?
This publication aims at illuminating these questions, presenting results from a 4 year long PhD project run at CELSTEC, the Center of Learning Sciences and Technologies at the Open University of The Netherlands.
Sebastian Kelle is a multidisciplinary researcher, currently building up a new center for higher education didactics at Stuttgart Media University.EU ICOPER Projec
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