152 research outputs found

    Surrogate Search As a Way to Combat Harmful Effects of Ill-behaved Evaluation Functions

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    Recently, several researchers have found that cost-based satisficing search with A* often runs into problems. Although some "work arounds" have been proposed to ameliorate the problem, there has been little concerted effort to pinpoint its origin. In this paper, we argue that the origins of this problem can be traced back to the fact that most planners that try to optimize cost also use cost-based evaluation functions (i.e., f(n) is a cost estimate). We show that cost-based evaluation functions become ill-behaved whenever there is a wide variance in action costs; something that is all too common in planning domains. The general solution to this malady is what we call a surrogatesearch, where a surrogate evaluation function that doesn't directly track the cost objective, and is resistant to cost-variance, is used. We will discuss some compelling choices for surrogate evaluation functions that are based on size rather that cost. Of particular practical interest is a cost-sensitive version of size-based evaluation function -- where the heuristic estimates the size of cheap paths, as it provides attractive quality vs. speed tradeoffsComment: arXiv admin note: substantial text overlap with arXiv:1103.368

    Exploring Choice overload in Online Travel Booking

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    When searching for their holidays online, consumers are frequently presented with thousands of options that require a large amount of cognitive effort to digest. This often results in consumers feeling overwhelmed, causing them to experience choice overload. This study explored and identified the moderators and outcomes of choice overload that could be specific to an online travel booking experience. A qualitative methodology was adopted to tap deeper into the experiential aspect of the online booking process from the perspective of the consumer. Indepth interviews were carried out with eleven participants who had prior experience in making online holiday bookings. Findings suggested that there were both intrinsic and extrinsic moderators that affected choice overload in an online travel booking context. There also seemed to be different forms of outcomes of choice overload in the online environment. In light of these findings, marketing implications for online travel booking operators are discussed

    The 2011 International Planning Competition

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    After a 3 years gap, the 2011 edition of the IPC involved a total of 55 planners, some of them versions of the same planner, distributed among four tracks: the sequential satisficing track (27 planners submitted out of 38 registered), the sequential multicore track (8 planners submitted out of 12 registered), the sequential optimal track (12 planners submitted out of 24 registered) and the temporal satisficing track (8 planners submitted out of 14 registered). Three more tracks were open to participation: temporal optimal, preferences satisficing and preferences optimal. Unfortunately the number of submitted planners did not allow these tracks to be finally included in the competition. A total of 55 people were participating, grouped in 31 teams. Participants came from Australia, Canada, China, France, Germany, India, Israel, Italy, Spain, UK and USA. For the sequential tracks 14 domains, with 20 problems each, were selected, while the temporal one had 12 domains, also with 20 problems each. Both new and past domains were included. As in previous competitions, domains and problems were unknown for participants and all the experimentation was carried out by the organizers. To run the competition a cluster of eleven 64-bits computers (Intel XEON 2.93 Ghz Quad core processor) using Linux was set up. Up to 1800 seconds, 6 GB of RAM memory and 750 GB of hard disk were available for each planner to solve a problem. This resulted in 7540 computing hours (about 315 days), plus a high number of hours devoted to preliminary experimentation with new domains, reruns and bugs fixing. The detailed results of the competition, the software used for automating most tasks, the source code of all the participating planners and the description of domains and problems can be found at the competition’s web page: http://www.plg.inf.uc3m.es/ipc2011-deterministicThis booklet summarizes the participants on the Deterministic Track of the International Planning Competition (IPC) 2011. Papers describing all the participating planners are included

    Differentiable world programs

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    L'intelligence artificielle (IA) moderne a ouvert de nouvelles perspectives prometteuses pour la création de robots intelligents. En particulier, les architectures d'apprentissage basées sur le gradient (réseaux neuronaux profonds) ont considérablement amélioré la compréhension des scènes 3D en termes de perception, de raisonnement et d'action. Cependant, ces progrès ont affaibli l'attrait de nombreuses techniques ``classiques'' développées au cours des dernières décennies. Nous postulons qu'un mélange de méthodes ``classiques'' et ``apprises'' est la voie la plus prometteuse pour développer des modèles du monde flexibles, interprétables et exploitables : une nécessité pour les agents intelligents incorporés. La question centrale de cette thèse est : ``Quelle est la manière idéale de combiner les techniques classiques avec des architectures d'apprentissage basées sur le gradient pour une compréhension riche du monde 3D ?''. Cette vision ouvre la voie à une multitude d'applications qui ont un impact fondamental sur la façon dont les agents physiques perçoivent et interagissent avec leur environnement. Cette thèse, appelée ``programmes différentiables pour modèler l'environnement'', unifie les efforts de plusieurs domaines étroitement liés mais actuellement disjoints, notamment la robotique, la vision par ordinateur, l'infographie et l'IA. Ma première contribution---gradSLAM--- est un système de localisation et de cartographie simultanées (SLAM) dense et entièrement différentiable. En permettant le calcul du gradient à travers des composants autrement non différentiables tels que l'optimisation non linéaire par moindres carrés, le raycasting, l'odométrie visuelle et la cartographie dense, gradSLAM ouvre de nouvelles voies pour intégrer la reconstruction 3D classique et l'apprentissage profond. Ma deuxième contribution - taskography - propose une sparsification conditionnée par la tâche de grandes scènes 3D encodées sous forme de graphes de scènes 3D. Cela permet aux planificateurs classiques d'égaler (et de surpasser) les planificateurs de pointe basés sur l'apprentissage en concentrant le calcul sur les attributs de la scène pertinents pour la tâche. Ma troisième et dernière contribution---gradSim--- est un simulateur entièrement différentiable qui combine des moteurs physiques et graphiques différentiables pour permettre l'estimation des paramètres physiques et le contrôle visuomoteur, uniquement à partir de vidéos ou d'une image fixe.Modern artificial intelligence (AI) has created exciting new opportunities for building intelligent robots. In particular, gradient-based learning architectures (deep neural networks) have tremendously improved 3D scene understanding in terms of perception, reasoning, and action. However, these advancements have undermined many ``classical'' techniques developed over the last few decades. We postulate that a blend of ``classical'' and ``learned'' methods is the most promising path to developing flexible, interpretable, and actionable models of the world: a necessity for intelligent embodied agents. ``What is the ideal way to combine classical techniques with gradient-based learning architectures for a rich understanding of the 3D world?'' is the central question in this dissertation. This understanding enables a multitude of applications that fundamentally impact how embodied agents perceive and interact with their environment. This dissertation, dubbed ``differentiable world programs'', unifies efforts from multiple closely-related but currently-disjoint fields including robotics, computer vision, computer graphics, and AI. Our first contribution---gradSLAM---is a fully differentiable dense simultaneous localization and mapping (SLAM) system. By enabling gradient computation through otherwise non-differentiable components such as nonlinear least squares optimization, ray casting, visual odometry, and dense mapping, gradSLAM opens up new avenues for integrating classical 3D reconstruction and deep learning. Our second contribution---taskography---proposes a task-conditioned sparsification of large 3D scenes encoded as 3D scene graphs. This enables classical planners to match (and surpass) state-of-the-art learning-based planners by focusing computation on task-relevant scene attributes. Our third and final contribution---gradSim---is a fully differentiable simulator that composes differentiable physics and graphics engines to enable physical parameter estimation and visuomotor control, solely from videos or a still image

    Correlation Complexity of Classical Planning Domains

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    We analyze how complex a heuristic function must be to directly guide a state-space search algorithm towards the goal. As a case study, we examine functions that evaluate states with a weighted sum of state features. We measure the complexity of a domain by the complexity of the required features. We analyze conditions under which the search algorithm runs in polynomial time and show complexity results for several classical planning domains

    Automated Hierarchical, Forward-Chaining Temporal Planner for Planetary Robots Exploring Unknown Environments

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    The transition of mobile robots from a controlled environment towards the real-world represents a major leap in terms of complexity coming primarily from three different factors: partial observability, nondeterminism and dynamic events. To cope with them, robots must achieve some intelligence behaviours to be cost and operationally effective. Two particularly interesting examples of highly complex robotic scenarios are Mars rover missions and the Darpa Robotic Challenge (DRC). In spite of the important differences they present in terms of constraints and requirements, they both have adopted certain level of autonomy to overcome some specific problems. For instance, Mars rovers have been endowed with multiple systems to enable autonomous payload operations and consequently increase science return. In the case of DRC, most teams have autonomous footstep planning or arm trajectory calculation. Even though some specific problems can be addressed with dedicated tools, the general problem remains unsolved: to deploy on-board a reliable reasoning system able to operate robots without human intervention even in complex environments. This is precisely the goal of an automated mission planner. The scientific community has provided plenty of planners able to provide very fast solutions for classical problems, typically characterized by the lack of time and resources representation. Moreover, there are also a handful of applied planners with higher levels of expressiveness at the price of lowest performance. However, a fast, expressive and robust planner has never been used in complex robotic missions. These three properties represent the main drivers for the outcomes of the thesis. To bridge the gap between classical and applied planning, a novel formalism named Hierarchical TimeLine Networks (HTLN) combining Timeline and HTN planning has been proposed. HTLN has been implemented on a mission planner named QuijoteExpress, the first forward-chaining timeline planner to the best of our knowledge. The main idea is to benefit from the great performance of forward-chaining search to resolve temporal problems on the state-space. In addition, QuijoteExpress includes search enhancements such as parallel planning by division of the problem in sub-problems or advanced heuristics management. Regarding expressiveness, the planner incorporates HTN techniques that allow to define hierarchical models and solutions. Finally, plan robustness in uncertain scenarios has been addressed by means of sufficient plans that allow to leave parts of valid plans undefined. To test the planner, a novel lightweight, timeline and ROS-based executive named SanchoExpress has been designed to translate the plans into actions understandable by the different robot subsystems. The entire approach has been tested in two realistic and complementary domains. A cooperative multirover Mars mission and an urban search and rescue mission. The results were extremely positive and opens new promising ways in the field of automated planning applied to robotics
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